I doubt you guys will go back to touch up or redo characters in the CGs or Sprites that don't look like themselves in one or the other, due to time and budget constraints. But in case you guys ever do.
In my opinion here is a list of characters who I feel need to be touched up.
Jezara - The shape of her face in the CGs is like a sharp diamond like shape, big fangs, with no freckles and her eyes don't even look similar... while her dialogue sprite has a softer cute rounder shape features, freckles, smaller cute fangs. Also her dress is massively different.
Rowan - My only complaint is his magical hair... where it goes from being a messy ruffled up hair in the Sprites to being magically combed / slick looking in the CGs.
Alexia - I feel like she is one of the worst offenders... her hair magically goes from being short neck length hair to long hair past the shoulders in some CG or it goes from being straight to curvy. Example of this is when she serving as a barmaid, and some of the sex scenes with her. Also the shape of her face is not consistent either... In the sprites she has like a small thin face, while in the CGs she some times has a longer broader / thicker face. Also in some of the CGs I can't even tell the difference between her, Sheena, and Helayna in the CGs... cause sometimes they look too similar in terms of faces, the only thing that differentiates them is the hair style
Helayna - She has a round face, with a lot of her forehead on display in talking sprites, but in the CGs she has a more rectangular face with her bangs covering most of her forehead. Also her eye colors don't match up... her eyebrows change also. Also as I said before sometimes her CG and Alexia's CG are basically make them look like twins with just different hair styles despite the fact that their talking sprites are extremely different in terms of facial features.
Delane - In her talking spites she looks like a creepy old 50-70 old lady with very blue eyes... almost like female Alucard from Hellsing with blue eyes... But in her CG she looks way younger.
Cla-Min - She looks like a plump round midget in the sprites with kind of tangled up hair. Not to be racist or anything but I would describe her as more of a stereotypical curvy South American / Latina / Hispanic build / body proportions in the sprites. In the CGs shes very skinny looking with straight hair. I like both her art styles, but she doesn't look like the same person whenever you sex her. Also in the scene when you have sex her to get the sword, there is one part where she has her top off and just her pants on, then the very next CG in that scene her top is magically back on again while her pants now off...
Clionha - She looks completely different between the two different styles. For instance her hair and face are completely different. Again in he sprites she has a smaller round face, a pretty soft attractive face with nice make up. In the CGs she has a sharper face, different hair style, and kind of looks like Mercy from Overwatch.
Here are the characters who I think you guys did a good job looking consistent in both Sprites and CGs that I have seen so far.
Andras
Skordred
Liurial - I forgot which part of the scene exactly, but when you first have sex with her, there was one part where she was completely naked, then all suddenly she has her little green dress thing magically back on again.
X’Zaratl
Redoing large stretches of art when we can't even afford to add CGs for every CG in the game yet is not a feasible usage of resources.
That new alexia and mary art is....just yep, love it when Alexia is with women. Have they said where the game is heading once they finish with rastedel? I think it is the goblins or fey (both?) they're fleshing out afterwards I vaguely remember them saying before but can't remember. Also curious if we can recruit both orcs and goblins. I recently got to the end of what there is in the Last Sovereign and it has me even more excited to see where SOC eventually goes, games like these just become so good. On that note does anyone know any other games similar to this and last sovereign, someone recommended peasants quest but it didn't really click with me.
People on a pirate site making suggestions to the devs? That feels very much like blackbeard sailing past and nicking the painting you've been painting then shouting suggestions on how to improve your work as he sails away
.
I wrote the Alexia/Mary scene, so glad you enjoy it. We have several things we want to do once Rastedel is done. Broadly, we plan to explore some of the other realms. The plan is to make recruiting both goblins and orcs in a single doable but challenging.
In terms of games like TLS, I know that Seirra's other games Noxian Nights and Ouroboros as well as her former project Kingdom of Deception have similar feel. In terms of other well written fantasy games, I'm a big fan of Sanguine Rose by my friends Dusky and Hallows.
As for Pirates being the ones giving suggestions. Look, sometimes these guys cease being pirates as Aesir pointed out. Sometimes we get useful feedback. Some, like diebesgrab, clearly give back to the community in other ways. Also not all the people on this site are pirates, and we don't always assume they are. I know of a few people on here who donate. There is utility to this site. I am on here for a reason.
