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Gorainu

Newbie
Apr 24, 2021
50
145
Ironically, grinding to get your units to be numerically better is the exact wrong way to play Sengoku, which is very counter-intuitive. AI scales based off your own unit numbers (for the most part), so it can actually pay to delete all of the soldiers in a poor combat unit and just have it do various non-battle tasks instead of fielding a bunch of 500 man, but poor stat, units. The better idea is to train the stats of good units (ie, by go into dungeons to get treasures, do the H scenes and various tasks that pop up in the provinces), and to get the combat books from the province tax events. You do want your big units to have large numbers (at the beginning of the game, Rance, Ranmaru, and Katsuie will do you fine), but having 500~ soldiers or so is more than good enough for the vast majority of early game battles. Anything more than that gets diminishing returns, imho.
thanks.
And that s an other issue with the game. The UI feedback is horrible. You can't tell the level or stats of your units or the ennemy ones during battle, I don't know which countries are gourd ones, I didn't know you could get books from taxes (I thought it was just a deal to get more money at the cost of unrest to manage later on), etc...

It s just poor design overall.

Doesn't change that the game has many options to fiddle with from what I've read on the wiki, just that if you go in blind, it is a very poor experience, and even when you've read a bit, it is still an uneven slow drag. Especially once you get ennemies who can attack you multiple times per turn...
 

BooDoof

Newbie
Nov 15, 2021
23
45
thanks.
And that s an other issue with the game. The UI feedback is horrible. You can't tell the level or stats of your units or the ennemy ones during battle, I don't know which countries are gourd ones, I didn't know you could get books from taxes (I thought it was just a deal to get more money at the cost of unrest to manage later on), etc...

It s just poor design overall.

Doesn't change that the game has many options to fiddle with from what I've read on the wiki, just that if you go in blind, it is a very poor experience, and even when you've read a bit, it is still an uneven slow drag. Especially once you get ennemies who can attack you multiple times per turn...
Yeah, going in blind can be a little rough. Alicesoft games tend to be very guide-y, and Sengoku is still of an era where you need to be glued to one to really excel. It's nowhere near as bad as Big Bang Age, but it's still an old game. UI could definitely be better too, it hides a bunch of stuff behind events that are be missed. Leveling up units from dungeons is a Suzume event in the first or second dungeon you go into, though on the normal difficulty you don't need to min-max when you do dungeons. The Gourd countries are in the system info button, once a certain number of gourds are broken you enter into the endgame after a bit. Gourds are broken from conquering the associated country, it being defeated via event, or waiting a really long time.

Luckily, you can increase the battle speeds and really zoom through the early game. I restarted twice on my first playthrough, I think? Since then I've beat the game on all difficulties but the last and unlocked basically everything/done every route. I'd advise to take it slow and do events and dungeons as they pop up, and recruit prisoners you find if they have decent stats/are unique. Doing character events can raise Rance's satisfaction, which I would make a priority.

In particular, you can get another action fan from Rance's satisfaction bonus once he's at 50 sat, which really makes things easier. Besides the foreign reinforcements, that's by far the best reason to focus down on getting Rance laid as much as possible.

Also, you don't lose a province until its last area is defeated, so if you're being attacked a lot, just let them take some land and just focus on taking them over instead. The Takada blitz is very hard to beat even if you're experienced in the game, so it's usually better to just weather the storm and not bother properly fighting it the first time.
 
Mar 3, 2018
395
955
Is there any way to skip the opening sequence?
It is obnoxiously long and none of the buttons on my keyboard do anything and I definitely don't want to deal with this crap every time I launch the game.
I started writing this after waiting for like, a solid minute for the intro to finish and I finished this before the intro finished itself!
 

BooDoof

Newbie
Nov 15, 2021
23
45
Is there any way to skip the opening sequence?
It is obnoxiously long and none of the buttons on my keyboard do anything and I definitely don't want to deal with this crap every time I launch the game.
I started writing this after waiting for like, a solid minute for the intro to finish and I finished this before the intro finished itself!
I'm fairly sure you just need to sit through it once, like a lot of games in the 2000s. When I boot up my copy, it takes like, 5 seconds to go through all the opening stuff with the dancing Alice mascot, and you can just skip those by clicking on it. Is it playing the game trailer or something?
 
Mar 3, 2018
395
955
I'm fairly sure you just need to sit through it once, like a lot of games in the 2000s. When I boot up my copy, it takes like, 5 seconds to go through all the opening stuff with the dancing Alice mascot, and you can just skip those by clicking on it. Is it playing the game trailer or something?
It plays the whole opening movie, which is like, 2 to 3 minutes long and nothing I click or press skips it.
Granted, I haven't tried launching it a second time yet, but even just forcing people to sit through the whole thing even just once is obnoxious.
 

