VN RPGM Onhold Saria Reclaimed [v0.17] [Velminth]

2.40 star(s) 158 Votes

HikkiG

Active Member
Dec 12, 2020
518
577
The game doesn't let me choose the "naughty" options, I don't know if that's how the game is or if I'm having a bug.
You have to raise an invisible corruption value to select them, which can be done by losing a few times through sex (by either spending too long in battle, or turning on horny mode.) After that just replay mission by selecting the horny option, only notable change doing so is allowing you to skip one of the bandit battles.
 

JosGui

Newbie
Mar 15, 2020
47
6
You have to raise an invisible corruption value to select them, which can be done by losing a few times through sex (by either spending too long in battle, or turning on horny mode.) After that just replay mission by selecting the horny option, only notable change doing so is allowing you to skip one of the bandit battles.
I have horny mode on and I still can't select the naughty options
 

Big Green

Member
Aug 19, 2017
379
974
I don't mind the rework actually. At least in theory. I dislike card games, but asides from that I don't mind the game moving in a different direction.
I personally do mind if the game is moving backwards and i think a lot of people do.

I see alot of people fail to understand the old game's scope was way too gargantuan for a single guy lol. Don't blame him at all, art is still good and that's the only thing that matters anyway.
How can you say that when we have games like Edge of Eternity made by 4 devs? Or Bright Memory made by a solo dev? It's just patreon devs that are typical lazy and milkers and they don't have any reason to speed up the process of development. Next stage will be a remake of remake.
 

Fhinix

New Member
Jul 17, 2017
5
3
The thing about the original formula is that it gave more of a sense of "control" to the player to let/make H things happen.

Now it just feels reduced to a CG viewer with a minigame before it.

I'm a huge harassment during combat person, so to see that minimalized at the moment is pretty tough.

Just hope the dev takes some of the feedback and can reign in the concept while also keeping it at a workload that works for them.

Good luck!
 

taglag

Well-Known Member
Aug 6, 2019
1,228
980
There is nothing worse in game development then a bunch of yes men for fans. I view being a developer as making a contract with my fans/supporters. A contract to deliver on the promises I've made, and to give them the game that they originally supported. To suddenly change an entire game is breaking that contract. It's not delivering the original promise. The dev is rightfully getting criticism, and not just here either. Discord (until a massive ban wave) and patreon are criticizing him, too. Itch as well, until he disabled comments.
what I noticed was that was that person you responded to made his one, and only post there, now I wonder if it was a fan or a shill!
 

ABthePerve

Newbie
Jan 31, 2018
15
62
I personally do mind if the game is moving backwards and i think a lot of people do.


How can you say that when we have games like Edge of Eternity made by 4 devs? Or Bright Memory made by a solo dev? It's just patreon devs that are typical lazy and milkers and they don't have any reason to speed up the process of development. Next stage will be a remake of remake.
Games like Bright Memory stand out because it is out of the ordinary for one person, an animator/artist even, to make a game like Bright Memory on their own.

I'm not here to defend Velminth, it's clear their behaviour is justifiably drawing ire, but expecting everyone to be an outstanding single person army is a bit much. Vel would've been making enough money to hire ppl to handle the parts of the game dev process they were having trouble with, and should have. On the other hand, this game seems to be more of a proper art project in their eyes, which I assume is why they didn't hand off control, and why redesigns happen often as they change their mind. (This is why proper big devs never put anything out in the alpha phase cause the game will change a lot)

Again, not excusing the bait and switch or the slow pace. But, it is their own project and expecting every dev to work at a special case pace isn't super reasonable (assuming they were full time at all, which it didn't feel like but IDK for sure). Add on that all the Saria content was freely available, not paygated behind patreon, and I think this is more a case of Hanlon's Razor.

It is also unreasonable to expect people to support a project that no longer is the game they pledged for, so I hope all those supporters pull support to show they don't like the new direction. The right thing to do by Vel is to provide refunds to some extent to their supporters, but I somehow doubt that will be happening :sneaky:
 
Last edited:
Jan 25, 2018
322
449
Damn, after reading the changelog, even if the volume of work was massive for the devs, on the end user's side it pretty much boils down to "Same shit, different day."
 

