anon3213

Member
Nov 13, 2017
159
311
What am I suppose to do with Kentarou? How does he turn into a demon?

edit: xD lmao I know im asking a lot of questions, bare with me.

Also.. what does the ashigaru training ground do? Is it actually useful?
kentarou automatically turns into a demon during the true route (first playthrough route) in a story event. The training ground increases all ashigaru unit count by 5 every turn, its not a bad idea to get it especially if you do it early as possible for the most benefit.

Also if I remember correctly hirami lemons can be found in the tenshi sect province, you have to do the dungeon. There might also be a purple event go look for them I think.
 
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cool.mint

Newbie
Mar 5, 2023
49
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Round 44.
4 gourds broken. Can't attack Tenshii because it will trigger Iga. Tried to fight Mouri to protect Akashi but I think Mouri is too strong for my current army. I attack Akashi instead to prevent Mouri from taking Akashi. I'm still waiting for 3 more foreign reinforcements to arrive (I specifically want Leila). I can either try to take Takeda, try to work on satisfaction or start dungeons. What's the move here? Or maybe I can build up my national power? Do you guys always build up national power or just assume you get it through conquering?

Screenshot 2025-01-25 201527.png
 

Bloodguard

Engaged Member
Feb 20, 2021
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I try to run through all the dungeons at least once, as they have decent rewards, and you also can get some very good stuff with Oni bones. Build up national power as I need it, usually 6 or 7 in each territory. Need satisfaction for foreign reinforcements before girl gets frozen.
 
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cool.mint

Newbie
Mar 5, 2023
49
240
Thanks I figured it out just after posting. Figured out now why you shouldnt skip dialogue cuz it wouldnt of been a problem if i read through the text lol
lmao, there is too much text though. If we had to read all the text while playing it would take an entire week to finish the game. :LUL:
 

cool.mint

Newbie
Mar 5, 2023
49
240
I try to run through all the dungeons at least once, as they have decent rewards, and you also can get some very good stuff with Oni bones. Build up national power as I need it, usually 6 or 7 in each territory. Need satisfaction for foreign reinforcements before girl gets frozen.
I saw a speedrunner, and he had Rizna, but instead of attack or defence, he went with 9 intelligence. Is intelligence like the thing that powers mages. And maybe also the miko and tacticians? What I'm asking is, am I supposed to ignore attack in favor of intelligence.

Also, what are the oni bones for?
 
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anon3213

Member
Nov 13, 2017
159
311
I saw a speedrunner, and he had Rizna, but instead of attack or defence, he went with 9 intelligence. Is intelligence like the thing that powers mages. And maybe also the miko and tacticians? What I'm asking is, am I supposed to ignore attack in favor of intelligence.
Mages use intelligence for attack power, for mikos it increases healing, Tacticians use it to get a bigger auto-buff at the start of battle and also increase buff strength, it can also be pretty usefull for ashigaru because it increases the guard percent you get when using the skill. Rizna is classified as a mage so intelligence would increase her fire blast attacks.

Edit: I also saw your other post above showing the game map. at that point you might want to first take the Akashi province, then take Takuga. Takuga is important if you want to go through the uncursing Mouri storyline instead of just conquering them normally. It also gets you some good commanders. Or you can try and fight Takeda, I actually found them harder than Mouri. Honestly in your first playthrough its really hard to take either Mouri OR Takeda, usually the monster army will show up before then.If you are avoiding Akashi because of the gourds you could try and take the first mouri province then take Takuga but that will leave in in a war with a lot of enemies at once.

But looking at the provinces you have at this point you should have Kenshin, Urza, and Natori in your army which if deployed together should be able to beat most battles. Every battle Kenshin is in she has a passive ability that reduces enemy action points by 1, If you upgrade Urza to get her accurate shot ability that ALSO reduces the action points of every enemy by one, not to mention that her buffs are also extremely good. With both Kenshin and Uruza you are taking away 12 turns of attacking from the enemy if they have 6 units. Natoris special ability will kill 30% of every enemy unit in the battle. All these abilities are extremely good and when combined can take on really hard armies. Also if you bring a monk with you that has convert action you can use it on Natori or Uruza to use those special attacks AGAIN.
 
