VN RPGM Abandoned Saria Reclaimed [v0.17] [Velminth]

2.40 star(s) 162 Votes

Colortrigger

Newbie
Dec 6, 2017
27
8
I do personally enjoy the addition of new H-attacks from the bosses, with new added flavor text (the new alcohol kiss from the drunk is my favorite). The main thing for me (and I realize this will take time to add back in, if this is what the dev wants ofc), is the lacking of nearly all the original content pre-revamp. If he adds all that back in, whether by unique attacks from certain human enemies, or by all random bandit enemies having access to all that stuff, or through just having that stuff in the card system, then it's fine we're good. If not, then it is what it is, we've still got access to ver .13/.15, etc. I personally do not have a horse to bet on in terms of whether the game becomes a semi-open world experience like it was, or a visual novel, like it is now. As long as that content stays in tact at some point in the future, the game is alright imo. It would be even more awesome with some new juicy flavor text! If not, it's the dev's decision. I respect that, I'll just stick with the legacy versions. I think that's fair.

EDIT: I realize things are pretty on edge rn with this thread, sorry if my opinion rubs people the wrong way. Just giving my personal opinion, as someone who's been watching the development cycle of this game since like 2021.
 
Last edited:

HikkiG

Active Member
Dec 12, 2020
678
868
I do personally enjoy the addition of new H-attacks from the bosses, with new added flavor text (the new alcohol kiss from the drunk is my favorite). The main thing for me (and I realize this will take time to add back in, if this is what the dev wants ofc), is the lacking of nearly all the original content pre-revamp. If he adds all that back in, whether by unique attacks from certain human enemies, or by all random bandit enemies having access to all that stuff, or through just having that stuff in the card system, then it's fine we're good. If not, then it is what it is, we've still got access to ver .13/.15, etc. I personally do not have a horse to bet on in terms of whether the game becomes a semi-open world experience like it was, or a visual novel, like it is now. As long as that content stays in tact at some point in the future, the game is alright imo. It would be even more awesome with some new juicy flavor text! If not, it's the dev's decision. I respect that, I'll just stick with the legacy versions. I think that's fair.

EDIT: I realize things are pretty on edge rn with this thread, sorry if my opinion rubs people the wrong way. Just giving my personal opinion, as someone who's been watching the development cycle of this game since like 2021.
He's working on an entirely new game, we're lucky if Vel even comes back to Saria Reclaimed. And if he does it'll likely be another complete rework using what he'd learn from his current project.
 
  • Like
Reactions: fraazx

Lerial

Member
Nov 12, 2018
225
166
He's working on an entirely new game, we're lucky if Vel even comes back to Saria Reclaimed. And if he does it'll likely be another complete rework using what he'd learn from his current project.
hm, kinda good, but still sort of give and take.
he's kinda got issues communicating with people seemingly, and can't take criticism that could end up leading to improvements - kinda would stem to all his work, till he gets over it. he kinda seems like he's avoiding 'learning from his mistakes', or even refusing to acknowledge them.

didn't finish this game, might not finish that game, either, not to mention it might be a year of starting a new project before we get anything - maybe a few years before we get anything worth actually grabbing...

one thing he learned from this project - remaking a system, then not testing it throughly, then dropping it rather than fixing it, isn't a great idea, but that's basically what he's done here. so, maybe don't remake the system in the next one? and remaking this system again, doesn't mean it'll be good.

if he does have a card system in the next project, given it's starting there, hopefully it'll be done well.
 
  • Like
Reactions: Atal112 and HikkiG

foriifyrh

New Member
Nov 9, 2023
2
2
Loved this game until the remake. It's still good, but it used to be one of the best games, if not the best, I've played from this site. I loved almost everything about it. Beautiful soundtracks, a really interesting and cruel world to explore, NPCs, even the background art was top-notch. Now it's almost your average visual novel. The only thing that differentiates it from others is combat system and muscular female protagonist. It's still good and interesting to play, but for me it lost it's charm.
 
  • Like
Reactions: CAJIO and orphenex

Dunderbolt

New Member
Jul 6, 2018
10
24
Lack of communication with gamers will fatally lead to the collapse of any project.
Im not optimist. Vel s future games are doomed...
It's not even just communication. There's good games out there that didn't 'communicate' with the end user. What it is, is him not fleshing out systems and leaving the game completely unbalanced and broken in a way that leaves the player confused. Something he could see if he played his own game.
I'm %99 sure all he did with this rework was play through with dev items to ensure that any sequences wouldn't completely break and then say "Yeah, that's good"

tons of games would be better if devs themselves played their own work and then asked themselves. "Am I having fun?"


