The_Protagonist_Ugh
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- Dec 9, 2021
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Gotta stop you there, shrift 2 is worse in literally everyway so far compared to shrift 1. It's basically a different genre. The game requires no strategy, demons are so underpowered they barely even deal damage on the hardest difficulty, the game hasn't been meta in the slightest and has nothing interesting about saving or interventions yet, the game is unbelievably grindy to an almost disgusting extent, praying is a mechanic that takes inherently less skill and thought than guns, etc. I love shrift 2 but it's nowhere near as good as shrift 1.I still insist you check out SHRIFT 2, its both a more interesting game in combat and storytelling wise in my opinion. But perhaps wait for the full release so you can hear more people's thoughts.
You make some good points. I still disagree by and large, but seeing as the responses in this thread are getting exponentially longer I don't think I have the strength of will to respond to all arguments, so I'll just agree to disagree. There are a few points I'd like to comment on, though.It is wholly relevant, and I am equally viewing it from Kazuya's point of view. Pacafist Kazuya definitely enters into naive kindess. While I am a beliver that anyone can change, it doesn't take anyone intelligent to see how idealistic such a view point is. We don't have the time or resources to give everyone 3 or 4 chances, and that's what Kazuya gives to arachne in the game. Even in the marriage sequence SHE STILL KILLS HIM. The only thing keeping her paccified is the fact she's in my room and kazuya has "control" (very weak) over her.
Beings like arachne, of which there are going to be many (and I mean MANY) cannot be cured with kindess, they're too far gone to care about such things, you can only fix them with consequences first, negotiations second. Howver Kazuya's approach is far too kind, to him any kind of punishment to any of the rightfully deserving of punishment girls is cruel, and I obviously don't trust him with that kind of decision.
Do you recall how you can't even do a merciless route without doing a neutral one first? Yeah so I had to get neutral c first before doing that (which strangely also isn't a choice you need to do for mercy route)
As for the timeline stuff, I should be, The details of the game are already fading from my brain since I kinda want them too, if I need to recall things I can read up on my borderline not a review rant.
It's just not an outcome I can accept. As i mentioned previously, Kazuya's method isn't going to work, in the longer term there's going to be alot of casualities which are never going to be solved. I am still thinking from Kazuya's view since he's the only one who can make this choice. Both genocide and pacifist are 2 extremes which can both be criticized (excessive cruelty and excessive kindess) and I'm willing to take the former option (as Kazuya's player) to solve a problem rather than negotiate with it and hardly solve the problem which was the first agressor.
True pacifist hardly implies anything as you can only assume, as we hardly see him doing any notable work for the world to solve the demon problem, and yes, he should do so instead of living in his house full of biological experiments. He'ss the only one who can do so, since he made the choice to spare invaders, he now bares the responsibility of taking care of the problem with so called negotiations.
As for why I don't believe he is succeding. We see in events like Ex2 that one kind of demon can't convince the entirety of its kind to spare kazuya, the lampas straight up gave a rats ass kazuya was a child, he was simple prey in their eyes and they were just chasing their biological instinct to fuse into a light with someone.
There's going to be dozens of demons like this, because the demons didn't come to negotiate with humans like I said, they never tried to, they came to prey on them, while capable of being talked to, kazuya talking to a single barghest, lampass or siren isn't getting the rest of their kind on board.
I get what it's narrative is trying to say, thankfull though I care alot less since this is a femdom game which I only played because of the promises I was given (it was like undertale, it's super meta and so on). So the connection I can form is worth little to me since I am mostly activiely disgusted by most of the girl's actions, and a few which I find digusting looking in apperance.
I stated previously that if it weren't for threats like samael and The old one, genocide would work, the only thing that'd change was kazuya being reasonably weaker. However it's strange how coincidentally 2 god like entities are after Kazuya and can only take control if he.... kills people? hmmm, it's almost like the game had no actual moral argument since its activiely in a biased manner forgives Demon girls and calls you a hypocrite for wanting to save humanity but allegedly letting the old one destroy an entire timeline.
