tygct

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Jun 6, 2017
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How do i get the final prison scene? I've slept at my house for 3 days. View attachment 1541088
You don't get the scene cause I believe you actually don't have to get Sana in jail, you just gotta put them thugs in prison (after watching Margaret event), dissolve party with Sana, and sleep three times, then Sana will talk to you about leaving the house to herself.
 
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Attis

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You don't get the scene cause I believe you actually don't have to get Sana in jail, you just gotta put them thugs in prison (after watching Margaret event), dissolve party with Sana, and sleep three times, then Sana will talk to you about leaving the house to herself.
Lol i load up the game and it triggers right away xD
 

tygct

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Jun 6, 2017
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I wanted to write another update post (following the last one) to show what I've been working in the past few days and get feedback, I'm also thinking in maybe making this kind of an habit and post every week what I've done for this game. For this post, I'm gonna separate the work done in a few categories.

Warning: Long-ass comment ahead (There may be some typos)!

SANA CUM POOLS SCRIPT
This is a little script that I created to control the semen inside each supported orifice. This will work for all supported female npcs in this game, including Sana, of course, it will have a vaginal, mouth and anal pools that will contain all of Cum objects that are created after a sex scene with any male npc (either NTR/Vanilla).
Features:
  • Vaginal, Anal and Mouth cum pools for each girl.​
  • Will be used to show Sana's private parts status in the Stats Menu.​
  • As I said, it supports all npcs, but player won't be able to see how much cum there is inside each orifice of each npc in this game (this could be done, but I find it really time-consuming and kinda useless)​
  • Each cum objects will contain the source (the man it comes from), the quantity (semen in ml) and the life (how long it lasts inside the orifice)​
  • Cum objects inside each orifice for each girl, will be deleted as time passes and their life comes to 0 (By default, it lasts for 48 in-game hours)​
  • Player will be able to clean Sana's vaginal cum by using an in-game object (it will kill all cum objects without waiting)​
  • At first, if player chooses NTR route and Sana gives a blowjob, she will clean the cum inside the mouth pool, at higher stages of lewdness, she will leave cum inside her mouth (This is not done, but I could easily turn this into some heavy cuckold cum cleaning events, completely optional, but I don't know if you guys could be interested in that)​
  • As I said, player will be able to see inside Sana's vagina, mouth and anal in the Stats Menu, as a visual representation of how much cum there's inside.
  • To reduce work-load for the engine, This cum life for each orifice check will be done in a IRL frequency, like 1-2 seconds. So game won't drop to 23 fps when doing a check.
  • Support for Skip Time function.
  • Support for contraceptive devices, if an appropiate device is equipped, the girl won't get cum added to the appropiate cum pool (Ex: Vanilla "Contraceptive Device" object in game will block all AddCum events to the vaginal pool)
I still thinking about supporting visual representation of these cum pools in Sana's body (in-game model pictures, not in Stats Menu), like create cum layers and show 'em dinamically based on the quantity of each cum pool. But I'll have to think how I could implement this without losing my sanity opening Photoshop and creating cum layers for each picture.


