- Mar 8, 2019
- 1,195
- 3,666
I remember this oldie. I dropped it when the lesbian ntr was goin on though.
The writing is good, it's the plot that's lacking. The characterization of the main character/antagonist could bore a sheep.This game had good art, but ruined by shit tier writing, where the kidnapped "general" is the absolute incarnation of a Mary Sue. She subdues an entire mercenary company, kills them all, or turns them against each other, despite being locked in a basement. This is the equivalent of making a character in DnD with 10 strength, 10 constitution, 10 Dexterity, 10 Intellect, 10 wisdom aka cheating. You even reach a stage where the members of the company are afraid to enter her cell. lol. You have to wonder non of the mercenaries had the bright idea of gagging her or ruining her smirk tier smile by shattering her teeth with a clenched fist, making it impossibly painful to open her mouth.
A ten in everything is perfectly average, aka a commoners statblock which I find oddly fitting as it describes the situation perfectly: Carmen is completely average and every single one of the mercenary company are naïve, gullible and stone cold stupid.This is the equivalent of making a character in DnD with 10 strength, 10 constitution, 10 Dexterity, 10 Intellect, 10 wisdom aka cheating.
Please, someone bring this oscar a person.The game's certainly not for everyone but a lot of the criticisms above are covered within the story, or can be explained by looking at historical precedent. Roman and his band of mercenaries were instructed by their employer not to harm Carmen, and that severely limits their options in dealing with her. They don't want to beat their prisoner within an inch of her life, they want to get paid, and they have the wrong team to hold someone as dangerous as Carmen for a long period of time so they have to make risky decisions. The game isn't a power fantasy about abusing your prisoner, it's a claustrophobic thriller about what to do when a job goes south. The latter appeals to a lot of people, but if you want the former then this isn't really the game for that (some of the endings excluded) and that's fine.
I haven't played the game, so are you saying the mercenaries are so inept that they can't keep this Carmen, tied up and gagged, which would mean less issues with her?The game's certainly not for everyone but a lot of the criticisms above are covered within the story, or can be explained by looking at historical precedent. Roman and his band of mercenaries were instructed by their employer not to harm Carmen, and that severely limits their options in dealing with her. They don't want to beat their prisoner within an inch of her life, they want to get paid, and they have the wrong team to hold someone as dangerous as Carmen for a long period of time so they have to make risky decisions. The game isn't a power fantasy about abusing your prisoner, it's a claustrophobic thriller about what to do when a job goes south. The latter appeals to a lot of people, but if you want the former then this isn't really the game for that (some of the endings excluded) and that's fine.
I mean, if we go by historical precedent i'm sure there are many nasty things human being can do and have done to eachother that don't result in permanent and evident damage. Starving, for example. Or just plain sensory deprivation.The game's certainly not for everyone but a lot of the criticisms above are covered within the story, or can be explained by looking at historical precedent. Roman and his band of mercenaries were instructed by their employer not to harm Carmen, and that severely limits their options in dealing with her. They don't want to beat their prisoner within an inch of her life, they want to get paid, and they have the wrong team to hold someone as dangerous as Carmen for a long period of time so they have to make risky decisions. The game isn't a power fantasy about abusing your prisoner, it's a claustrophobic thriller about what to do when a job goes south. The latter appeals to a lot of people, but if you want the former then this isn't really the game for that (some of the endings excluded) and that's fine.
Less that they can't, more that it wouldn't really solve all their problems. Whether or not Carmen is bound doesn't majorly effect the game. It would make sex scenes more difficult, but in every ending where she escapes its because she convinced one of the mercs to help her. She gets away with plenty because she's not restrained, but ultimately she either does or doesn't escape because of outside help. It's not even like her escape is a bad thing for the player anyway, given that she is genuine in her offer to give Roman a place in her army and a whole ass harem in return for her freedom, which is more than can be said for Roman's original employer.I haven't played the game, so are you saying the mercenaries are so inept that they can't keep this Carmen, tied up and gagged, which would mean less issues with her?
By historical precedent I meant ransoming nobles. Generally speaking, you avoided harming them or giving them reason to come after you once they were free.I mean, if we go by historical precedent i'm sure there are many nasty things human being can do and have done to eachother that don't result in permanent and evident damage. Starving, for example. Or just plain sensory deprivation.
But really, if we're being candid that "no harm" clause only exists to make things narratively easier for Carmen. I mean, let's put aside that she's a slip of a woman with not an ounce of muscle in her body, her father's clearly John Wick and her mother's a Siren. Who in their right mind would not understand it's probably not feasible to capture and deliver such a monster of doom without leaving a scratch on them. It's preposterous at best, and the very first sign pointing at our heroes' lack of brains.
Which, i guess, leads me to my main gripe with this game, that I was forced to be dumb. Maybe had it been written in third person, or had the supporting and main characters been a whole less foolish/gullible, perhaps i and others wouldn't have found the experience nearly as frustrating. But like i already said, oh well.
There's an art gallery and a scene gallery built-in if that's what you mean.Would there ever be a gallery mod?
I’m talking about a mod that unlocks the gallery.Less that they can't, more that it wouldn't really solve all their problems. Whether or not Carmen is bound doesn't majorly effect the game. It would make sex scenes more difficult, but in every ending where she escapes its because she convinced one of the mercs to help her. She gets away with plenty because she's not restrained, but ultimately she either does or doesn't escape because of outside help. It's not even like her escape is a bad thing for the player anyway, given that she is genuine in her offer to give Roman a place in her army and a whole ass harem in return for her freedom, which is more than can be said for Roman's original employer.
By historical precedent I meant ransoming nobles. Generally speaking, you avoided harming them or giving them reason to come after you once they were free.
As for the rest of what you wrote, I mostly agree. It's frankly maddening that anyone would expect Carmen to be delivered unharmed by four undersupplied and inexperienced mercs, which is addressed in game and is why your employer never shows up.You don't have permission to view the spoiler content. Log in or register now.
I'll admit though, in hindsight a third person mode might've been worth including, since Roman has too much of a backstory to exist as a player insert for some people.
There's an art gallery and a scene gallery built-in if that's what you mean.