RossoX

Active Member
Jun 3, 2021
933
1,365
227
I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.

Alas, that's the point of the game. Back to the main point, the timeline seems to be:

Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:

Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.

To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.

This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.

Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.

Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
Can you imagine a mod that would merge both games? All the events and timelines for each route would be consolidated in a single experience.
 

Ayylmamer

Newbie
Apr 22, 2020
99
129
145
Pretty sure the game will also have a timeskip and scenes that come after the summer of the first game.
He didn't post anything about that to avoid spoilers.
 

Fuxxzz

Member
Dec 26, 2018
394
437
237
I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.

Alas, that's the point of the game. Back to the main point, the timeline seems to be:

Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:

Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.

To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.

This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.

Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.

Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
Wait, what about Oyama's route? Am I really the only one who has that one as his favorite?
 

MTL_EN_j0yer

Active Member
Sep 11, 2018
818
834
308
The countdown is not accurate since it adjusts to the viewers time zone when it should be static to japan time. Yours is ahead of mine by ~15 hours yet in reality we have the same amount of hours to wait until release. The author stated that it will release the minute it turns into the 23rd which will be in Japan time. This is August 22nd 8-11AM in the US (PDT-EDT). For those wanting to play it the moment it drops, calculate it for your timezone, because in my case, this countdown would have me looking at a 0:00:00 screen for an additional 9 hours.
Doesn't matter, might just be that they tied it to actual steam/platform release timer which will be 23rd for japan and 22 for you. It doesn't have to come out at your specific time zone unless its timezone gated, which releases rarely are.

I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.

Alas, that's the point of the game. Back to the main point, the timeline seems to be:

Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:

Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.

To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.

This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.

Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.

Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
Bro did a PHD in NTR

I think the demo has the placements of the setting already? I skimmed through it but don't remember it being that complicated. The original is like within this already, you just have the option to skip all that, or just review the scenes to check the remade stuff. I'm just speculating but the demo kind of tells you the options it presents.




View attachment 3945761
Lol this showed up on my X feed too.
 

KuroYuuki21

Member
Jul 31, 2019
139
73
185
Aaaaaa, . . . So in blog about 1 day 12 h to go.

So maybe it will available in here 2-3 day ? Or maybe faster ?
I mean horny monkeys pirate we been waiting for this for almost forever
 
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Zarkhy

Engaged Member
Nov 4, 2018
2,054
1,456
338
you can be right because i was confused by the word automatic. here you can see the image. View attachment 3947194
It's probably automatic in the same sense that the 1st game was automatic, meaning that once you've started a route all you gotta do is wait.

As opposed to games where you have to manually go from event to event to view them and progress.
 

HHLONG

Well-Known Member
Feb 14, 2021
1,073
774
237
Aaaaaa, . . . So in blog about 1 day 12 h to go.

So maybe it will available in here 2-3 day ? Or maybe faster ?
I mean horny monkeys pirate we been waiting for this for almost forever
just more than 4 year, not big deal anyway
 

polopp

Newbie
Dec 24, 2020
80
74
145
man I'd dissapointed if once you start a route the game will lock onto that, i preferred having the possibility to play all the routes at the same time, and whoever has more hearts wins at the end, kinda like a race, that's how i played the last one, race to NTR.
 

Burgundy

Member
Jul 26, 2017
237
438
279
A question friends, in this sequel, how many scenes approximately will there be, will they be more than in the first work, and what costumes will there be?
1. We don't know
and 2. It'll release in like a day, just wait until then and get a proper answer
 

Mikochi35p

Member
Dec 11, 2021
193
116
142
I'm being a bit of a nerd and trying to place where exactly on the timeline this game occurs. I played through Yasui's route again (after purchasing and supporting the dev on Steam)- It's still probably my favourite NTR route of all time. I just wish we saaw a bit more corruption/it was longer, especially knowing that the dev spends time on these... Less popular bulls.

Alas, that's the point of the game. Back to the main point, the timeline seems to be:

Scars of Summer After Prologue - A year before the first game.
Scars of Summer Introduction
Now, after this point, each route chooses where it continues on from:

Yasui: After their first time having sex in the love hotel.
Nobaru: After losing all three marbles.
Vagrant: Ryoka not coming to the seaside camp and instead choosing to spend the weekend with the vagrant.
Daisuke: Unclear, but at least after their first sex scene.

To break it down clearly- Scars of Summer After seems to be an expanded remake whilst skipping the original stages of corruption. We don't know what the other paths will start at- But it's fair to assume they'll begin with Ryoka having had sex with the antagonist once.

This means the original game is pretty much necessary playing, as the game suggests. Thankfully, I think what this also means is that the entire game will flesh out Ryoka's corruption for every path- Something which I think was very much needed in some of the paths. I did feel like a lot of the time, just as it was getting good, we'd run out of events and just speedrun to the last day.

Instead, Scars of Summer After seems to be built that each day gives a new and unique event. I also wonder how/what the dev will do with the entire concept of the game. There's no 'saving Ryoka' now. No memories, no end goal of fending off the NTR villains whilst we grind stats and money. Would be interesting to see if he just reverts to a linear corruption path or if we're able to still interfere and attempt to stop Ryoka from being ruined.

Either way, very excited for the game to come out. Will be hard to wait around for the English translation...
wait so does it mean the upcoming game "After" is a year before the first game? I don't get it. So if the Heroine is fucked in "after" uhmmm it doesn't make sense. Can you explain it again?
 
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