Edit: I would like to add. I like the second iteration with 0.15. The card gameplay is great, albeit scuffed in some areas and it being a Library of Ruina rip, but overall really good. It's a sad reality of a dude with a good baseline, ruining it then complaining
 
Last edited:

BigBiggieBig

Member
Jan 6, 2019
335
935
Hopefully this helps you out till the next content update. I know they will either restore some previous features, or introduce some new ones. Lets see what they're cooking, so to speak.
I actually spat out my drink laughing at this review, my man is not capable of seeing the On-Hold tag and/or doesn't want to acknowledge that the game is pretty much over. "I know" my ass.

Lets see what they're cooking? Man's already bulldozed the kitchen, he isn't gonna cook jack shit, hop off the copium.
 

Karl Speidel

Active Member
Sep 20, 2021
823
782
How quickly this went from a very promising successor to Karryn's Prison to a disgraced, nearly unrecognizable piece of shit, to (maybe) finally be buried in the mass grave of failed patreon projects. Someone ought to do a case study on it.
Why do you need a case study? The signs are pretty obvious and the fix is even more so,dont support games that are in progress,especially if its a porn game.
 

ShitterGritter

New Member
Jul 7, 2021
6
20
Damn, I remember when this game was first posted on this site and was recieved super well, kinda sad to see it go through a controversy like this but hopefully this dev will (eventually) cook up something really good, they seem to have an interesting creative style. Anyway, MC is super hot, very cool and striking design.
 
  • Sad
Reactions: HikkiG
Feb 11, 2021
68
54
i played one of the first versions of demo karryn's prison and it had content, art and could play up to the fat orc boss from day 1. this never had and will never have any content. it may be bad for new and upocoming devs and promising projects but i think unless you could match what karryn's prison had on the first demo you should probably wait for a full year to see what a dev's intentions are with the game before you consider a even looking at their patreon. i myself have been slogging with a non porn project for a year and been spending on art assets here and there about 2k total. every time i see a patreon project go on for years making 4k+ a month on patreon i just cringe. there's no way an rpgm game with under 1000 unique drawings takes 5 years or more to produce.
 

ScrollPast

Newbie
Dec 18, 2018
52
228
Huh? Must of missed something. I played it pre-rework and I remember enjoying the world building more than the gameplay and scenes. I wonder if it's more too my liking now. I skimmed over the controversy, and I sorta see the issue. It's really risky for new game dev to open up patreon, because that makes you directly accountable to the fan's expectations, which is a lot of pressure. If I ever make an ero game I'm just gonna post it for free so that there's no expectations and I can just make a game for me and not worry about creating drama by being slow to develop or changing direction.
 

Dunderbolt

New Member
Jul 6, 2018
10
24
This is retardation on my part. But theoretically, if a supporter took the time out of their day to do this. Could Velminth technically be able to be held legally liable? He more or less gave people false promises and got paid a shit load of money for those two years working on the game with the expected trajectory and eventual end result, only to bait and switch the whole thing.

You may say 'It's just a porn game!' but when it comes to money, the courts take that shit seriously, especially when the dude was getting thousands a month. Again I don't think it would be open and shut, but I do think it would cause deliberation in a courtroom setting.
 

Gin Ichimaru

New Member
Nov 5, 2016
4
6
This is retardation on my part. But theoretically, if a supporter took the time out of their day to do this. Could Velminth technically be able to be held legally liable? He more or less gave people false promises and got paid a shit load of money for those two years working on the game with the expected trajectory and eventual end result, only to bait and switch the whole thing.

You may say 'It's just a porn game!' but when it comes to money, the courts take that shit seriously, especially when the dude was getting thousands a month. Again I don't think it would be open and shut, but I do think it would cause deliberation in a courtroom setting.
I would be surprised if this held up at all. Mostly, since it's not necessarily a "crowdfunded game". This would likely be labeled as a monthly service rather than purchasing a specific good. If anyone had paid an outright fee for a specifically advertised good, it'd be different. For better or worse, Patreon subscriptions are just that, they're subscriptions to artists and whatever work they produce. No refunds, no take-backsies.
 