SANA PREGNANCY SYSTEM
This is the one which I spent most of my free time on, reworking (literally) from scratch the simple pregnancy feature this game had, and bring brand new one into the game.
This new system (as for now) will have the following features:
  • Player support in the pregnancy system.
In the vanilla version, player wasn't able to impregnate Sana, neither if player chooses the NTR route or the vanilla route, this probably either because Breast Mafia devs wanted to make it like this or they were just lazy. In this new system, Player will be able to impregnate her wife, but I still wanted to include the original feature.
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, like the Cum Pool Script, this will also use a frequency to check for possible pregnancies and births.
  • Pregnancy support for all female NPCs on this game.
This have both good side and a bad side, the good one is Player/Other male npcs can impregnate the other women in this game, but since this was not planned in the original game, there is no pictures available to show all female npcs pregnancies, I only found Sana pregnant pictures and Rose (The bartender), so I guess as for now, the other girls (Yoko, Margaret, Sana's mom...) will have to use the original images (no pregnant belly), maybe some day I open Photoshop and fix this, but it's not a priority right now.
  • Menstrual Cycle.
This means Sana and all other girls in this game will be affected by a kinda-realistic menstrual cycle, each menstrual cycle for each girl will have variations on the duration of each phase, and there will be 5 phases for all menstrual cycles (Menstruation, Follicular, Ovulation, Luteal and Recover), for example, Sana's menstruation could last for 5 days, but Yoko could last for 2 days and so on, each phase will have a base impregnation probability, so as an example, that means in Menstruation phase it will be VERY difficult to impregnate a girl, but on Ovulation phase, it will be highly likely to impregnate her, and to add a little disparity, a little value (from -5 to +5) could be added randomly to the base impregnate probability. When Sana (or any other girl) gets pregnant, her menstrual cycle will stop and all debuffs removed from that actor.
  • Twins/Triplets support.
There will be a RNG possibility that Sana gives birth to twins/triplets instead of just one kid, to create twins/triplets it will look inside vaginal cum pool for each girl and take a sample, so for example, that means a baby could be from player and the other one from Kyle.
  • Delayed Sana/NPC hospitalization.
In vanilla game, as soon as Sana gets impregnated, she will be sent to that little hospital, now, she will be able to follow player to the battles even if she's pregnant (also pregnant sex scenes could be playable), until it passes some in-days (by default: 5), then she will be send automatically to the hospital and se gives birth (in total: 10 in-game days).
  • Delayed Sana impregnation.
In the vanilla game, impregnation and pregnancy always happened right after sex scene ends, now this impregnation check is delayed up to a day, so for example, if player came inside Sana at the morning and she's ovulating, some cum quantity will be added to Sana vaginal pool, but if later in the game Sana gets fucked by Kyle or other npcs, both player and Kyle will share the same possibility to impregnate Sana after a full day has passed and the impregnation check is done (By default: 24 hours)
  • Debuffs/Buffs during pregnancy and menstrual phase.
Sana (and all npcs) will be affected by a few debuffs/buffs based on the menstrual cycle phase they're on, or if they're pregnant or not, for now these are the debuffs/buffs applied:
- Menstruation: Applied when Menstruation, max life debuff in battle, thats it at the moment.
- Luteal Phase: Applied when Luteal, same as Menstruation.
- Ovulation: Applied when Ovulation, will boost up battle stats and add a special state (Nympho Feeling)
- Special State: Nympho Feeling: When Sana is in this state, she will be hornier than usual (Frustration increases like 20/40 points per day in this state)
- Special State: Pregnant: Applied when pregnant, all battle stats will be boosted up (and I'm also thinking about adding Nympho Feeling too in this state)
  • Pregnancy content unlocked since the beginning of the game.
Any male npc can impregnate Sana at the very beginning of the game, player could impregnate her too, BUT actually player won't be able until the end of the game, since in the vanilla game, player's only able to fuck sana with a condom until player beat up the game, so yeah, npcs can impregnate her at any moment, but player only at the end.
  • No need to sleep (three times?) to make Sana give birth.
As I modified the TimeScript this game had, now I will be able to pass pregnancy times by script (player can skip pregnancy duration by just skipping time at the hospital), and also, Sana's birth won't wait for player to show up, if player's in there waiting and interact with the event everything will be normal and player will be able to see the birth scene, but if player don't interact with that event, player will miss the birth event and Sana will give birth automatically and return to home.
  • Vanilla features still in this pregnancy system.
For the people that might not like this system, I also take care of that and implemented two items, the birth control pill and the ovulation drug, the first one will kill all sperm inside the vaginal pool, thus killing all chances of a possible pregnancy, the second one, will force a pregnancy for the next impregnation check, will ignore completely the impregnationChance of the current menstrual phase, if Sana takes that she will get pregnant even during Menstruation phase, logically, this will only happen if Sana has any cum object inside her vaginal pool.
  • Player able to name kids.
When Sana gives birth, player will be prompted to give him/her a name, (also a random name will be generated if player don't want to give the kid a name)
  • Random genre assigned to the baby.
This point's title says it all, the kid's genre will be randomly assigned. 25 % for a girl, 75 % for a boy.
  • A little option in the menu to check cum inside Sana's vagina.
Check screenshots.

SANA STATS SYSTEM
I'm still working on this, basically everything is pretty much done, but for me, coding the UI is really time-consuming and probably one things I hate the most of RPG Maker. Nothing special about this, just a stats system that will collect all of sexy events with Sana that happens in the game (check screenshots).
These are the stats that will be tracked down (copy-pasted from script):
FrustrationValue, LewdnessValue, numberOfKidsTotal, numberOfKidsNTR, numberOfKidsPlayer, sanaIsPregnant, oralTimes, titfuckTimes, vaginalTimes, analTimes, milkedTitsTimes, pregnancyTimes, playercuckedTimes, harassedTimes, sexWithMayor, sexWithMinota, sexWithYoneda, sexWithKylesDad, sexWithKyle, sexWithHoang, sexWithBeachGuy, sexWithFighter, sexWithSun, sexWithYokoChurch, sexWithDoctor, totalSemenInPussy, totalSemenInAnal, totalSemenSwallowed, rapeTimes, climaxTimes.