If we're being more reasonable, Samael can stay, but remove this whole killing thing makes it stronger thing and reina will actually be usseful and take care of the problem she created,.
As for the fact he defeated said god with the power of..... 12? as i recall demons, I mean it's incredibly strange, it's obviouss power of friendship vibes but I can't accept that the "love" of a few demons gives Kazuya enough power to beat Samael, it's not logical, the writing made it be so anyways.
Also, Kazuya is the only one who has My Room, and the only one who can have it. Mira only gives him such a thing as assisstance on his journey (as they are aware of The old one and abbadon, but cannot directly interfere themselve, so Kazuya making relationships, and going the pacifist route is ideal for the, so they gave him a way to be rewarded for such actions.)
So no real advancement can come of it besides maybe demon girls becoming scientists and learning how to harness magic in a few industries.
If I had to take some miniscule advancement we can't replicate over the threat of demons disappearing, I'd still take the latter.
Yeah sorry mate, I can't like it, which ultimately gives me the ability to make an ultimately 'evil' decision. I mentioned previously that taking any intelligent life could be argued as an ultimate moral evil no matter what, which I don't find a problem with, if the game was better written and if the dev wasn't wholly biased I would be more willing to consider other outcomes.
I actually didn't know that! I never actually played merciless myself (though I did watch a full playthrough of it). I agree it's kinda silly that the game forces you to do a neutral run first.Do you recall how you can't even do a merciless route without doing a neutral one first? Yeah so I had to get neutral c first before doing that (which strangely also isn't a choice you need to do for mercy route)
Correct me if I'm wrong, butAs for the fact he defeated said god with the power of..... 12? as i recall demons, I mean it's incredibly strange, it's obviouss power of friendship vibes but I can't accept that the "love" of a few demons gives Kazuya enough power to beat Samael, it's not logical, the writing made it be so anyways.
Also, Kazuya is the only one who has My Room, and the only one who can have it. Mira only gives him such a thing as assisstance on his journey (as they are aware of The old one and abbadon, but cannot directly interfere themselve, so Kazuya making relationships, and going the pacifist route is ideal for the, so they gave him a way to be rewarded for such actions.)
So no real advancement can come of it besides maybe demon girls becoming scientists and learning how to harness magic in a few industries.
If I had to take some miniscule advancement we can't replicate over the threat of demons disappearing, I'd still take the latter.
Feel kinda bad for this guy who just came in here with this really specific technical problem while we're all busy writing theses on the games' loreI don't know if anyone else has encountered the bug I did with EX2 and not having a struggle option,but if they have,has anyone found a solution? I also think I have a bug on EX3,when the two fairies do that surprise attack,I can attack them or cast magic and such,but I never get an option to struggle no matter how many turns pass.
thank you very much :3There you go. Click on my name in the following quote.
Bro chill I mean if it was in real life.
I think you haven't been engaging with the intricacies of the combat as much as you should be. Though I agree the game is significantly easier, as somebody whos done so many damn masochistic challenges on the first game, part of me just prefers the refreshing change of pace.Gotta stop you there, shrift 2 is worse in literally everyway so far compared to shrift 1. It's basically a different genre. The game requires no strategy, demons are so underpowered they barely even deal damage on the hardest difficulty, the game hasn't been meta in the slightest and has nothing interesting about saving or interventions yet, the game is unbelievably grindy to an almost disgusting extent, praying is a mechanic that takes inherently less skill and thought than guns, etc. I love shrift 2 but it's nowhere near as good as shrift 1.
