Niby

Newbie
Oct 11, 2017
16
2
Open the plugins.js file with a text editor and change "name":"DhoomPreCache","status":true" to
"name":"DhoomPreCache","status":false"
After changing this setting in
It restores the family bonds...:ROFLMAO:
It is not a mod, only the text,dialogs,etc. are modified (the reason I named it ipatch..)
And I do not want to mod it because I prefer keeping the saves compatibility with the untouched/unedited game.

As for the performance you can edit the two "package.json" files in the game directory and in the "www" subdirectory and change them from
Code:
{
    "name": "",
    "main": "www/index.html",
    "js-flags": "--expose-gc",
    "window": {
        "title": "",
        "toolbar": false,
        "width": 816,
        "height": 624,
        "icon": "www/icon/icon.png"
    }
}
to
Code:
{
    "name": "",
    "main": "www/index.html",
    "js-flags": "--expose-gc",
    "chromium-args": "--disable-gpu",
    "window": {
        "title": "",
        "toolbar": false,
        "width": 816,
        "height": 624,
        "icon": "www/icon/icon.png"
    }
}
On some older systems helps to use canvas instead of opengl (especially if you cpu is powerfull enough).

No. Did you install the correct version of NodeJS? I do not know if the script is compatible with newer versions.
edit: as ea3794 mentioned, do not use a subfolder. place the extracted files/folders directly in the game directory
Thank you!
The gameplay outside dialogues is smooth. It seems like only the "package.json" in root directory had to be changed. Changing one inside "www" directory, did not bring any gains.

Do you have any fix for low FPS in dialog options? I get around 2fps there.
 
Last edited:
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