Puckhog27

Member
Apr 26, 2018
188
178
Yeah, going in blind can be a little rough. Alicesoft games tend to be very guide-y, and Sengoku is still of an era where you need to be glued to one to really excel. It's nowhere near as bad as Big Bang Age, but it's still an old game. UI could definitely be better too, it hides a bunch of stuff behind events that are be missed. Leveling up units from dungeons is a Suzume event in the first or second dungeon you go into, though on the normal difficulty you don't need to min-max when you do dungeons. The Gourd countries are in the system info button, once a certain number of gourds are broken you enter into the endgame after a bit. Gourds are broken from conquering the associated country, it being defeated via event, or waiting a really long time.

Luckily, you can increase the battle speeds and really zoom through the early game. I restarted twice on my first playthrough, I think? Since then I've beat the game on all difficulties but the last and unlocked basically everything/done every route. I'd advise to take it slow and do events and dungeons as they pop up, and recruit prisoners you find if they have decent stats/are unique. Doing character events can raise Rance's satisfaction, which I would make a priority.

In particular, you can get another action fan from Rance's satisfaction bonus once he's at 50 sat, which really makes things easier. Besides the foreign reinforcements, that's by far the best reason to focus down on getting Rance laid as much as possible.

Also, you don't lose a province until its last area is defeated, so if you're being attacked a lot, just let them take some land and just focus on taking them over instead. The Takada blitz is very hard to beat even if you're experienced in the game, so it's usually better to just weather the storm and not bother properly fighting it the first time.
I believe there was a trick to the Takada blitz. I don't recall what it was, but I think if you attack at a certain point they kind of fall apart. It's about timing your attack. As you said, when they bliz don't waste your troops attacking them. There's a certain point to attack when they're vulnerable and it should be clear if you read the dialogue. I believe they're also more vulnerable early game than late game.
 

Puckhog27

Member
Apr 26, 2018
188
178
Just one character, and her scenes are both limited and optional.
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However, at the end she/he chooses to become a guy or a girl. She's/he's not a futa anymore. She's/he's supposed to be a mutant. I always got the impression she is a girl with a penis. Her arms are small and she has feminine hips, buttocks, legs. Her face and haircut are also very feminine. The content isn't very much at all and I'm not certain you can access it in the first playthrough. I believe there is a scene where she has sex with her friends before turning into a girl or guy near the end. That's the only thing I recall, but it's been a while since I was able to see it.
 

mmmonsterkill

Well-Known Member
Aug 30, 2016
1,551
1,750
i cant remember what you had to do to recruit the bird rider faction guys. is it newgame+ only or can i clear it on the first run?

thanks.
I don't know which countries are gourd ones,
they do tell you which ones have gourds its just not where you expect it to be.
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also the game itself does a bad job of telling you its something to watch out for lol. i cleared it blind my first time without knowing any of the gourd mechanics , but yes there were definately restarts
 

Puckhog27

Member
Apr 26, 2018
188
178
I think the hardest part of the first playthrough is fighting Xavier the first time. I usually skip all the dungeons until that point and then do them to level up all the characters I have as much as possible to get ready for the fight. Rance is extremely important because you can't hurt Xavier if he or Kenatrou are not in your party. I usually have Rance to 7+ all attributes and multiple attacks. Rizna is immune to his attack which makes her useful. Two of the strategist characters Naoe Ai and another have no attack in dungeons which makes them fairly useless there. At the start of the fight with Xaviers minions I choose my weakest characters and don't attack at all with them the first fight to save their attacks. After all the turns are over the first fight will end with a repeat of the same one. I usually grab Natori and Kenshin if possible. That gives me Natori, Kenshin, and Liara. One other note is when Kentarou has his solo fight I was losing and getting frustrated (game over). Even after leveling him up. I didn't realize that you could refresh his attacks by clicking on him and using grease.
 

cooky223

New Member
Jul 25, 2019
13
6
Ok I beat the game today. The new modded stuff is pretty cool. Not sure I 100% understood the merging commanders or the 2nd army mechanic fully, but it was nice to see the mod dev recognized that the 30 commander cap is a fun inhibitor and that they tried to work within the limited confines of the game code to address it.

I never liked doing dungeons because they always felt like a chore to me. So it was jarring to see dungeons with 67, 220, 999 levels show up. Thank you cheat engine for getting me through that nonsense lol. Don't search for the dungeon floor during the fight, the value only increments after the fight. Once I figured that out, it only took me 3-4 floors to find that value and then instantly get to the final floor on all the rest of the dungeons.

End game spoiler:

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Anyone who's played Dai Sengoku know why I can't get the normal wave of Leazas commanders?
All of the reinforcements are different in Dai Sengoku, that's why. You aren't doing anything weird, they are just different in this version of the game.

After you defeat Xavier in part 1 of the game, you keep all of your commanders and the game moves onto the new modded part 2, where you fight on a new continent. There you face Zeth and Leazus, where your old reinforcement commanders (Maria, Kasumi, Kanami, Leila, et al) show up and have new story bits.
 
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the_high_king

Member
Jul 16, 2017
453
539
This game is a blast from the past. I remember thinking two things:

"Gotta save Japan by dicking these chicks!":love:

And

"Gotta save Japan by dicking these chicks... :cry: ... I can't save Japan unless I dick'em... gotta dick em all"
 
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