Well it's quite hard to engage when I don't need to. I saved up for the day I needed to upgrade my abilities, then realized just praying constantly is the easiest way. Bosses are telegraphed and there are no big stance changes like the first game. And if I want to experiment and have fun, I better be ready to sink 100 hours of grinding. But no, my biggest problem with this game is the milking stance change. In shrift 1 you have not lost until you've came inside a demon. In shrift 2, the moment a demon gets you into a milking stance, you 'become food' and are unable to act. This is just a worse mechanic overall. Why can't I fuck Shadow lady without losing all willpower to move immediately? This translates into the game having almost no stances to get out of, and making most stances you get into instant losses but boringly telegraphed. I loved using defensive stance in the first game and living through a demon's kill move only to struggle out. The fact this isn't possible in the shrift 2 already makes it have worse gameplay overall.I think you haven't been engaging with the intricacies of the combat as much as you should be. Though I agree the game is significantly easier, as somebody whos done so many damn masochistic challenges on the first game, part of me just prefers the refreshing change of pace.
It happens only for those two fights,all the other ones work fine. I couldn't get any answers on whether or not anyone had the issue and I tried reinstalling multiple times,none of it worked,so I said fuck it and used debug mode to get passed those fights,then did the rest of those two chapters normally. I just beat EX4 today,so I suppose it's fine now,but I don't know why those happened in the first place.Feel kinda bad for this guy who just came in here with this really specific technical problem while we're all busy writing theses on the games' lore
The game's battle states can be a bit glitchy but I don't think I ever encountered smth like this in a way that could be progress-blocking. Is it happening for all fights or just these specific ones? It might not happen consistently, which means you can just reload and hope it doesn't happen. If it's happening consistently then i have no clue, maybe re-install the game but keep the save files? (both the actual save file and the rvdata file)
I mean I can't say I've played the game prior to the deadlock patch but I found Hyakki almost ridicilous with cheating, I specifically maxed out my stats and called it a day. Even with that however (along with battle spirit) she was scarily close from ending me.Hyakki's boss fight requiring cheating is fun fact: false, you can still beat Hyakki with vanilla stats, you don't even need the locket mod thats included in the download here on F95. To actually respond though, I don't really get it? Because you needed to cheat to beat the boss, that somehow retroactively messes with the story elements of the route? I understand finding the route less enjoyable as a result, or it leaving a bad taste in your mouth, but outright saying that it makes the route's conclusions less clear or more vague doesn't make any sense to me. And I also don't see how it is bias from Alan either, Hyakki's fight was always ridiculously difficult, the modification was a small buff. I am surprised he chose to buff it instead of nerfing it, but a balance change alone, especially when it came with changed dialogue that implied further than just balance changes, is an unfair thing to derive bias from.
Oh I think I did say that at one point, only for one reason, It's just an interesting thought. I'm not all too interested in ex 1-3 since they're kinda lackluster compared to ex4, which would be the main meal. It's kinda like fan fiction which you can acknlowegde makes no sense, but think it'd be fun to see. I think we at one point fight some weird shadow monsters which were stated to either be geno kazuya's or genocide players, whichever it is that's the only connection anything genocide related has a direct connection and intereference in ex4, but think about it for a moment. A bonafide geno intervener and Kazuya, full armed with the old ones power as an agent to stop true mercy kazuya, it could potentially work to be an alternate end to ex4, but I'll admit that potentiality is very weak, it's just a thought after after all.As for the EX Scenarios bit, I saw a lot of people in the past talking about how they wanted to access the EX Scenarios after a Genocide run, I haven't read all the aspects of the recent debate personally, as this was moreso a collection of general thoughts.
That our motivations are entirely homocidal, psychopathic, and bloodthirsy, while the demons themselves never pin this on the player itself, I said that a game doesn't need to say things to imply thing, and I strongly feel that their words directed at geno kazuya and the looming thread of the old one is also connected to us too.1. What assumptions exactly? I remind you that never once does the Genocide Route point out the player as the bad guy until Hyakki and the ending. Every single demon blames the Old One, those that are aware at least, the rest simply are confused, or terrified, or something of another order. Assumptions are made about the player in EX4, you're right, though I already talked about that in the original message.
