Hold up, there’s something I wanted to hamper on.
And lets add, that writing dirty cheap.
You know what? This is the kind of philosophy that brought us GoT Season 8.
Writing is not easy. It takes time. It takes effort. Dare I say, a bit of talent as well. It’s not just something you can do *well* without practice. And fucking hell, this is not something you should treat like filler that connects one sexy CG to another.
Because that’s what literally happened to GoT. Things like witty dialogue, strong characterization, character consistency – all of these things took a back seat, to make room for another “wow” moment. Writing stopped being a thing that carried the show, and started being a tool that connected one predetermined set of impressive visuals to another.
I don’t work on exposure. And even though I do take pride in my work, it can be a fucking headache:
- Every character has to be unique, with their own unique set of motivations, personality, and – ideally – different speech patterns.
- Events have to keep a good pace, with sex events evenly spread between dialogue segments (If possible).
- A balance must be achieved between player choices (to engage the player) and not creating a multistate nightmare that is impossible to manage.
- Dialogue should be witty, or at the very least passable.
- Characters must be kept consistent between multiple writers, who each have their unique style of writing.
- Character events must follow predetermined arcs, and said arcs must be created if none exist.
All of this is not just something you can conjure with a snap of your fingers. It takes planning, thought, and worse of all – time, time, time. Hours have been put into analyzing Rastedel and every branch of it, making sure each provides a satisfying conclusion.
If somebody thinks writing is easy and cheap, I encourage them to endeavor on their own, make a career of it. Who knows, maybe they’re the next fucking Brandon Sanderson.