I am not experienced developing Renpy games and I would fix that if I knew how. If anyone has any advice I would appreciate it.Why outside main menu game eats so much CPU?
Upd: scenes with visible clickable images (like photo of bot in sidebar or images in intro) eat tons of cpu.
The only thing that is forever is the weekly rent. Everything else is within a quest and can be completed except for 'Freelancer' which is a work in progress.Will the "black mail" part of the game be forever?
I just wanted to know if there will always be someone to blackmail the MC, I'm at the part where some guys keep demanding to build fighting robots for them... I wish I could avoid that.The only thing that is forever is the weekly rent. Everything else is within a quest and can be completed except for 'Freelancer' which is a work in progress.
This is a common complaint. Play along, it is a quest and it will end. Be patientl, build your skills, and upgrade your shop.I just wanted to know if there will always be someone to blackmail the MC, I'm at the part where some guys keep demanding to build fighting robots for them... I wish I could avoid that.
It's okay then, if there is an end, thank youThis is a common complaint. Play along, it is a quest and it will end. Be patientl, build your skills, and upgrade your shop.
Finally found root of problem. In game\modules\0005_core\screens\image_hook.rpy MaxableImage render function calls renpy.redraw which recursively calls MaxableImage.render. Tried to move renpy.redraw into event function like shown in documentation example:I am not experienced developing Renpy games and I would fix that if I knew how. If anyone has any advice I would appreciate it.
Each bot has different characteristics, some can do more than others and remain stable. Resistance to stability loss is not related to the bot’s rating.Sometimes the psychocore are annoying because of when have bots has capsule of lvl 4 and s rate parts still decreased overtime due manage by bots or mission. It is easy to make money honestly. Since you can obtain rate s bot in the dump site or you can buy bots and train them.
No, this game is about restoring sexbot not about bot wars, sorry.will Combat Bot play more Role in the game.. ? like KEEPing local gang from hustle MC!
Oops! Thanks, I’ll fix it in the next version.I found a small typo in the text in the neighborhood bar.
It reads: "I've learned a lot, should I talk to Earl longer?"
instead of: "I've learned a lot, should I talk to Louis longer?"
Have you tried the UFC missions?I'm enjoying the game so far, and i appriciate your focus on fleshing out the enviroment, rather than just adding half finished fluff. But like the guy above, i find "combat" robots completely useless, other then escorting me to social training school. Which is also, kinda useless if you have good enough social skill to start off.
They need another use in my opinion.. Maybe add a combat job that gives you some money? Like hiring them out as security for the strip club or something.
Thank you, thank you, thank you! I will look at what you posted (I’m not home to work on it until Monday) and hopefully the next version will be improved. Thank you once more!Finally found root of problem. In game\modules\0005_core\screens\image_hook.rpy MaxableImage render function calls renpy.redraw which recursively calls MaxableImage.render. Tried to move renpy.redraw into event function like shown in documentation example:You must be registered to see the linksbut it didn't worked - images stopped react on clicks. So I restricted renpy.redraw to be called only once inside render function and added per_interact function which calls render function. Totally don't understand why it works, but it works. Tested old save and new game - images work as before and cpu is calm.
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Can the MC learn which traits the bot is better or worse with from training since the bot description or flavor text is not the best indicator? Since I have a lot of mod bots it can be hard to track it all and sometimes it does not seem apparent.Each bot has different characteristics, some can do more than others and remain stable. Resistance to stability loss is not related to the bot’s rating.