I mean, I could be wrong. I've forgotten alot of ex4 details and not like this can't be it either, but I'm too tired to check or care at this point as we've made out points for the most part, we could only go in circles, since agreement clearly isn't going to be reached.2. Cheshire claims we're an agent of the old one... when? Once again, Cheshire directly refers to other inteveners as curious people without the risk of consequence, though I am mildly paraphrasing from memory, and remarks that those other players enjoy the killing. And it's not like that in and of itself is inaccurate, we do. Again this is also being told to a Kazuya and an Intervener that is currently in EX4, currently not even the one she is denoting those assumptions and claims to, we're not even under the umbrella she's referring to at that point.
See, the funny thing about it is that we aren't actually actively risking our life doing so, we're just taking the natural risk of encounters. Drawing from undertale (again), the amount of monsters in each area was FAR higher than one would actually encounter in order to pass from one area to the next. Meanwhile Shrifts 10 total demon encounters can very easily be gotten just by progressing, the only exception maybe being Echo and camtaotz since they're different encounter types. I understand your point here, but shrift accidentally fails at establishing it.Genocide Kazuya being afraid is a totally fair standpoint, both can be seen as logical results after his stasis and this being the scenario he ends up in. However, in both cases, can you really say it is logical to risk his life and kill every single demon in each area? At the end of the day, Kazuya's goal is to escape and survive, lingering in any area has it's risks, fighting more than he has to has it's risks. Even if it does make him stronger, theres no good reason to say he should go out of his way to waste time. No, thats a deliberate decision that has to be made by us. Undertale's genocide has the same logic, these routes couldn't happen naturally because they rely on the player to go out of their way.
That might be the case to an extent, however she acts like she knows more than she lets on, and since the hyakki you meet in geno is also one who experiences a true mercy run should maybe to some extent of knowing the failed ritual performed on Kazuya. While this is an assumption, she seems to do alot of investigative work during periods she isn't on screen, so it's not impossible for her to find out that something went wrong in this timeline down to its core, not just Kazuya's own choice.I want to be clear here incase I made an accidental misunderstanding, Hyakki is completely unaware of the Old One. She is simply acting on the promise a Post-TM Kazuya has made with her and her own intent of not allowing that timeline to go any further, she cannot be aware of the Old One at this point, her ability to survive the attacks of a partially manifested one has a lot to do with boring power-scaling I'm not going to get into.
I mean a Lampas doesn't exactly have to fuse with a person to kill them, of course it is their very life's purpose to do so, but that one note in the room where there's a blood trail gives me the feel that Lampas could be cruel if they want to.Lampas hasn't
Fair points on him not even knowing who we are, I mostly base that around the alleged mention of an offical discord server, though I never really saw anything more than that, so I assumed the possibility that he is connected with his general community rather than not.Kazuya's naivety lessens is perfect for his character. You call his kindness a cowardly response, and thats correct. It's meant to be, Kazuya has been a coward the entire game, refusing to accept the cruelty of the world he's living in, and when Arachne shoves it in his face, he realizes it, but still refuses to accept it, he is purposefully naive, because he still so desperately wants to cling onto his notions, his ideals. It's his answer to the problem. It's the wrong answer, and the game tells us that time and time again, but it's the one Kazuya wants to believe in. He's wrong, but thats a part of his character too.
You have to remember that a lot of the controversy you speak of comes mainly from our half of the planet, over there SHRIFT was received a lot more well than you'd think, and Alan was less likely to notice stuff from the western audience that exists from pirating and fan tls.
Alan really doesn't hear about our complaints regarding genocide, the convenient shadow update you refer to was nothing more than his idea at a small change to confuse older players. He really probably couldn't care less about his western audience, it barely exists, though I hear he speaks good english now so maybe thats changed. So it's very unlikely he did anything due to lashback from us.
