VN RPGM Onhold Saria Reclaimed [v0.17] [Velminth]

2.40 star(s) 158 Votes

maybemaybe112

Newbie
Mar 20, 2022
39
106
People just giving feedback so it'll be easier to fix problems, that's all
The last few pages, yes, Others not always, although they do sometimes result in some goated responses from the dev, so I don't mind too much.

I will make you take an algebra exam with your dick in hand. It doubles as recommendation for employment.
 
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SameUser1

Well-Known Member
Jun 4, 2023
1,028
3,463
Just use cheats to unlock gallery and cut-ins, the option is literally in the menu. This is if you are here for a wank. Otherwise see bugs as a sort of feature in your journey for the foreseeable future, since not only the combat system was completely reworked to something completely new for this type of engine, the dev has stated he finds the RPGM docs incomprehensible... an intriguing specimen.

Either way, he is just one guy, making his first game, in fucking rpgm engine. +he still plans to do monthly updates. Just give him your 5 stars and enjoy the art along the Glimpses of the sometimes comprehensible story.
But if you use cheat,you can't restore stamina after this
 

iamnuff

Well-Known Member
Sep 2, 2017
1,501
1,051
Also, the anal/clit corruption bars are gone from the combat UI (and there's no tease options for those body-parts) but they still seem to accrue corruption separately than ass/pussy and have their own listings in the sensitivity matrix and are targeted diffrently by enemies.

Edit: Oh, and that one group of five(six?) maruaders is now gone, meaning that it's much harder to actually get to in-battle sex-scenes.

Enemies that come in groups of two don't raise corruption fast enough. They'll cum themselves to death before insertion.
 
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Feb 3, 2020
33
3
Update to 14.1 or later.



Keyboard controls seem whack for 14.2. I think best way is to use mouse controls as right click is also cancel.



Lewd techniques are in the Lewd category in the deck builder. If you're talking about the "initiate" skills, I think they've been removed with the deck building revamp. The 14 cards in the Lewd category don't include any "initiate" skills.



There's literally a pass turn button in combat which is the spinning circle icon.
So i cant initialize sex with any one?
Have to wait for them to act?
Ouch
 

loshad

Newbie
Jun 25, 2020
81
229
I come back to this game every few updates, and the general impression always ends up the same:

The art is good, the world seems interesting - but the baffling fundamental game design choices, the pointless and grindy "corruption", and the confusing UI quickly dull any excitement.

I'm stuck in a cycle of "Oh, this looks cool - wait, why does it work like that? - wait, this just doesn't work at all - eh, fuck it."

How do I use items in battle with the new card system? I can only find the stuff that lowers corruption by pressing enter
Click on the little "throwing knife" icon at the top of the combat screen.
 
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Exidel

Newbie
Nov 2, 2017
43
152
Genuinely do not understand why this game needed a completely overhauled combat system that now makes the game infinitely less enjoyable to play when all you really needed to was to cut a lot of the fat out of the existing RPG mechanics and streamline things.

Literally all that's been done is make the game needlessly complex for the sake of complexity and shit just doesn't outright work anymore. Went from one of my favorite games on here where I actively watch the thread to one I feel absolutely disappointed playing. On top of that, the game is so terribly optimized that it causes the game to just freeze to the extent that Task Manager suspends the program because its chewing through my 12GBs of RAM.

Genuinely baffling.
 
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Serena

Newbie
Aug 13, 2017
72
93
Coding can be difficult as a coder my self I understand, I tried using this engine RPGVX or M (don't remember which one it was) but dropped it because it was not worth the hassle for me. Still any dev who uses it has my respect. I do believe the bugs will get fixed, but I also believe that overhauling the system to a card based one, when the game had already progressed a very decent amount was you trying to torture yourself Velminth the system it self isn't bad it is just since the game was built with the previous system in mind up to this point bugs are more frequent and like I said it will take a time, something I understand, I am not fan girling here like I said I can understand how difficult it is to make changes to a previous setting/system. Heck I am trying to mod a game and I ran into troubles like these as well. So I hope you read this and think I have wasted my time and a little happy, I don't know.

PS. I will looking forward to the next update ;)
 
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lilstank

Newbie
Jun 7, 2018
16
153
I genuinely believe the main detractor of the shift to the card system is that there isn't a help menu, or if there is one I haven't found it yet. While initially I thought the card system was incredibly strange and tedious (to some extent I still do) but after fucking about for like an hour it doesn't feel too bad.

