This was an great game. A lot of people probably nope'd out the moment they saw the hag, but the story was decent (and the hag scene didn't really go on too long). I beat the game in 130-in game days and got all but 2 achievements, and even though it took me that long, I'm sure there's still some text I haven't encountered yet.
This wasn't your typical "Oh hello there, lets fuck even though you only met me for a day" kind of game, the characters each had personalities and backstories of their own. The zombie gave me a few chuckles, the vampire was good, the hag... was interesting. The least interesting character in my opinion was probably the hobo, at first she had me wondering if she was part of the curse as well, but it ended up with her just being a normal hobo. (That's right, I'd choose the hag over the hobo any day, fight me)
My only negatives about the game were the leveling system and the life system. I can guess that courage, speed, and strength affect the chances of the goblin/murderer killing you, but those scenes were far too few, which made those skills irrelevant (I could be wrong and that those skills have more uses, I do remember for example that the zombie girl said she liked fast people). When I started to encounter goblins, I'd pick a choice at random, and I never died from the goblin (I only ever died once trying to intimidate the murderer). Also getting those skills are tricky as it seems to be random (especially with what you do before venturing out).
The life system also felt irrelevant. Running out of lives doesn't do anything but end the game, and even if you did run out of lives, you can use the mouse wheel to return to the previous choice to save yourself. (Same thing applies if you made a choice that a character didn't like)
I look forward to seeing what happens with Shag the Hag 2.