It's a shame you didn't enjoy yourself by the end. I can't say I'm envious of you, I'm glad to be on the side that enjoyed it and appreciated it for what it is. I wish I could somehow say something irrefutable to convince you and make you think you played peak, but then these debates wouldn't exist, at the end of the day, your thoughts on a game are what they are, not everybody will share the same outlook on this game's narrative.
I still insist you check out SHRIFT 2, its both a more interesting game in combat and storytelling wise in my opinion. But perhaps wait for the full release so you can hear more people's thoughts.
Also even if we disagree on the story SHRIFT is in my opinion a pretty easy game so I still win the masochism award of the year.
Yeah, Sorry that I have to get into powerscaling though, Samael is stated to be a world ending thread before he even appeared out of the girls daiji is the strongest and you can hardly say she match him even after she gets intervention powers.didn't the demons you befriended actually manifest during battle? Yeah part of it was Kazuya himself getting stronger through his connections to demons, which is specific to Kazuya and can't be replicated by others, but I recall the demons use special abilities on Samael and physically lift you close to him (it?) to recue Reina. It's the latter that I was mostly referring to; surely having demons fighting (or helping with any other task) alongside you can be very useful.
I think we've already come to most of our agreements and conclusions, so I'll just reply to a few general things.
I mean I can't say I've played the game prior to the deadlock patch but I found Hyakki almost ridicilous with cheating, I specifically maxed out my stats and called it a day. Even with that however (along with battle spirit) she was scarily close from ending me.
Plus there's the fact her hp is bonkers huge, like this was with the best weapon you can have (i forgot what that was prior to her fight) along with 9999 atk stat, and it still took me a good 3 minutes maybe to beat her? Normally when you cheat in a game fights become a breaze, but that wasn't exactly the case here. I can't say I agree that it's beatable without them, i recall a singular mention saying it's possible with impossibly good rng and a long time but no ones bothered to either try or upload their success so my disbelief will not be suspended.
As for why I find that it ruins the narrative. You're not fighting Hyakki anymore, you're not fighting the game itself, you're not fighting a world and its inhabitants who believe you to be a monster, the game itself treats you like one and wants to stop you via a complete softlock from completing geno legitimately.
To give an analogy on my feelings. Imagine the final showdown between a hero and a villain arrives, just as it reaches its culmination with the hero about to strike down the villain. The villain is saved by a random deus ex machina because the author changed their mind, and it just leaves you feeling... despondent and confused. Meta games are supposed to be the games with highest immersion, yet now as you paste your save file into a save editor, you think to yourself "what the hell is even the point of this?".
The only way to fix this is Hyakki admitting that she's cheating, that by normal game rules she's doing something that isn't allowed and that she's basically unbeatable in that manner. So naturally this givess you the idea to do the same, however if the game adds its own in universse way of 'cheating' this fight, the immersion would reach a higher level (sorta like that one time in ex 2 or 3 we got to see what the actual intervener console looked like).
This would even enhance the narrative, as Hyakki, the last stand between us and the ending, breaks the rules of the game itself just to stop us, but as much as she can cheat, we can cheat even more, ending in our victory.
Oh I think I did say that at one point, only for one reason, It's just an interesting thought. I'm not all too interested in ex 1-3 since they're kinda lackluster compared to ex4, which would be the main meal. It's kinda like fan fiction which you can acknlowegde makes no sense, but think it'd be fun to see. I think we at one point fight some weird shadow monsters which were stated to either be geno kazuya's or genocide players, whichever it is that's the only connection anything genocide related has a direct connection and intereference in ex4, but think about it for a moment. A bonafide geno intervener and Kazuya, full armed with the old ones power as an agent to stop true mercy kazuya, it could potentially work to be an alternate end to ex4, but I'll admit that potentiality is very weak, it's just a thought after after all.
That our motivations are entirely homocidal, psychopathic, and bloodthirsy, while the demons themselves never pin this on the player itself, I said that a game doesn't need to say things to imply thing, and I strongly feel that their words directed at geno kazuya and the looming thread of the old one is also connected to us too.
