- Apr 28, 2020
- 157
- 36
Probably a bug? What exactly do you see when you enter Rais Talk menu? Which version are you playing? Send me maybe a screenshot on dm's or discord.Cant see events of Rais client i think its a bug
and is coockies second event a patreon only?
Yea, that's true. I could just change it up and update once per month but I'm trying to play to my strengths/weaknesses. This kind of short deadlines motivates me more to sit down after normal work and code/write/create renders as much as I can to prepare for the next Sunday. If I would have monthly updates I would probably feel less stressed/time-choked and I would give myself more days off during the week and code on weekends. So I figured, "Hey, let's try weekly. I will be more productive during the week and not only on weekends." Works (for me) so far! We will see how much I will be able to continue that cycle. So far 36 constant weekly updates and counting!I think that's because most other devs tend to update their games in larger chunks. Alex makes updates more frequently but they're fairly small.
Also, many patreons seem inactive but there's still a lot of activity on their discord servers
It might have problems because Win7 is no longer supported and new drivers for engines are still being updated. It should, unfortunate I don't have the machine with Win7 to test it. Let me know if it worked! 2gb shouldn't be a problem.Does this game work on windows 7 (32bit-2GB RAM)?
Sorry, not yet. But it will be added in the future (like bad ending but with choice "would you like to see cg or event?").Is there a way to replay scenes?
Sorry, I will be getting into android build at much later date, near/after final release.Android version?
a) definetly something I will change/add (so you can drag maids from idle animations to clients at the whim. I will add if after I will change up the idle animations for maids for basic skin)Hi, thanks for replying about the retro-active thing. But, concerning the core gameplay itself, perhaps you can take some inspiration from cook serve delicious? Like, 1,2,3,4 for the four positions of waiting outside and the tables? Then, press Q/W/E for the three waitresses, something like that? For the food, set some other customizable bindings? I think that'd be pretty cool.
Also, I feel that the drag-and-drop needs a little improvement on a few things;
a)Dragging and dropping is a repetitive movement that takes some precision, hitboxes might be a little small and you can't drag a waitress that's on standby- you need to click their token. If you're able to drag their model itself, it'll be an improvement.
b)When a CG pops up, the customer's patience will still continue dropping. This can prevent you from seeing an order as they time out.
c)The day can move a bit too slowly at times and too quickly at others. Please add a time-control option?
d)I seem to always see the same few mob types, I very rarely encounter female customers.
e)Currently, for me, the day-to-day gameplay is really quite uninteresting and it gets old pretty quickly.
Perhaps add a combo system? Like when you are able to chain orders together quickly without dropping patience, it would feel rewarding; getting a "Cool, Good, Great, SICK" kind of deal going?
It would feel more engaging, having to focus and remembering which table has what order and having an optimal order to deliver it in. Would be even cooler if you manage to implement keyboard controls like what I mention above. You don't necessarily have to remove drag and drop either, you can keep both control schemes!
I'd like to add that I love the direction you're going with this concept, swinging expressed in this form is really sweet and mature to me.
It's like, they're both adults and they get that they're just having some harmless fun once in a while but they ultimately still love each other - I quite enjoy it and it's a very rare sight. Usually, swinging is either really vanilla and boring or quite extreme in NTR. It's quite the breath of fresh air.
I really enjoy the game's concept so far and I look forward to it's growth. Cheers!
Before the initial public release of 0.2.0 version I did think about crafting of items for the cafe (get coffee beans, get milk, get water to make a latte!). But, I'm not a fan of crafting. Never was. I loved leveling up in games but not crafting. After quick fiddling with it I just dropped it because I didn't like that. I do want to focus on other aspect of the gameplay.Just redo the gameplay from scratch and copy tried and true methods for a cafe service type game, with unlocking recipes and cheap ingredients as the progression method.
I hate finding good games on this site, it agonizes me to wait for their completion. I see the dev is here, Covid times hit me hard muh man but as soon as I get my life on tracks I'll be supporting you, keep up the good work!