HornyJail

Member
Oct 2, 2018
212
288
Figured I'd weigh in as someone that just tried both versions of the game last night without prior expectation. The current version is *fine* , I think the cards work a lot better than the rpg system if they'd balance out difficulty but I don't understand why they couldn't keep the overworld . Like yeah I'm sure it took a lot of work but if you drop it it just feels like a cheapo run of the mill VN. It loses a lot of identity in favor of stream lining progression and I feel there could be a compromise to be made. I mean I THINK the overworld was cut due to effort and not out of new artistic vision.
 

Ifllslonly

Member
Oct 17, 2023
116
336
Honestly, i don't mind the new revamp, but some majors things left me with doubts.
This game now is really unpolished, agree 100% and I think that he decided to publish it to also check community response... and he got it :LUL:
I personally think that community overreacted.
I don't care how hard it is to make a game or what issues the developer has, all I care about is the final product. If a hospital bound death bed developer fucks up a game I will rate it the same as if a AAA dev fucks up a game. The dev's personal failings are not my concern as a consoomer.
This is why NEVER buy early-access, pre-order or do patreon stuff. Even if the build looks promising as soon as money flows they take it make retartded decisions.
You are right in general, but you can't apply this approach to porn game industry - it's way to small. I have to quote this conversation and this one again, sigh.
It's a very diffrent game to the one originally shown, but I can't yet say that it's a bad one.
Although that's probably because I didn't play enough to find out.
I think that people overreacted and game are not that bad at all - I personally like it; but dev's behavior with sudden "bait and switch" action, rudeness towards supporters, hate towards objective critique can't be justified.
What a waste of a chocolate tomboy with a 6 pack.
Just checked the files, motherfucker nuked 95% of the game CGs
He will probably readd most of it later on, but who knows.
Opposite here, i hated the game before, i like it now.
Based.
 
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The_Thiccness

Newbie
May 20, 2022
86
146
I knew from the get-go he was biting off more than he could chew, he had some great ideas and the original direction of the game was great and he had great foundation to build on but it was just too much so he probably gave up and was like "I just wanna actually finish this game" instead of working on it for 2+ years for a real 5-star game. I just felt it lacked story elements up until the change of direction from a talent system/skill based to a card game. At that point, I knew the element of the game was gonna change and I was less drawn to it(I'm a sucker for talent/skill based games). Around the beginning I almost subscribed on Patreon but wanted to see some more content and where he was going before investing. Glad I dodged that bullet and went with another developer. I do commend him for great art and character looks/designs(probably the best I've seen personally) and will likely add it as a spank-bank game but will unlikely buy it/subscribe unless he went with original vision and game play of the original game. I hope he enjoys the game he makes but I feel its just like a VN with a couple extra steps, I'd rather just play Last Evil if i wanted a card game and get 3d animations.
 
  • Sad
Reactions: drone4of2
Apr 10, 2018
45
26
I guess i can add this to the list of games that gets abandoned or dragged on, why is it the games that have the best art and writing are the ones that get fucked over? this game, Future fragments, crisis point extraction, that farming sim, and im sure im forgetting alot of them, but jesus christ is it getting sad that so many of these games that have such a high potential crash and burn, im in the wrong business i need to spend a month or 3 learning how to draw digitally and program and just not be a douche or wanna milk people and i'd be rich
Quite the case for a lot of western developers of adult games really, development either drags on for far too long, feeding crumbs of updates every x amount of time or loses the original vision of what they wanted for the project. I still don't understand how people keep financing these kinds of projects. Sunken cost fallacy? Hell, I don't even know anymore.
 

The_Thiccness

Newbie
May 20, 2022
86
146
Quite the case for a lot of western developers of adult games really, development either drags on for far too long, feeding crumbs of updates every x amount of time or loses the original vision of what they wanted for the project. I still don't understand how people keep financing these kinds of projects. Sunken cost fallacy? Hell, I don't even know anymore.
Not sure it gets much worse than Monster Girl Island dev, Haha holy crap it was such a tease xD
 
2.40 star(s) 158 Votes