- Dec 12, 2018
- 121
- 107
An option for sorting bots in storage would be nice. The same as sorting inventory, it would (should) reset their positions to eliminate empty slots.
I think it may be that the addition of the different options skews the pool a little, just as adding mod bots changes the chances of getting a vanilla model, but in any case it is fine, just a little interesting.Cat and Elf ears are from my mod, so I checked, but the probability of getting one is half the probability of getting a "normal" ears part, so I can only attribute your situation to bad RNG luck for you...
Thanks for the suggestions, all are reasonable ideas. Most of what you are asking for is intended to reduce grind. I understand the desire and I'll put some of these on the list but they will be low priority. My first priority is to tell the story of the high school dropout and my second priority is to add things to the game. For example, when I have to choose between creating a new mission and making mission selection easier the new mission will win every time. The only two high priority grind reducing features are to have a bot role for bots to repair parts independently (like the 'Master Techie' role does for repairing bots) and to make a level 5 capsule upgrade. Repairing parts and stabilizing bots are recurring and necessary operations. Marking parts DNS is a one time event, the pain is temporary.I played a while and I have some suggestions for the gameplay first make it so you can mark all items of a tier as do not sell it's annoying having to mark items as do not sell individually if not that at least allow us to make it so the shop keeper doesn't sell our items for dirt cheap. Second you should add a repeat option for tinker/hack bots in the workshop section to make early game maintenance easier and third you should allow us more control over which missions a bot are allowed to be automatically assigned by a bot manager the easiest way I can think of to do this is to give us a small list and allow to check off what they are allowed to be assigned to. Fourth add some more random events especially to the junkyard it would make the grind a lot more enjoyable. This was a fun game to play and it has a lot of potential I wish you good luck on it.
This is different from what I expected. I thought you'd ask for moving bots around in storage like you can do in capsules. I tried to do that some time ago but it proved beyond my capabilities at the time because the code structure for storage is different from capsules. Your suggestion might be simpler but I suspect people would prefer sorting so they can organize bots to their liking. Some day I may try to move bots around in storage again which I think would be preferred. Cheers!An option for sorting bots in storage would be nice. The same as sorting inventory, it would (should) reset their positions to eliminate empty slots.
Oops, Daedalron is correct! I believe he knows the game details better than I do! If I was mean I'd change the game to match my mistake but I'll resist the temptation.I think Squirrel made a little mistake here. The Flea Market sells only parts with the "cheap" tag. But for bots, it sells bots with either the "cheap" tag, or the "nice" tag. Checked the non-mods bots, and indeed no B-rank or higher have either of those tags.
But with mods, it will depend how the mod author configured each bot. My bell curve is a bit higher than Squirrel, and most of my B-ranks have a "nice" tag, but with a low value, so they would be rare find at the flea market.
How about a button to quickly switch between the capsule view and storage view?Thanks for the suggestions, all are reasonable ideas. Most of what you are asking for is intended to reduce grind.
One click vs two clicks, not a huge difference when you think about all the clicks in the game. Maybe.How about a button to quickly switch between the capsule view and storage view?
Sorry, not the only place this can happen. I know it looks bad but fixing it is low priority.Text slightly overlaps (Linux).
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Finish night school. When you get into the quest you should be able to figure out why that's a requirement.I can't get the new quest to spawn. I've completed everything except the night school quest and I go to the club every night but whatever trigger is supposed to happen doesn't.
Fixing and selling bots is how you make money, scavenge yourself so you can possibly find free bots to fix. When bots scavenge they only find parts. Sorry, this game is sexbots not battle bots. If you want an army you probably should look for a different game.What's a good strategy for starting out? Is it a good idea to try train a bot to salvage for me ASAP or is there something else with more profits.
Playing on hardcore mode because I like pain, I have a feeling I'm not gonna make it. Do we get to have our own sexbot army?
You can currently have a maximum of 20 Sexbots at your shop and unlimited in storage (atleast I never managed to find the limit), though you'd first need to Upgrade your shop adequatly... so rather end gameWhat's a good strategy for starting out? Is it a good idea to try train a bot to salvage for me ASAP or is there something else with more profits.
Playing on hardcore mode because I like pain, I have a feeling I'm not gonna make it. Do we get to have our own sexbot army?
I don't know, between my escort bot getting blown away by a shotgun and the mob blowing up my shop, having a sexbot army is not a bad idea, but of course, having a sexbot harem is the more logical end game scenario, lol.Fixing and selling bots is how you make money, scavenge yourself so you can possibly find free bots to fix. When bots scavenge they only find parts. Sorry, this game is sexbots not battle bots. If you want an army you probably should look for a different game.
There is a guide posted on this thread and several comments with different strategies. Selling bots at the BBS/Greymarket is probably the best way to make higher profit, since the club only gives a max of $50,000 regardless of bot rating, but unfortunately there isn't always an offer and will need to revisit until you find one that you can fill. I'm still playing easy mode, so not sure about price differences.What's a good strategy for starting out? Is it a good idea to try train a bot to salvage for me ASAP or is there something else with more profits.
Playing on hardcore mode because I like pain, I have a feeling I'm not gonna make it. Do we get to have our own sexbot army?
I think it doesn't matter what mode you play... each Client has a different capThere is a guide posted on this thread and several comments with different strategies. Selling bots at the BBS/Greymarket is probably the best way to make higher profit, since the club only gives a max of $50,000 regardless of bot rating, but unfortunately there isn't always an offer and will need to revisit until you find one that you can fill. I'm still playing easy mode, so not sure about price differences.
Close on clients, but you missed the Techie. Cap for Shop Techie is 75K, horny 18 year old is 100K, Office Assistant is 150K.I think it doesn't matter what mode you play... each Client has a different cap
Flea Market = 30K
Club = 50K
BBS
Horny 18 year = 75K
Assistend = 100K
? = 150K
Bodyguard = 200K
For the BBS I am only sure about the 200K since I normally skip any other Job, the prices should be correct, but I am not sure wether it's for the right Clients
It was recently posted,Looked through the discussion thread to try and find an answer. Is there seriously no way to end the 'Mob Protection' quest currently?
I really like this game so far, but a recurring and ramping up in demand weekly mandatory quest and that has hit a brick wall. For people that like to try and feel out a game before reading for tips and tricks this feels like being punished for not letting the weekly debt payment quest hang on at a low balance.
Hopefully this gets resolved in the next content release, because unless there's a fix I haven't seen there's no point in playing.