I think your current rate is awesome. The reality is that your frequent updates aren't too far off from the amount of content some games get after waiting months. So the fact that you put out updates of that size as frequently as you do is very impressive and a big reason why I support you on Patreon.Yea, that's true. I could just change it up and update once per month but I'm trying to play to my strengths/weaknesses. This kind of short deadlines motivates me more to sit down after normal work and code/write/create renders as much as I can to prepare for the next Sunday. If I would have monthly updates I would probably feel less stressed/time-choked and I would give myself more days off during the week and code on weekends. So I figured, "Hey, let's try weekly. I will be more productive during the week and not only on weekends." Works (for me) so far! We will see how much I will be able to continue that cycle. So far 36 constant weekly updates and counting!
Can you give us the complete gallery? The link you gave is only include the old one.Hey everyone!
Just answering few questions, don't mind me!
You don't have permission to view the spoiler content. Log in or register now.
Probably a bug? What exactly do you see when you enter Rais Talk menu? Which version are you playing? Send me maybe a screenshot on dm's or discord.
Yea, that's true. I could just change it up and update once per month but I'm trying to play to my strengths/weaknesses. This kind of short deadlines motivates me more to sit down after normal work and code/write/create renders as much as I can to prepare for the next Sunday. If I would have monthly updates I would probably feel less stressed/time-choked and I would give myself more days off during the week and code on weekends. So I figured, "Hey, let's try weekly. I will be more productive during the week and not only on weekends." Works (for me) so far! We will see how much I will be able to continue that cycle. So far 36 constant weekly updates and counting!
It might have problems because Win7 is no longer supported and new drivers for engines are still being updated. It should, unfortunate I don't have the machine with Win7 to test it. Let me know if it worked! 2gb shouldn't be a problem.
Sorry, not yet. But it will be added in the future (like bad ending but with choice "would you like to see cg or event?").
Sorry, I will be getting into android build at much later date, near/after final release.
a) definetly something I will change/add (so you can drag maids from idle animations to clients at the whim. I will add if after I will change up the idle animations for maids for basic skin)
b) fixed, you can disable the cg in game or right click cg to quickly dispose of it
c) done, speeds added
d) luck of the draw? In the future there will be few more female clients.
e) actually your idea of combo system got me thinking about it. Something I will be looking into and probably testing soon. Thanks a lot for that proposition.
f) in the very early build (0.2.0) I did had maids control over 1,2,3 buttons so you could quickly get them to your mouse. Maybe something to comeback to? but i dont see how food/drinks would work here (qwertyui would be too confusing I think xd)
Thank you for kind words and suggestions, I really appreciate it!
Before the initial public release of 0.2.0 version I did think about crafting of items for the cafe (get coffee beans, get milk, get water to make a latte!). But, I'm not a fan of crafting. Never was. I loved leveling up in games but not crafting. After quick fiddling with it I just dropped it because I didn't like that. I do want to focus on other aspect of the gameplay.
There will be slight changes to the main gameplay that I had in plans for some time now. Please do check out the game after few months if you will be still interested, maybe then it will be something what you will enjoy. If not, still, thank you for checking out the game and letting me know what you think!
You don't have permission to view the spoiler content. Log in or register now.
Have a great week everyone!
Alex
Pinned to the main post.95% Save.
Missing 2 random group events, 1 random cookie event and patreon events. If/when I unlock them I'll update the file
Put it in the Appdata/Local folder
Yup, slowly, she is coming.Thoughts on adding a 4th girl in the future? And what happen to the eye ball feature, was only there in the beginning.
Because it contains Netorase, which is still technically NTR. But I know what you're saying. Usually when we see the NTR tag here, we assume Netorare. Here, swinging already implies Netorase.Why the NTR tag? This is just considered swinging, and theres already a tag for that on here
Exactly. There's already a swinging tag, so having both a swinging tag and a NTR tag insinuates the game has Netorase and Netorare. That's going to lead to confusion. I thought we got passed that on this site already, lol.Because it contains Netorase, which is still technically NTR. But I know what you're saying. Usually when we see the NTR tag here, we assume Netorare. Here, swinging already implies Netorase.
RareAlexDev read this please- added new Auto Stock Perk, that after the end of the day buys the amount of stock you've chosen.
Thats pretty nice but rather useless if u dont cheat money. If u could autostock up to a certain value instead of buying a fixed value of items it would be much more usefull and rly handy without going bankrupt if u want to keep your stock up high enough