- Will have a simple Stats window, that will show just a few atributes I listed above (Still WIP)
- Will have a in-depth Stats window, where all atributes will be shown.
- In the in-depth Stats window, player will be able to see all kids Sana gave birth, either NTR or vanilla, and the info related to a specific kid (the father, mother, birth date and genre)

As 1Teddy1 suggested, I wanted to include some sprites to show vagina/anal/Mouth status, so I had to open my dusty Photoshop install and try to do something, but the results aren't that good, gonna upload them here and you guys tell me what you think about them.

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NOTE: I just realized now that I'm uploading the status images that the anus images have the vagina empty, I will need to remove it, and leave the anus alone, but I don't they look good enough, as you can see I'm not a graphic designer at all.
The code it's there, I only need a good sprite to show the status to replace the current ones.

Other little changes
As I stated in the last update post, I was looking into giving player the possibility to stop Player/Sana scene at any moment during the scene, I finally achieved this, player will be able to press ESC key during a few seconds and scene will be abruptly interrupted. I also wanted to give the player yet another choice selection to stop the scene right after cumming before player's sex skill, and I also did this, and I also include a key (By default: SHIFT key) for people that don't like the minigame, if you press that key, it will fast forward the minigame 'til the end. see , also I did a little change, when player fucks Sana and she has a high sizequeen level, she won't moan hot like she used to, it will be more like a mild/boring moan.

As I said, I had to rewrite the TimeControlScript (basically to do the whole CumPool and PregnancySys), now it fully supports quick checking the in-game time in every single script that tries to get it, nothing you guys would notice but needed.

Yesterday, I started coding what smilee2110 said about that timing bar to include it on the Player/Sana scenes, as today I only achieved to replicate the timing bar (as you can see on the screenshots) but got no time to imlement it in the minigame and check how that would work, maybe for next week I could do that and show it here, (yeah, that background is literally taken from the game files, I did that just for testing, obviously, the mod release won't include assets from other games)

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Other little things I cannot remember.

I know this post is kinda big, do you guys who read it have any suggestions?

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Deleted member 690333

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my god man, you are putting in work, soon I think you should make a thread for this honestly would be easier for everyone to keep track of all this I think
 
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smilee2110

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Jun 17, 2021
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that's lot of work you doing man, ganbatte (๑•̀ㅂ•́)و✧
also can you add some thing to hide the dialog since the original game doesn't have this function
 
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tygct

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Wish you luck dude, this is one of my favorite ntr games of all time, and the work you put in is amazing (y).
my god man, you are putting in work, soon I think you should make a thread for this honestly would be easier for everyone to keep track of all this I think
Thanks! :giggle:, maybe I could look into creating a thread, I started posting here since probably more people may follow this thread, but yeah, this thread is kinda old.

that's lot of work you doing man, ganbatte (๑•̀ㅂ•́)و✧
also can you add some thing to hide the dialog since the original game doesn't have this function
Some modder in the past already did that Show/Hide dialogue windows for sana, but I fixed a little bit since sometimes it bugged the dialogue windows and had to restart the game, here's how it looks (pressing S key during scene), progress bar windows does not disappear since they are independent windows, but I believe they ain't big enough to block the scene.

ezgif-1-622a8dfe6cec.gif
 
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AntiVeraX

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Mar 17, 2018
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Figured I'll give my two cents on some of the parts you highlighted tygct . Not that really deep in the forum engine, so excuse me if I may end up not formatting it as pleasantly as your original post. :)

EDIT: My answers will bolded in the quotes below, added after the relevant questions/sections.

...
  • As I said, it supports all npcs, but player won't be able to see how much cum there is inside each orifice of each npc in this game (this could be done, but I find it really time-consuming and kinda useless) -> Don't it matters that much, I honestly don't think anyone would care too deeply about it even for Sana. Maybe a fun statistic you check every now-and-then but that's all. I wouldn't waste too much time on this for the other npc's.
  • At first, if player chooses NTR route and Sana gives a blowjob, she will clean the cum inside the mouth pool, at higher stages of lewdness, she will leave cum inside her mouth (This is not done, but I could easily turn this into some heavy cuckold cum cleaning events, completely optional, but I don't know if you guys could be interested in that) -> To be honest, I think that is the best point in the game. Depending on what you have envisioned for these events, it could elevate the 'experience' to higher levels.