Please include something akin to a help overlay or literally just a PNG image of the combat UI with labels in the game files.
Now I may have a retarded porn-addled coom brain but it took me like a full 15 minutes to figure out the upper part of the combat UI was both interactive and that the number was my Energy and not a turn counter.

I still think the art is bangin, the weird Kenshi world is cool, and I sorely wish the tracks for the VA and SE were separate. However, seeing how active the Dev is in comparison to most other patreon milking WEG bloatware means even though the game completely fucking changes every time I download it I thoroughly enjoy the work put in.

PS. Maths is the same level difficulty when cranking your hog if Summer Memories has taught me anything
 

souldead341

Engaged Member
Oct 16, 2017
2,130
2,174
So, some thoughts, issues, and bugs with the latest (14.2) update.

I do like the card system, but it's incredibly easy to cheese. Since there's no limit to the copies you can put in, through in 6 copies of the default Samurai stamina recovery card and it's almost impossible for you to lose. You can use as many of them as you want, drawing 2 more cards for each one. So you'll almost always draw at least one more recovery, letting you draw 2 more cards and recover more stamina. Just put in 1 each of the highest damage slash, pierce, and bludgeoning attacks and you'll eventually win basically every fight unless you're using the wrong armor, though it can take some time.

Part of the issue is that you don't have a deck per-say, but a set of skills that you draw from, with an equal chance to draw any specific card. So you can draw multiple copes of any card in the deck over and over. Every other deck builder I recall has you draw through your deck, no duplicates, and then reshuffle the discard pile when you run out.

The armor sets are either decent if they don't have a weakness or too big a risk if they have one. Even with the cheesing of the deck building taking double damage can get through your stamina in 1 turn.

The massage side job still has some bugs. The description of feverish skin says it needs cooling, which implies using cold stone massage. Using cold stone fails, since that counts as a hard / rough massage while feverish skin needs gentle massage.

If you do a happy ending you cannot take another client, since you get stuck in the happy end version of the "fight".

If you get enough increases to the number of skills, the UI freaks out. If it's 4 or more (IIRC) it has issues trying to see / select the 4th or higher skill.

It also feels like the massage game should have either 2 draws by default and / or have no repeats. It'd also be good if the stamina cost of the massage options was listed. I've lost a few rounds not remembering that the dynamic massage takes like 12 stamina, while all the others are 5 (IIRC).
 
Dec 8, 2019
74
81
For anyone else using Joiplay and having issues...


Hello my fellow android users, if you've been following this game, then you know the Dev has chosen to use a brand new combat system, effectively breaking the game for us Android players.

However!

There is a fix for this, one I'll be sharing until a new update rolls out to save us poor souls.

It's a weird fix but, here goes...

1: If you don't already have one, install an auto-clicker app onto your device, doesn't matter which one it is.

2: Launch the auto-clicker app

3: Launch Joiplay, and subsequently launch the Saria Reclaimed game

4: Load a save/Start a new game

5: Run the auto-clicker(get it to start doing the click click clickity stuff)


6: Fap.

and voila! It's fixed!


no clue why this is how you fix it but, hey, it works so whatever
 

blackdraft

New Member
Jul 5, 2018
6
1
small defect in this version, unless I am stupid and do not see the option, there is no way to become invincible like in the old one, me who likes to have fun with the advairs in sex fight to savor the noise and sentence, here the beauty is knocked out very quickly and in the end you don't benefit from anything
 

Jackapp

Newbie
May 31, 2017
74
135
Soooo, anyone got a link for 0.13.1? I skipped over a few versions and would like to try the version before they added the card stuff
 
Aug 6, 2016
85
95
i don't have that much of a problem with the card system (aside from, as noted above, the 'optimal' approach is generally to take like 7 "regen stamina and draw 2" cards and 2 copies of whatever your best attack is)

but one thing it allows that wasn't previously possible is rendering a fight completely unwinnable - trivial example, if you go into the bee smoker fights with a pure lewd card deck and don't win before the helper bees spawn, you can't do anything other than escape and try again (and this assumes you actually know where the escape button is now, because i didn't figure that out for several hours)
 
2.40 star(s) 158 Votes