But, yes we are
very very aware of where some of these critiques come from and the way we weight feedback is not unaffected. Seeds of Chaos and Venus Noire are
Not Okay with piracy, and we really wish everyone would just play the free version unless they're a patron. Seriously. Please don't do it. It's not cool.
We're just pessimistic about our ability to meaningful do something about it.
There's a semi-infinite amount of porn out there for people who don't care about story and build-up, but the people here, even the complainers, are here because of the thought, planning, and time your team has put into the story arcs. So thank you for all the hard work. The art is great, but the meaning and purpose of those scenes is what really gives it that impact.
That's our philosophy entirely. There are hundreds of thousands of literotica readers. Not every porn game has to want that kind of ideal, but there is a huge number of people who want detailed, ambitious, emotive erotica. Porn with detailed artwork and interesting ideas. A huge number of people who only get scraps of it.
Well to be honest, if the developer or a developer is on here its perfectly normal to do. Not to mention you don't know whether or not I might be a Patreon or back of the game. Also if I were a developer, valid constructive suggestions / criticism is still good feedback regardless of where I see it, because it would allow me to improve the quality of my product. Which in turns gets me more customers due to how well polish or feature rich the game is.
I will openly admit I am not a backer of the game yet. Since I only started playing it 2 days ago, but it doesn't mean I won't donate money down the road, nor do think I am entitled to anything. Also just because some people are commenting on a pirating website doesn't mean they aren't paying customers. For instance I pirated Skyrim played it for 30 hours, then bought the game a few weeks later, but I still comment on the game on the pirating website. Same with Paradox DLCs for CK2, pirated some of them to see if they worth the money or not, and eventually bought all of them anyways.
Also I have been on various sites where they pirate games and a lot of times there are actual developers of various games and publishers on there too. Its always good to give them feedback on why you wouldn't pay or buy their game or why you boycott them as a company. So that they can either rectify the issue or you can know to continue boycotting them. Like for instance I have no problem telling Ubisoft or EA developers why I generally don't play their games or buy them. For instance Ubisoft games are buggy and unoptomized as hell, their launcher sucks, their auto save features are buggy. EA their entire company is anti-consumer friendly, they are SJWs, they make terrible games, most of their games are just cookie cutter games that have less features and depth each iteration of the series and they are clearly just cash grabs, they have a terrible dysfunctional launcher / server lobby that requires you have both the launcher and a web browser open for match making, etc.
For a game like this I have problem giving them a large one time donation of $20-60 once the game is finished considering how much time I already sunk into it for the past few days and how good quality the writing is. Not really a fan of the subscription based donation websites since there is no guaranteed that game will ever get finished... and depending on the website most of the money you donate doesn't even go to the content creator. Since most of it is eaten up by processing fees. For instance I know with paypal and stripe its 2.9% of any transaction + $0.30 per transaction. Therefore if you donate $1 each month they only get $8.04 of that if you were to donate for a year, which is only 67% of the money. If you were to donate $12 all at once they would get $11.35, or 94.5% of the money. So since I prefer to just give most people I donate to one large payment so they don't get hit with multiple transaction fees, I usually can't comment on their actual Patreon page due to Patreon's $1 tier rule thing to hide adult content. Which is why I prefer to comment on F95 rather than on the patreon directly. Also don't want my personal information and credit card information being tied to comments I make about adult content due to being potentially doxxed.
I can go into different models of development for awhile, but part of the issue is just capital C capital. As someone who has both written about, and worked in, indie games I assure you that if you do not understand the role of capital in H-game development, you do not understand the market.
Most developers can't pay for large games up front. Most struggle even to do it via kickstarter, from a lack of pre-existing following/capital for marketing/and developmental capital. There also just isn't a good way of securing loans for games like this. The entire reason subverse is happening, is because the developer has tons of money already in hand from outside means.
Websites like Patreon provide a vital means for a developer to start small, not go into debt, and develop out from there. I can tell you that without Patreon SoC would probably not have gone this far
That said, concerns about processers taking too large a segment of the money is a concern. For the moment, if you are looking for a way to support the Seeds of Chaos team with one lump sump payment of some kind, the best means is Itch.io. It's a pretty reputable games marketplace and it allows you to choose the size of your own contribution.