Pretty solid bones to build on. Change in the MC is slow and much more fitting than just completely changing character after 2 or 3 events. Survival aspects are not hard to stay on top off at all, especially once you get better weapons. Being able to one-shot stuff
Any prospects of adding a clothing system (being able to change in bedroom or something)? Would be really interesting to see the reactions of the rest of the house as that progresses, and you already introduced a character in the woods that isn't real big on clothes either. I am just a sucker for having clothing options, but i know that would drastically increase the CGs you need.