I mean, I could be wrong. I've forgotten alot of ex4 details and not like this can't be it either, but I'm too tired to check or care at this point as we've made out points for the most part, we could only go in circles, since agreement clearly isn't going to be reached.
You can check, there's a playthrough from that one dude anyways. However I feel very strongly about cheshire making some claim that geno interveners are close to/working with the old one or working together in some way.
See, the funny thing about it is that we aren't actually actively risking our life doing so, we're just taking the natural risk of encounters. Drawing from undertale (again), the amount of monsters in each area was FAR higher than one would actually encounter in order to pass from one area to the next. Meanwhile Shrifts 10 total demon encounters can very easily be gotten just by progressing, the only exception maybe being Echo and camtaotz since they're different encounter types. I understand your point here, but shrift accidentally fails at establishing it.
That might be the case to an extent, however she acts like she knows more than she lets on, and since the hyakki you meet in geno is also one who experiences a true mercy run should maybe to some extent of knowing the failed ritual performed on Kazuya. While this is an assumption, she seems to do alot of investigative work during periods she isn't on screen, so it's not impossible for her to find out that something went wrong in this timeline down to its core, not just Kazuya's own choice.
As for the other demon points, recalling Iron Maiden more closely I definitely can't recall specific admonishment, so I'll concede on that.
I mean a Lampas doesn't exactly have to fuse with a person to kill them, of course it is their very life's purpose to do so, but that one note in the room where there's a blood trail gives me the feel that Lampas could be cruel if they want to.
Fair points on him not even knowing who we are, I mostly base that around the alleged mention of an offical discord server, though I never really saw anything more than that, so I assumed the possibility that he is connected with his general community rather than not.
As for playing shrift 2, yeah still very unlikely even when it releases, my dislike of this game isn't really decreasing and I feel the allegations made by a friend of mine that I'm a masochist for ever bothering to finish this game despite not liking it would come true if I played it.
Yeah, Sorry that I have to get into powerscaling though, Samael is stated to be a world ending thread before he even appeared out of the girls daiji is the strongest and you can hardly say she match him even after she gets intervention powers.
So you know, I find the entire victory very far fetched, which is why I can't really accpept it.
See this is why I wish there wasn't a debate going on, I completely missed this one.I don't know if anyone else has encountered the bug I did with EX2 and not having a struggle option,but if they have,has anyone found a solution? I also think I have a bug on EX3,when the two fairies do that surprise attack,I can attack them or cast magic and such,but I never get an option to struggle no matter how many turns pass.
Phew, thank god you didn't respond in full again, we were writing short essays each response.That being said, I'm glad we're being civil about this. From what I've seen the debate here has been a lot more casual compared to ones I've seen in the past both here and in other places, I apologize for my earlier concerns.
I ended up simply skipping the fight with Debug mode,I don't recall if I used it,but it wasn't that the struggle option was disabled,the struggle option was completely gone,not there,and I could attack as normal but no matter how much damage I put out,the fight doesn't end.See this is why I wish there wasn't a debate going on, I completely missed this one.
Assuming you're referring to the surprise attack the duo performs early on in the light puzzles after your first conversation with them, bring Adrenaline and use it once they bind you to clear the debuffs disabling your struggle.
The Struggle Option doesn't appear unless you're bound, they're supposed to deabilitate you turn one with Ena's needle, which leads into a binding. I'm very curious as to what chain of events happened in your fight for them to not do that.I ended up simply skipping the fight with Debug mode,I don't recall if I used it,but it wasn't that the struggle option was disabled,the struggle option was completely gone,not there,and I could attack as normal but no matter how much damage I put out,the fight doesn't end.
I totally could've, but I'm also going insane by writing that long lol.Phew, thank god you didn't respond in full again, we were writing short essays each response.
I had fun, my perspective got expanded a bit too, cheers mate, and happy new year.
Hardcore is not that hard.Hard core is: excstasy and struggle spam and preying to god to any attack with this shit