  • Like
Reactions: GokutheG

Agrippa

Newbie
Aug 5, 2016
50
87
Patreon is very much about supporting the artist rather than a particular project. Yeah, it sometimes gets advertised as a bit of a pre-order, but that's very much not what it is. It is about giving a creator the means to, you know, keep creating. Trying to sue an author for changing their mind on a project would either be laughed out of court (like suing a writer because you didn't like the ending of a novel series--or because they dropped the series after you bought the first few books) or, in the one-in-a-million chance that you found a judge insane enough to rule against the author (likely an ex-supporter of MILFY City), it would just force the entire ecosystem to make things incredibly hard for the other authors.

And no, I'm not talking about holding them "accountable," but about having to implement hoops to jump through that, in the end, would still not guarantee a finished product. Being a creator is hard, hard work, and it's impossible to guarantee anything. When multimillion-dollar corporations keep making flops or disappointing sequels despite having hundreds of veteran and talented employees devoted to a project, it's bewildering to think that a single, sole person in charge of a project can always be on point and never do anything other than perform at 100%.

Honestly, from my own perspective as somebody doing this just on the writing side of things? While the current state of the game is very disappointing, and I disagree with how it's been handled, for a first try at this, what was accomplished was near a miracle. It is highly praiseworthy, and I wish the best to Velminth in recovering from whatever it is that caused his loss of perspective.
 

Dunderbolt

New Member
Jul 6, 2018
10
24
Patreon is very much about supporting the artist rather than a particular project. Yeah, it sometimes gets advertised as a bit of a pre-order, but that's very much not what it is. It is about giving a creator the means to, you know, keep creating. Trying to sue an author for changing their mind on a project would either be laughed out of court (like suing a writer because you didn't like the ending of a novel series--or because they dropped the series after you bought the first few books) or, in the one-in-a-million chance that you found a judge insane enough to rule against the author (likely an ex-supporter of MILFY City), it would just force the entire ecosystem to make things incredibly hard for the other authors.

And no, I'm not talking about holding them "accountable," but about having to implement hoops to jump through that, in the end, would still not guarantee a finished product. Being a creator is hard, hard work, and it's impossible to guarantee anything. When multimillion-dollar corporations keep making flops or disappointing sequels despite having hundreds of veteran and talented employees devoted to a project, it's bewildering to think that a single, sole person in charge of a project can always be on point and never do anything other than perform at 100%.

Honestly, from my own perspective as somebody doing this just on the writing side of things? While the current state of the game is very disappointing, and I disagree with how it's been handled, for a first try at this, what was accomplished was near a miracle. It is highly praiseworthy, and I wish the best to Velminth in recovering from whatever it is that caused his loss of perspective.

I understand the shaky ground such a case would make, but at the same time I don't think it would be laughed out, similarly you can't say it's like an abandoned novel or hating the ending. A better comparison is "Expecting a hard sci-fi novel and instead you get a very fast and loose fantasy novel because the author decided to scrap the whole original book." There was financial backing under the expectation this game was going to be made in the way that it was originally, and this is where a significant portion of his patreon revenue came from—but the dev, out of obvious apathy and possibly to an extent, malice. Decided to completely change the game, this is different from making a flop or a disappointing title. This is giving money to support the creation of a product with the expectations of the general road map going forward—only for him to completely bait and switch it. Again, I'm not arguing if such a case would lead to a plaintiff being victorious, but a judge letting it actually come to trial.

The few issues I'm seeing with a lawsuit is, "Is the financial loss large enough to warrant?" Because no matter what, if hundreds of thousands of dollars were gone to waste, then I think a judge would more likely taken the time out of his day to look at it. Yet I don't think Velminth was necessarily making large enough bank.

The second issue; I don't think anyone wants to have their name publicly exposed to represent being scammed for a porn game unless the guy really didn't care about his public reputation.

In my brain, I'm seeing this similar to how the small Kickstarter scams from the mid-2010's wound up. The cost for a lawyer, mixed with a relatively paltry sum would either make it not worthwhile to seek any kind of litigation, but I think if someone attempted it, a judge would give a half-hearted hearing.

Again, I'm not saying it would be good for this to happen, because making new precedents in court usually only end up bad in most cases and you don't want single man or small teamed content creators to have the government breathing down their necks, like you said.

If something were to happen, I think this would be around the first time someone's actually sued over something like this.
 
  • Like
Reactions: jemper32 and fraazx
2.40 star(s) 162 Votes