  • To reduce work-load for the engine, This cum life for each orifice check will be done in a IRL frequency, like 1-2 seconds. So game won't drop to 23 fps when doing a check. -> Shucks for engine limitation. But oh well.
I still thinking about supporting visual representation of these cum pools in Sana's body (in-game model pictures, not in Stats Menu), like create cum layers and show 'em dinamically based on the quantity of each cum pool. But I'll have to think how I could implement this without losing my sanity opening Photoshop and creating cum layers for each picture. -> Drawing up a few of these cum-stages (gosh what a word), and just layer it upon each other. RPGMaker Script Engine supports it, and a lot of devs are doing 'dynamic' images through this method. (Like different clothes or body states)
On the topic of pregnancy. First, I completely agree and I believe that was the devs first attempt at creating such a system. It's pretty basic and at its current state its just a glorified array, with little to no usage.

  • Pregnancy support for all female NPCs on this game.
This have both good side and a bad side, the good one is Player/Other male npcs can impregnate the other women in this game, but since this was not planned in the original game, there is no pictures available to show all female npcs pregnancies, I only found Sana pregnant pictures and Rose (The bartender), so I guess as for now, the other girls (Yoko, Margaret, Sana's mom...) will have to use the original images (no pregnant belly), maybe some day I open Photoshop and fix this, but it's not a priority right now. -> Maybe I'm not understanding this completely, but are you saying you are creating new images for the pregnancy states for the other girls?
  • Menstrual Cycle.
This means Sana and all other girls in this game will be affected by a kinda-realistic menstrual cycle, each menstrual cycle for each girl will have variations on the duration of each phase, and there will be 5 phases for all menstrual cycles (Menstruation, Follicular, Ovulation, Luteal and Recover), for example, Sana's menstruation could last for 5 days, but Yoko could last for 2 days and so on, each phase will have a base impregnation probability, so as an example, that means in Menstruation phase it will be VERY difficult to impregnate a girl, but on Ovulation phase, it will be highly likely to impregnate her, and to add a little disparity, a little value (from -5 to +5) could be added randomly to the base impregnate probability. When Sana (or any other girl) gets pregnant, her menstrual cycle will stop and all debuffs removed from that actor. -> Sounds nice, not much to add. :)

  • Delayed Sana/NPC hospitalization.
In vanilla game, as soon as Sana gets impregnated, she will be sent to that little hospital, now, she will be able to follow player to the battles even if she's pregnant (also pregnant sex scenes could be playable), until it passes some in-days (by default: 5), then she will be send automatically to the hospital and se gives birth (in total: 10 in-game days). -> Heh, neat idea, love it. Not much to add, but that you will use those pregnant graphics to their fullest!
  • Debuffs/Buffs during pregnancy and menstrual phase.
...

- Special State: Pregnant: Applied when pregnant, all battle stats will be boosted up (and I'm also thinking about adding Nympho Feeling too in this state) -> Not much to say, but that I think the two states could go in tandem.
  • Pregnancy content unlocked since the beginning of the game.
Any male npc can impregnate Sana at the very beginning of the game, player could impregnate her too, BUT actually player won't be able until the end of the game, since in the vanilla game, player's only able to fuck sana with a condom until player beat up the game, so yeah, npcs can impregnate her at any moment, but player only at the end. -> Wasn't that the same in the base game? I believe I had like 17-18 kids at the end of the game before I realized I could use contraceptive.
  • No need to sleep (three times?) to make Sana give birth.
As I modified the TimeScript this game had, now I will be able to pass pregnancy times by script (player can skip pregnancy duration by just skipping time at the hospital), and also, Sana's birth won't wait for player to show up, if player's in there waiting and interact with the event everything will be normal and player will be able to see the birth scene, but if player don't interact with that event, player will miss the birth event and Sana will give birth automatically and return to home. -> God this was annoying in the base game. Poor coding on the dev part, but hey, it was their first try in this system. His previous games were pretty basic.
  • Vanilla features still in this pregnancy system.
For the people that might not like this system, I also take care of that and implemented two items, the birth control pill and the ovulation drug, the first one will kill all sperm inside the vaginal pool, thus killing all chances of a possible pregnancy, the second one, will force a pregnancy for the next impregnation check, will ignore completely the impregnationChance of the current menstrual phase, if Sana takes that she will get pregnant even during Menstruation phase, logically, this will only happen if Sana has any cum object inside her vaginal pool.
  • Player able to name kids.
When Sana gives birth, player will be prompted to give him/her a name, (also a random name will be generated if player don't want to give the kid a name) -> Not sure if anybody would wanna bother with naming the kids unless there's a justified reason for it. Random names are probably just as fine.
  • Random genre assigned to the baby.
This point's title says it all, the kid's genre will be randomly assigned. 25 % for a girl, 75 % for a boy. -> Is there a reason for not going 50-50?
On to stats, I guess. I can pretty much imagine the state of the scripts in the game... Not much to comment about it to be honest.


