Abandoned? Please. It’s just parked in the hangar while I wrestle with dragons and toxic air. Still very much alive.smells abandoned
Abandoned? Please. It’s just parked in the hangar while I wrestle with dragons and toxic air. Still very much alive.smells abandoned
Glad to hear it's pretty much alive and cooking...Abandoned? Please. It’s just parked in the hangar while I wrestle with dragons and toxic air. Still very much alive.
300 x 124 px / 0,89 MB /.gifhttps://attachments.f95zone.to/2025/08/5194296_SsiG1.gif 300 x 124 px / 0,9 MB /.gifhttps://attachments.f95zone.to/2025/08/5194297_SsiG1b.gif 300 x 124 px / 0,83 MB /.gifhttps://attachments.f95zone.to/2025/08/5194298_SsiG2.gifI agree. KEXBOY Just some I hope positively-taken critiquing, like book-writing.I keep dying on dragon, this need a walkthrough and if their is, can some1 link it?
Thanks a ton for the thoughtful feedback I’m developing SHROUD solo, so every comment helps me see where players struggle.I agree. KEXBOY Just some I hope positively-taken critiquing, like book-writing.The game absolutely drew me in! It was when it became more free roam mode and then I had no supplies or weapon (that I know of?) to kill the thing in early stages of the game with a blank map (meaning no idea what would happen where I clicked). If there's an order or un-hidden places to click on the map for at least a few places that alone would be good to start the game with.
I feel the game definitely has promise, but I frankly need a little more hand-holding at the beginning for an AVG. If I want to play a super action game I can find a ton, but even then I can google and find out how to pass a section.
And mini-games, I'm not sure if I'm there yet to have reached any (don't remember), but I have never seen anyone on this site in favor of them depending on the type - I love seeing either in the options menu to skip them, or at the beginning of them to skip them, or after like three failed tries then it automatically passes the game.
Overall with this game perhaps think about what separates yours from others, please make great sexy scenes while balancing your story line, and this has a lot of promise.
I am a mod guy, just because I work all day and like to just get through games at my own pace if I'm doing walkthroughs or frankly just watch the hotness if I'm doing gallery/replay mods. Food for thought as well. I know I'm some random internet person, so take all that for what it is worth. I support this endeavor and appreciate your time, work, and skills on this game!
Haha, congrats — you just unlocked the “immortal Nero” bug. ♂I was able to kill Nero at the ransom site but when he dies it kicks me back out to the map immediately. If I then click on the raiders grid, it restarts the scene with Nero out front. Any way around that?
I totally get that this wasn’t much for an update, and you’re right — it felt short. The thing is, I’m laying the foundation for future mechanics. My plan is to eventually make every single grid on the map functional, which takes quite a lot of time (text, coding, renders, testing).Well, I'm disappointed after only 5 minutes of new content for this update.
Only tried one path to pass the wall of scrap on the way to the tower, but still: even with all paths way too short!
KEXBOY, sorry for sounding too harsh here, but is that really all there is for now???
If yes, I can only urge you to not concentrate too much on minigames and other development time consuming stuff for the next update, but instead simply larger bits of story continuation, character interactions and maybe some more good ol' VN narration?!
Just to make the play time worth for the player to actually care for any new update. This time I couldn't care less unfortunately.![]()
Haha, thanks for the detailed feedback, President of the Free Roams Suck Society!Sigh... started off pretty good but soon I found myself in a free roam. Fine.... As President of the Free Roams Suck Society, I decided to give it a try just to see how bad it is. I managed to get through the whole click on the KESS (or whatever it is) and click on the MAP and worked my way through it. Then I had to escape the dragon and jumped to a roof top, but oopsie, goodness gracious me, I've lost my flare. Now I have to stop the story and click around like a spaz to find it. FFS. When I get back to the base will I have to do chores? Pick up my laundry? Based on some of the comments it looks like I will get to find panties. Oooo! So giddy with excitement! I just can't WAIT to find some panties.
Don't get me wrong, I like the story and the dev is talented and I know this shit is hard especially for one person to do it so if this is what they want to create then fine. They have obviously gone all in on it, but I just can't.
I have said it before, many times, free roams suck unless they somehow move the story forward or contribute to it in some way. So far, I have seen nothing in the story where the free roams add more than it would if you just told the story. It stops the flow and pulls the reader out of the story while they do whatever silly thing it is they need to do. There are only a couple on this site that have free roams that work and they are puzzle or clue based where you actually have to solve something that is in line with the story. Finding a missing flare is the same as picking up your laundry.... a waste of time.
The production is really well done and I mean it when I say I wish the Dev and this game luck. It seems like it has a strong start. It's just not for me.
Well played, my friend, well played.(though hey, maybe one day I’ll add “folding panties” as an ultimate side quest ).