The countdown is not accurate since it adjusts to the viewers time zone when it should be static to japan time. Yours is ahead of mine by ~15 hours yet in reality we have the same amount of hours to wait until release. The author stated that it will release the minute it turns into the 23rd which will be in Japan time. This is August 22nd 8-11AM in the US (PDT-EDT). For those wanting to play it the moment it drops, calculate it for your timezone, because in my case, this countdown would have me looking at a 0:00:00 screen for an additional 9 hours.Oh that's right, hisYou must be registered to see the linksalso has a countdown. So no need to stress about the specific date and time for your timezone
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Can you imagine a mod that would merge both games? All the events and timelines for each route would be consolidated in a single experience.I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.
Alas, that's the point of the game. Back to the main point, the timeline seems to be:
Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:
Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.
To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.
This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.
Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.
Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
Wait, what about Oyama's route? Am I really the only one who has that one as his favorite?I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.
Alas, that's the point of the game. Back to the main point, the timeline seems to be:
Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:
Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.
To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.
This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.
Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.
Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
sameWait, what about Oyama's route? Am I really the only one who has that one as his favorite?
Doesn't matter, might just be that they tied it to actual steam/platform release timer which will be 23rd for japan and 22 for you. It doesn't have to come out at your specific time zone unless its timezone gated, which releases rarely are.The countdown is not accurate since it adjusts to the viewers time zone when it should be static to japan time. Yours is ahead of mine by ~15 hours yet in reality we have the same amount of hours to wait until release. The author stated that it will release the minute it turns into the 23rd which will be in Japan time. This is August 22nd 8-11AM in the US (PDT-EDT). For those wanting to play it the moment it drops, calculate it for your timezone, because in my case, this countdown would have me looking at a 0:00:00 screen for an additional 9 hours.
Bro did a PHD in NTRI'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.
Alas, that's the point of the game. Back to the main point, the timeline seems to be:
Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:
Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.
To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.
This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.
Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.
Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
Lol this showed up on my X feed too.
Probably like last game, otherwise the status page wouldn't make sense.Is it going to be automatic routes or we have to go to each person to start the route like previous one.
It's probably automatic in the same sense that the 1st game was automatic, meaning that once you've started a route all you gotta do is wait.you can be right because i was confused by the word automatic. here you can see the image. View attachment 3947194
just more than 4 year, not big deal anywayAaaaaa, . . . So in blog about 1 day 12 h to go.
So maybe it will available in here 2-3 day ? Or maybe faster ?
I mean horny monkeys pirate we been waiting for this for almost forever