SANA STATS SYSTEM
...

- In the in-depth Stats window, player will be able to see all kids Sana gave birth, either NTR or vanilla, and the info related to a specific kid (the father, mother, birth date and genre) -> I wonder, since the added focus about it... is there a gameplay importance to these kids besides that one event where Sana mentioned the number he has?
As for the 'Other little changes'... It's really fun to see the new animations. Such a little change yet it already shows how much is pushes the game forward... Incredible.

I know this post is kinda big, do you guys who read it have any suggestions? -> I added it to the above sections all around. :D
One thing that I realized, is that you could certainly use a bit more time fixing up the ui elements, it's a bit simplistic and with the variable backgrounds of the game, it could be quite hard and unpleasant to read. Some light background and a simple frame could do wonders.

Also, not sure what translation you are using (or are fixing it yourself), but the original one found here on the OP needs some fixes. I could help with that though I have a feeling you have already doing it yourself.

Anyway, I guess I gave an equally long-*ss answer. Hope it's helpful.
 
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tygct

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Figured I'll give my two cents on some of the parts you highlighted @tygct . Not that really deep in the forum engine, so excuse me if I may end up not formatting it as pleasantly as your original post. :)
Thanks for your thorough feedback AntiVeraX ! :), Don't worry about formatting it, I've spent more time formatting my post that I would've liked to xD

Don't it matters that much, I honestly don't think anyone would care too deeply about it even for Sana. Maybe a fun statistic you check every now-and-then but that's all. I wouldn't waste too much time on this for the other npc's.
Yeah I agree with you, I won't work on allowing player to see cum quantity inside each npc, will do it only for Sana tho (It's already done after all), but only for gameplay purposes so player can see clearly if there is any sperm inside her vagina at any moment, so one will be able to decide whether clean it or leave it there and risk a pregnancy. The option will be at the pause menu (that menu when pressing X in-game).

Drawing up a few of these cum-stages (gosh what a word), and just layer it upon each other. RPGMaker Script Engine supports it, and a lot of devs are doing 'dynamic' images through this method. (Like different clothes or body states)
Yup I'll probably do that, the downside with that method is that cum layers gonna be limited to certain images, and they won't be able to be shown in all Sana's pictures, and I also need to tweak the position of the cum layer image for each Sana picture so they don't appear in another x/y coords in the screen.
At first my idea of showing visual cum layers on Sana's body was making those "cum layers" persistent using an external DLL library I found that allows me to edit the bitmap with a mask before it is shown in the screen, so I thought I could tweak it in a way that it will show a semi-transparent white mask on a body part (Sana's tits, for example) before showing the picture on the screen, sadly I wasn't even able to test this idea since the DLL I'm talking about was created in 2012 and download link is long-time gone. So the only realistic way to do that is like you said.
But all of this isn't my priority right now, so I still have time to think how to do it without implementing something that won't work as desired.

Maybe I'm not understanding this completely, but are you saying you are creating new images for the pregnancy states for the other girls?
Yes and no, It means that when either Sana or Rose get pregnant by either player or a random NPC, when player interacts with them, a pregnant version of the girl will be shown (these pregnant images are already done by Breast Mafia devs), but the other supported girls by the pregnancy system does not have any pregnant version done, so the normal picture (no pregnant belly) will be shown if player interacts with them, even tho they will be marked as pregnant by the system. Nothing game-breaking at all that's why creating pregnant images version for these girls is very low in my priority list.

Not much to say, but that I think the two states could go in tandem.
Yeah I think so too, will add them together for sure.

Wasn't that the same in the base game? I believe I had like 17-18 kids at the end of the game before I realized I could use contraceptive.
Honestly I don't know xD, I've modified lots of things in the game I don't even remember if in the vanilla version was the same. But yeah in that case it will be same in the mod.

