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Ebonheart (FR)

Active Member
May 15, 2018
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Waited for Jess scene since LCC, guess have to wait again :cry:

We had a touching, emotional scene with Jess in this update, and the next one hints at them getting a little closer, so all hope isn’t lost. :) That said, yeah… we’re definitely going to have to be very, very patient ! :eek::ROFLMAO:

I forgot to mention it in my long-ass post, but I also really love the music in this update, and the last track is super cool ! ^^
 
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NiiChan

Well-Known Member
Donor
Game Developer
Apr 4, 2020
1,553
7,265
708
Agree with most of the things, really loved the episode and sicae all around!

My only minor nitpick with sicae: I didnt get these emotions from the reunion with Irene, in fact: I dont get any kind of emotions relating to Irene and thats imo the only minor flaw. It maybe would have helped to see more of the MC's and Irenes time togehter beforehand or even have a little prequel (no im not asking for a rework lol) showing more of their time together or whatever.

I felt just like: She seems like a nice girl, cool shes back, let see what mysteries unravel with her missing memories, honestly if she would have died during the escape, i would have barely been sad even tho i will probably really like her just because of the fact that i barely know her.

Showing a bit more of why the mc is/was THIS obsessed with her would have been helpful imo.

But anyway, the avn is awesome as it is.
Yeah, I see where you're coming from. This is similar to—although I'm not sure which page—but someone pointed out that Eliza's cemetery scene was a bit underwhelming. And that's intentional. I never intended the game to be very emotional. To be honest, Lisa's backstory was originally a very emotional scene, but I've digressed from it. I could have prolonged Irene's flashbacks as well, fleshed them out for more emotional impact; however, I don't feel it's that kind of game/story. And if I push it further, I would take away MBML's charm from the franchise. So long as there's a hint of it, that's what we want for Sicae.

But if you guys want more emotional impact from Sicae moving forward, then...
smhlaugh-tuesday.gif
Don't ask for your tears back. :KEK:
 

Krytax123

Engaged Member
Dec 29, 2022
3,399
7,453
628
Yeah, I see where you're coming from. This is similar to—although I'm not sure which page—but someone pointed out that Eliza's cemetery scene was a bit underwhelming. And that's intentional. I never intended the game to be very emotional. To be honest, Lisa's backstory was originally a very emotional scene, but I've digressed from it. I could have prolonged Irene's flashbacks as well, fleshed them out for more emotional impact; however, I don't feel it's that kind of game/story. And if I push it further, I would take away MBML's charm from the franchise. So long as there's a hint of it, that's what we want for Sicae.

But if you guys want more emotional impact from Sicae moving forward, then...
View attachment 5043906
Don't ask for your tears back. :KEK:
Oh no, youre gonna rip our hearts our now, dont you? :eek: :ROFLMAO:

I take everything back! Please no moar emotions! :oops:
 

Maccabbee

Engaged Member
Mar 26, 2024
2,251
3,876
331
Yeah, I see where you're coming from. This is similar to—although I'm not sure which page—but someone pointed out that Eliza's cemetery scene was a bit underwhelming. And that's intentional. I never intended the game to be very emotional. To be honest, Lisa's backstory was originally a very emotional scene, but I've digressed from it. I could have prolonged Irene's flashbacks as well, fleshed them out for more emotional impact; however, I don't feel it's that kind of game/story. And if I push it further, I would take away MBML's charm from the franchise. So long as there's a hint of it, that's what we want for Sicae.

But if you guys want more emotional impact from Sicae moving forward, then...
View attachment 5043906
Don't ask for your tears back. :KEK:
1752577196086.png
 

Ebonheart (FR)

Active Member
May 15, 2018
675
1,819
328
Yeah, I see where you're coming from. This is similar to—although I'm not sure which page—but someone pointed out that Eliza's cemetery scene was a bit underwhelming. And that's intentional. I never intended the game to be very emotional. To be honest, Lisa's backstory was originally a very emotional scene, but I've digressed from it. I could have prolonged Irene's flashbacks as well, fleshed them out for more emotional impact; however, I don't feel it's that kind of game/story. And if I push it further, I would take away MBML's charm from the franchise. So long as there's a hint of it, that's what we want for Sicae.

