- Aug 5, 2016
- 932
- 988
I have to agree. The art drew me to this game but the plot was so infuriating at times. It would have been nice if there had been a story branch or two where the player gets to outwit her little ploys.I mean, if we go by historical precedent i'm sure there are many nasty things human being can do and have done to eachother that don't result in permanent and evident damage. Starving, for example. Or just plain sensory deprivation.
But really, if we're being candid that "no harm" clause only exists to make things narratively easier for Carmen. I mean, let's put aside that she's a slip of a woman with not an ounce of muscle in her body, her father's clearly John Wick and her mother's a Siren. Who in their right mind would not understand it's probably not feasible to capture and deliver such a monster of doom without leaving a scratch on them. It's preposterous at best, and the very first sign pointing at our heroes' lack of brains.
Which, i guess, leads me to my main gripe with this game, that I was forced to be dumb. Maybe had it been written in third person, or had the supporting and main characters been a whole less foolish/gullible, perhaps i and others wouldn't have found the experience nearly as frustrating. But like i already said, oh well.
As for historical precedence - I mean if a noble was taken for ransom but was caught trying to pull the stuff she does, he or she would very likely be deemed not worth the trouble and meet an 'accident' on the road.