God this was annoying in the base game. Poor coding on the dev part, but hey, it was their first try in this system. His previous games were pretty basic.
Yup, I will also remove the need to sleep three times to get Sana released from Jail.

Not sure if anybody would wanna bother with naming the kids unless there's a justified reason for it. Random names are probably just as fine.
It actually supports both ways, a random name will be gotten from a .txt file (female/male separate) when giving birth, the input window will have that random name written when it opens (it allows player to change the name if wants to), so you just need to click "Ok" to name the kid with the random name, or the modified one.

Is there a reason for not going 50-50?
Just for testing, I copy-pasted values from script, mod will have 50/50.

I wonder, since the added focus about it... is there a gameplay importance to these kids besides that one event where Sana mentioned the number he has?
You mean showing all kids in the Stats Menu? Nope xD, I did that window when I was learning to code the UI aspect, just to practice getting atributes from a object and show them on the game window, basically a more complete record screen to keep track of every successful pregnancy.
If you mean shota content like the vanilla game had, nop, I won't support that for the mod.

One thing that I realized, is that you could certainly use a bit more time fixing up the ui elements, it's a bit simplistic and with the variable backgrounds of the game, it could be quite hard and unpleasant to read. Some light background and a simple frame could do wonders.
Yeah you right, I still need to enhance the mod menus more and make it more eye pleasant, the problem is the screen resolution of RPG Maker VX Ace is very limited, so that's why it's a bit overloaded with lots of info on the screen.

Also, not sure what translation you are using (or are fixing it yourself), but the original one found here on the OP needs some fixes. I could help with that though I have a feeling you have already doing it yourself.
IIRC I'm using a translation patch available here (I believe it's called like furnace path?), I'll probably need help fixing the translation, english is not my mother tongue as y'all already may have noticed, so yeah, any help translating is appreciated, when the time comes I will probably share an online excel with all dialogues of the game and anyone can go ahead and translate something if they want to, right now it's just me creating the base for the mod, I did not touched many things in the current gameplay

Anyway, I guess I gave an equally long-*ss answer. Hope it's helpful.
Any feedback is appreciated! :giggle: :giggle:
 
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AntiVeraX

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Btw tygct , I had this question when reading back your posts (honestly missed this little project of yours)... why the sudden interest in modding this particular game? Also, how are you planning on releasing your finished mod/updated game version? When?

Don't get me wrong, this is also one of the premium ones, even though this particular circle has a pretty strange view on how a mature woman should look like... nevertheless, for some reason I thoroughly enjoy each of their stupid little games.
 
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tygct

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Btw tygct , I had this question when reading back your posts (honestly missed this little project of yours)... why the sudden interest in modding this particular game? Also, how are you planning on releasing your finished mod/updated game version? When?
Just wanted to test myself how I would overcome a project like this, interest came from when I was playing this game a few months ago and I was contantly thinking about features that this game could have but does not, could have happened with another game but it was this one.

I'm planning on creating a separate post from this one and publish only the files needed for the mod, install will be just extract and overwrite... When? That's a good question xD, since I have only my free time to work on this, I could not give you a proper date of release, but maybe instead of releasing the whole mod at once like I thought I could do like beta versions and published them until I consider it as completed.
 
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jakiro

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Just wanted to test myself how I would overcome a project like this, interest came from when I was playing this game a few months ago and I was contantly thinking about features that this game could have but does not, could have happened with another game but it was this one.
Just wanna let you know there's additional Sana AV scene in Breast Mafia's latest game, Nampa Beach [v1.09]

I think it would be nice if you could add that scene + dialogues to your modded version ~!
 
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tygct

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Just wanna let you know there's additional Sana AV scene in Breast Mafia's latest game, Nampa Beach [v1.09]

I think it would be nice if you could add that scene + dialogues to your modded version ~!
Thanks! I did not know about that, I will take a look.
 

smilee2110

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Jun 17, 2021
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It's already included, SHIFT key works both to skip animations and any dialogue text :)
can i able to change the hotkey later? cause i usually using SHIFT for hiding text xD
playing H-game with two hands is a crime you know
 
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tygct

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can i able to change the hotkey later? cause i usually using SHIFT for hiding text xD
playing H-game with two hands is a crime you know
Nope, I did not include that, but both left and right SHIFT key works to skip, you can use the right one to play with one hand xD
 
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