But if you guys want more emotional impact from Sicae moving forward, then...
View attachment 5043906
Don't ask for your tears back. :KEK:


1752597702481.gif


Yeah right, why worry, what’s the worst that could happen ? :HideThePain::ROFLMAO:




Oh no, youre gonna rip our hearts our now, dont you? :eek: :ROFLMAO:

I take everything back! Please no moar emotions! :oops:

No turning back now, whatever happens next, you’re stuck with it ! :p ^^
 
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Ebonheart (FR)

Active Member
May 15, 2018
675
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I changed my mind... :HideThePain:
Yeaaah Riiigghht, And if a frog had wings he wouldn't bump his ass so much.:whistle::coffee::rolleyes:

"But of course, and the marmot puts the chocolate in foil" ! :rolleyes::p

It’s a sarcastic way to say that something sounds unbelievable. This phrase comes from an old French chocolate commercial and has become a popular joke and idiom. ^^ Just sharing a bit of my "baguette culture" with you all ! :LOL:

Source of the commercial (in French, 1998):
 
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BenMeiffert

Member
Jul 29, 2020
428
542
145
"But of course, and the marmot puts the chocolate in foil" ! :rolleyes::p

It’s a sarcastic way to say that something sounds unbelievable. This phrase comes from an old French chocolate commercial and has become a popular joke and idiom. ^^ Just sharing a bit of my "baguette culture" with you all ! :LOL:

Source of the commercial (in French, 1998):
"Tu pousses le bouchon un peu trop loin, Maurice !!!" I can quote old french adds too :p
 
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Ebonheart (FR)

Active Member
May 15, 2018
675
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I don't know if anyone noticed but this kind of reminds me of the out of touch lol.
I haven’t played the game you’re talking about, but I know there are shared themes in the storytelling and anime tropes present in both games. Maybe that’s why it reminds you of Out of Touch here.

its been quite a while so instead of playing the entire game over again for one answer could someone inform me
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I don’t think the game has revealed Paige’s illness yet, at least not that I’m aware of. She’s still a pretty recent character in the story, so that’s normal.

"Tu pousses le bouchon un peu trop loin, Maurice !!!" I can quote old french adds too :p
I’m glad to see someone who shares a bit of the same culture as me ! haha ^^


I didn’t realize my post would start this page … "69" ! :p Not a bad coincidence, if you ask me. ;) :ROFLMAO:
 
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DarkOs31

Active Member
Apr 28, 2020
692
1,509
288
Damn,played the new update for just some minutes only realizing,i can't remember shit :rolleyes: :LOL:
Time for a restart,not that i'm complaining. Game's really good and i'll fear the same will happen when MBIML drops ,lol...
Many good updates dropped lately, Ripples, TNT , Companion of Darkness , The Coven ,ToaM ...
Even some news on Evermore :D
So many games and only so little time,lol...
 
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Jun 6, 2022
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Damn,played the new update for just some minutes only realizing,i can't remember shit :rolleyes: :LOL:
Time for a restart,not that i'm complaining. Game's really good and i'll fear the same will happen when MBIML drops ,lol...
Many good updates dropped lately, Ripples, TNT , Companion of Darkness , The Coven ,ToaM ...
Even some news on Evermore :D
So many games and only so little time,lol...
Thanks for the list of recommendations mate, I was looking for something new to play, and these look like good games. I have only played ripples :p
 
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Dred75

New Member
Oct 17, 2024
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This is amazing. I have deliberately waited to play it, and now that I have, I can say that the story is awesome and the characters are deep.
 

Daermon420

Active Member
Sep 5, 2020
500
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Just out of curiosity, that menu with the girls "harem points/route check"... Is that a holdover from LCC that no longer applies or something?

I have a feeling it keeps resetting between each chapter. I just reached chapter 7, went to check on that, all "?" around. When I reached 5 and 6 it was the same. I know the game received a major overhaul alongside Ch 5, so I'm just trying to get that thing.
From what I remember you have to actually click on the girls in that menu for it to show their stats, not just hover over them. And I believe NiiChan removed some characters from that menu so it should be up to date as far as current plans go as to who is a love interest and who isn't.
 
