- Apr 11, 2020
- 264
- 496
None of your examples have anything to do with dice rolls (as defined in utils.rpy). Guess you actually mean skill rolls (as defined in avatar.rpy with Avatar() class). These are different mechanics.Want audience with Ulcro and Batri? Dice Rolls.
Want to successfully look for the captive girl? Dice rolls.
Want to use the number of steps you have to the fullest without random hazards? Dice rolls
Want to see the scene with the lady in the cave? Dice rolls
Want the battle with the BDSM elf's owner to go the best it can for Rowan? Dice rolls
(As your first examples are about Orciad: the only cases when dice rolls have any effect during Orciad are concerning some minor details - like if you meet monks, caravan or bandits or how much gold you get / Batri's power rises after raids etc - during and after raids.)
About skill rolls... Yes, successful skill rolls make your life easier. But if you already decided to cheat, why to do it in a hard way / mess with the game code? (It's always difficult to predict how this affects the gameplay and believe me - I'm doing this a lot. I would never encourage anyone to mess with the game code unless he really knows what he does.) If you can simply use console to pump up your skills.
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