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cool.mint

Newbie
Mar 5, 2023
49
240
Mages use intelligence for attack power, for mikos it increases healing, Tacticians use it to get a bigger auto-buff at the start of battle and also increase buff strength, it can also be pretty usefull for ashigaru because it increases the guard percent you get when using the skill. Rizna is classified as a mage so intelligence would increase her fire blast attacks.

Edit: I also saw your other post above showing the game map. at that point you might want to first take the Akashi province, then take Takuga. Takuga is important if you want to go through the uncursing Mouri storyline instead of just conquering them normally. It also gets you some good commanders. Or you can try and fight Takeda, I actually found them harder than Mouri. Honestly in your first playthrough its really hard to take either Mouri OR Takeda, usually the monster army will show up before then.If you are avoiding Akashi because of the gourds you could try and take the first mouri province then take Takuga but that will leave in in a war with a lot of enemies at once.

But looking at the provinces you have at this point you should have Kenshin, Urza, and Natori in your army which if deployed together should be able to beat most battles. Every battle Kenshin is in she has a passive ability that reduces enemy action points by 1, If you upgrade Urza to get her accurate shot ability that ALSO reduces the action points of every enemy by one, not to mention that her buffs are also extremely good. With both Kenshin and Uruza you are taking away 12 turns of attacking from the enemy if they have 6 units. Natoris special ability will kill 30% of every enemy unit in the battle. All these abilities are extremely good and when combined can take on really hard armies. Also if you bring a monk with you that has convert action you can use it on Natori or Uruza to use those special attacks AGAIN.
I tried the -action on Urza, but I think its bugged out in my game because it doesn't do anything. I tried the Mouri, they are still too strong for me. Idk, maybe I need higher troop count or higher stats. I'm going to try to take land from the Takeda.

Have you seen this? It's like 80 freaking search. Nobody can do that?
Screenshot 2025-01-27 135735.png
 

anon3213

Member
Nov 13, 2017
159
311
I tried the -action on Urza, but I think its bugged out in my game because it doesn't do anything. I tried the Mouri, they are still too strong for me. Idk, maybe I need higher troop count or higher stats. I'm going to try to take land from the Takeda.

Have you seen this? It's like 80 freaking search. Nobody can do that?
View attachment 4486847
Urza starts with remove status skill and you have to upgrade it to Accurate Shot (by filling out relationship bar) which is what does the -action off each enemy. I cant remember what the human faced doggy does but there are some events that lower the search by 20 each. Also you never have to complete it in one turn, you can slowly do it over multiple turns.
 
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cool.mint

Newbie
Mar 5, 2023
49
240
Finished, thanks for all the help. I enjoyed, but I'm never touching this game again. I felt like the developer was constantly going; "Hah! I bet you didn't see this coming!", while proceeding to come up with some random plot to end the play through prematurely. I liked the game enough to play it, but hate the game enough to not touch it again, and maybe that's how it should be. Bye bye Rance and co.

Screenshot 2025-01-28 205901.png
 

BooDoof

Newbie
Nov 15, 2021
27
52
Finished, thanks for all the help. I enjoyed, but I'm never touching this game again. I felt like the developer was constantly going; "Hah! I bet you didn't see this coming!", while proceeding to come up with some random plot to end the play through prematurely. I liked the game enough to play it, but hate the game enough to not touch it again, and maybe that's how it should be. Bye bye Rance and co.
I'd highly recommend playing the other games in the series too, if you haven't yet. They each vary up the gameplay wildly from one another, and other than Kichikuou, none are the same kind of grand strategy game. My personal favorites from the series are 6 and 8 (aka Quest), though I'd also recommend the recently released dev patch for 6. It reduces the grinding and random encounters by a lot, which will cure your sanity. 6 is a dungeon crawler while Quest is a more traditional rpg. They're not necessarily "easier" than Sengoku, but you can't actively fuck up your playthrough in them like you can in Sengoku.
 
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