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mindcontroler

New Member
Nov 24, 2019
9
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From what I remember you have to actually click on the girls in that menu for it to show their stats, not just hover over them. And I believe NiiChan removed some characters from that menu so it should be up to date as far as current plans go as to who is a love interest and who isn't.
Yeah, sorry for making you quote a comment I ended up deleting, I forgot I had to click the damn thing. Much more than once, I'm ashamed to admit.

Since I'm here though: really neat way of making the lore dump in chapter 7. Wasn't expecting by any stretch of the imagination.

Edit: Has NiiChan mentioned how many chapters he plans to make to complete the story?
 
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Zazie Rainyday

New Member
Feb 18, 2024
12
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This is a post for MBML, but people here should know the situation.




TL;DR:
MBML is facing heat due to increasing censorship on adult/sensitive games. It's not a matter of if it'll get hit, but when. Because of that, development focus is shifting entirely to MBML until Chapter 2 is finished, even if it takes years. Sicae is officially on pause with no set return date.

Dialogue edits are up, but Sky and Klara’s rewrites were a nightmare and left the dev mentally drained. Progress is ongoing (about halfway through the dialogue), with render work and outfit commissions in progress. Expect preview content in the next update.

TL;DR of the TL;DR:
Censorship is hitting hard. MBML is top priority. Sicae's on hold. Progress is slow but steady. Dev is exhausted but pushing through.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hey, everyone.

This report is gonna cover a few key things: where the games currently stand, the global nonsense we're up against, and how we're planning to deal with it. And yeah… this one's gonna sting if you're team Sicae over MBML.

You probably already know where this is headed, so let's just rip the Band-Aid off.

The Issue
Unless you've been living under a rock, you've probably heard about the latest censorship storm sweeping through, hitting adult and “sensitive topic” games hard. And, well… MBML is kind of a lightning rod.
We've already addressed a handful of red flags in a previous announcement, but let's not kid ourselves, this game's crossed lines before. Some would even call it disturbing. We're fully aware that the control-happy watchdogs won't stop at one thing, and it's not a matter of if we'll get hit, but when.
Will the dust settle eventually? Probably. But how much will actually settle… and how much gets buried under it? That's the real question, and we've got zero guarantees.

How We're Dealing With It
As absurd as it might sound, I'm not ready to throw in the towel and cop out by calling Emma's solo ending the official ending. So here's the plan: I'm shifting all focus to MBML until Chapter 2 is fully complete. Until the game is finished.
It's still gonna take years—even with Sicae on pause—but the sooner I can wrap it up, the sooner I can breathe again. I'll do everything I can not to rush the arcs or emotional beats, but if something feels a little sped up... now you know why. It's a mental warzone up here.

The edited dialogue's been up for a few days now (check the latest public build). I managed to salvage the main story arcs...
But Sky and Klara's edits? Hot. Flaming. Garbage. Absolute dogwater. That BROKE me. I had high hopes going into those revisions. Asked for help. No one came. Just me. Stuck in bed for days, sulking and staring at the ceiling like a washed-up soap opera extra.
Am I doing better now? Not really. I still feel like crap. And with this looming over everything, not just the games, but my job too, my anxiety's shot through the roof.

What About Sicae?
It's officially on the back burner now. Unlike before, it no longer has a set window in the dev cycle. It's not dead—I'll probably revisit it when MBML burnout hits.
But let's be real: Sicae ain't exactly sunshine and rainbows either. It's got its own mess of heavy themes, and the last thing I need when trying to relax is more existential dread.

So yeah, if I ever post that I'm spiraling into a depressive episode... don't be surprised.

Anyway, quick progress report:
We're almost halfway through the dialogue. Some renders and animations are done, but not enough to call it real progress yet. I'm aiming to knock out 40% of those renders starting today.
Commissioned a few outfits for Chapter 2, but there's still a bunch I'll have to port myself, which I'll chip away at while rendering.

Next post will likely be previews, so keep your eyes peeled.



That's all for now.
Take care of yourselves. And as always, thanks for sticking around.



– NiiChan
 
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