i just remembered (better late than never) since this game WANTS to use a system to track quests (with the presence of inventory items acting as quest logs) why not use an ACTUAL questlog instead? there are countless RPGM games that have a convenient questlog in the pause menu (sometimes called journal) that works great for tracking quests, using the inventory for keeping track of quests is very inconvenient.strong start! good renders and engaging gameplay and progression. needs some work though.
there needs to be a map in the game or at least a way to know where the fuck i am/going to go. right now it is very difficult to navigate. can even fit in gameplay wise, as in you can buy complete maps for specific areas or automatically generate maps as you progress through areas.
also the game is way too dark. usually, when the game is this dark, there's a lighting system to compensate. maybe add a torch/lamp? as it is it's way darker than fear and hunger.
also also why the fuck does the game zoom in seemingly at random? i can barely see what's going on/where im going. please remove that its annoying.
Will there be any mxm content or is it all straight and/or lesbian?
Will there be any mxm content or is it all straight and/or lesbian?
To be honest I am new to game dev hahaha, there is much that I need to work on it and I will be absolutely honest on that, thanks for the feedback!i just remembered (better late than never) since this game WANTS to use a system to track quests (with the presence of inventory items acting as quest logs) why not use an ACTUAL questlog instead? there are countless RPGM games that have a convenient questlog in the pause menu (sometimes called journal) that works great for tracking quests, using the inventory for keeping track of quests is very inconvenient.
game ui design 101: make sure there are as little clicks as possible between the player and whatever it is they wanna interact with.
You can choose either male or female! But no character creation, you just choose your design character!Is this female protag, male protag, multi protag or character creation?![]()
Not too present on the game tbh, and every vore part is skippable (unless I missed something)Is the vore stuff skippable or prevalent?
The idea was to make the light radiu really limiting, to make a more dark ´´mysterious`` design and honestly because it hides most of the map. BUT I want to add an option for you to buy lanterns that will expand the radius.The walls have a lot of clipping issues. You can walk up objects into walls, or they simply don't exist in some places.
Also, the zooming at the edge of the goblin maze needs some work, you often walk offscreen before it can resize.
I assume there is, or will be, a method of increasing the light radius around you, because the default limit is difficult to work with.
Thank you!!looks awesome. love the over-the-topness seems to have great potential and quite ambitious. best of luck!
oh, and FRECKLES![]()
I like thick/muscular women XdSome people just shouldn't be allowed to touch the sliders in a character creator.
This dev is one of them...
It was a bug, version on itch is correctedCan't find the maze and the guard.
Obtained the key for the house, nothing happened, I got the dialog two times. Lockpicking doesn't work.
The scenes are really good! I love muscle girls! I only don't like the use of second person "you" in the scenes, What's the point in picking a name!!!
I absolutely do!Just trowing the idea out there, did you think about making victory scenes where you have the option to dom monsters you defeat? Would be pretty nice, espacilly stuff like the Male MC having his way whit a giantess or the Female one punishing a ogre. Heck maybe your party members could pitch in too, i'd be a decent way to give them more screentime.
I will check that about the CHA and ritual dagger, it is probably a bug or mistake I made, I am sorry, it is my first time doing a game hahaWhenever I use CHA in the meeting with the half-demon woman, the game goes black permanently.
Also, how do I use the ritual dagger to kill the homonculus? I equipped it, but I'm given no option to use it.
It it even possible to escape the maze? A second face springs up when I'm on the right path. There's too little time to make it.
Its ok! I know its in development. I'm just letting you know about the bugs, or asking questions, so that you can continue improving it. I like the game and i want to see it succeed.I will check that about the CHA and ritual dagger, it is probably a bug or mistake I made, I am sorry, it is my first time doing a game haha
Wait, what protection pendants?For the maze, the idea that I have is that you can use those protection pendant to increase the time you have before the Yakarek (the huge face) appears. So the more of them you have, the more time you have in the maze. BUT, the maze itself is sadly not complete, so there is not much to do there other than getting nice loot and doing the book quest for Sara!
Protection Pendants can be bought from one of the vendors in the town.Wait, what protection pendants?