Others Java Simbro Reloaded Dev Journal [PC only]

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delta00

Member
Jun 30, 2017
261
214
Not too, drunk maybe -2 beauty and skill -2 for lazy.

drunk alone for men?

Negative: it does not recruit people negative traits, maybe if they made negative traits more difficult it would be more abundant
 
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( o )( o )

Member
May 12, 2019
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today touches brainstorm.

it's time to think about some brands/traits for the characters as this will help me generate some specific dialogues/actions further ahead. I take the opportunity to tante a little that you use to give to existing or some new

healer = if true have healing power, my idea is only nurses can use it (alice and julia posibly too)
nympo = more naughty dialogs and less stamina consumption for sex ,more defence to stamina drain atacks, and mood statsis not drecreased. (seens a bit overpower so i want do it a very rare trait)
shy = thought more than anything of Julia and her dialogues. may make it extensible to random npc. but I don't know why it can be useful
lazy = you know, random days are tired for work
thief = can steal you or the clients money, it can start clients chase you for make you back the money or some similar event.
no_sex = for npc like alice or julia if have high dignity she will no be raped or involved on sex.
yandere = don't bother her that she bites? for certain dialogues and events that I remember from the original game.
naive = for certain dialogs, you know.
uniqueNPC/boss mark. = special events and some broken stats maybe

naive/nimpho
I may also use it for the player, I don't know if you played mario is missing, do something similar with femae player dialogs (a naive pimp woul be funny too)
Some traits were interesting for clients, so they pay more. And for that "Margo escort service" which she offers later too. That would explain the shy trait, which seems to be useless for you. But okay, here some of my ideas for you:
-Existed traits but new battle effects-
nympho = more naughty "attacks" during battle? Animations, etc... and less picky for clients (you know that annoying message "she doesn't like that client" would appear less and therefore not destroying their mood)
shy = maybe... they are able to avoid attacks better because they prefer the distance?
thief = stealing money/objects during battle like in Final Fantasy
no_sex = Really? Not getting raped? I don't really think enemies/rapers gives a fuck about their sexual interests/dignity, etc...
-new treats-
nihilist - like "I don't care"
addicted - junkies which could suit very well to some street hookers
submissive - had the idea anyways to ask you for "bdsm" stuff in your brothel. Animations similar to the cell but not the main hero (or his/her team) would use it on a prisoner, clients would use it instead with a dom/sub hooker
dominant - (opposite of submissive)

Oh! And what about adding that problem for naive hookers: they are able to fall in love with their clients and run away from your brothel?


By the way... I know that's far away but I've wanted to mention an idea which I had about that "cum bending" before:
1. Arouse(charm) that enemy (so he gets a boner).
2. Use that cum bending on him (hell why not against female enemies too? Juice bending in their cases then)
3. Their own cum/juice smashes against them in a big wave (yeah I know, really just hilarious not a cool technique). XD
 
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( o )( o )

Member
May 12, 2019
442
259
Not too, drunk maybe -2 beauty and skill -2 for lazy.

drunk alone for men?

Negative: it does not recruit people negative traits, maybe if they made negative traits more difficult it would be more abundant
Hmm... maybe drunk people could get raped easier? Without grabbing and undressing them first or something like that...
 

quarzo

Active Member
Aug 25, 2017
889
765
Not too, drunk maybe -2 beauty and skill -2 for lazy.

drunk alone for men?

Negative: it does not recruit people negative traits, maybe if they made negative traits more difficult it would be more abundant
Well, I was just liking the idea that they were relatively common to give the game some more excitement.
about drunk for both, imagine one of you hooks have this trait, and and clients take advantage and do not pay for the service






Some traits were interesting for clients, so they pay more. And for that "Margo escort service" which she offers later too. That would explain the shy trait, which seems to be useless for you. But okay, here some of my ideas for you:
-Existed traits but new battle effects-
nympho = more naughty "attacks" during battle? Animations, etc... and less picky for clients (you know that annoying message "she doesn't like that client" would appear less and therefore not destroying their mood)
shy = maybe... they are able to avoid attacks better because they prefer the distance?
thief = stealing money/objects during battle like in Final Fantasy
no_sex = Really? Not getting raped? I don't really think enemies/rapers gives a fuck about their sexual interests/dignity, etc...
-new treats-
nihilist - like "I don't care"
addicted - junkies which could suit very well to some street hookers
submissive - had the idea anyways to ask you for "bdsm" stuff in your brothel. Animations similar to the cell but not the main hero (or his/her team) would use it on a prisoner, clients would use it instead with a dom/sub hooker
dominant - (opposite of submissive)

Oh! And what about adding that problem for naive hookers: they are able to fall in love with their clients and run away from your brothel?


By the way... I know that's far away but I've wanted to mention an idea which I had about that "cum bending" before:
1. Arouse(charm) that enemy (so he gets a boner).
2. Use that cum bending on him (hell why not against female enemies too? Juice bending in their cases then)
3. Their own cum/juice smashes against them in a big wave (yeah I know, really just hilarious not a cool technique). XD

I take note, there are several ideas that interest me
but I do not quite understand what repercussions it could have at the level of the game / fight / events

nihilist.
addicted.

------------------------

submissive - for that purpose, more than a trait I see it as a mark for the cage prisioners


Oh! And what about adding that problem for naive hookers: they are able to fall in love with their clients and run away from your brothel?

damn I like this idea.
I was thinking of something similar. like in case of losing fights they also leave the team, or even betray you
 

quarzo

Active Member
Aug 25, 2017
889
765
about korra, he is too ambitious, and the biggest obstacle right now is that there is a long way to go before I can start creating the cum system


I mean, I have no idea if doing it is feasible
 

( o )( o )

Member
May 12, 2019
442
259
Well, I was just liking the idea that they were relatively common to give the game some more excitement.
about drunk for both, imagine one of you hooks have this trait, and and clients take advantage and do not pay for the service









I take note, there are several ideas that interest me
but I do not quite understand what repercussions it could have at the level of the game / fight / events

nihilist.
addicted.

------------------------

submissive - for that purpose, more than a trait I see it as a mark for the cage prisioners


Oh! And what about adding that problem for naive hookers: they are able to fall in love with their clients and run away from your brothel?

damn I like this idea.
I was thinking of something similar. like in case of losing fights they also leave the team, or even betray you
Funny that you mention that betrayal part because I was thinking about "liar" as a trait. But except for dialog effects I don't really have much ideas for it... maybe... increasing the chance to arouse/charm an enemy during battle?

And well... nihilsts could... be mostly neutral with their moods. So very hard to increase/decrease their mood. Like they don't give a fuck which clients they satsify or how clean your brothel is, etc. During battle... hell... maybe really bad fighters because they aren't really motivated to win for.
And addicted people... my first thought was that they want less money from you because they are really only working for their dope but are often not able to work for you like the lazy trait... so more one of the really bad traits but good thing that they don't negotiate that much at the start if you try to hire them? Would give for sure a good reason to fire your workers later, if their traits suck that much...
 

( o )( o )

Member
May 12, 2019
442
259
about korra, he is too ambitious, and the biggest obstacle right now is that there is a long way to go before I can start creating the cum system


I mean, I have no idea if doing it is feasible
Not really important, I am not a big fan of Korra anyways. X) The whole idea of that "portal stuff" was a bit too much in my eyes but... I am sure many fans would disagree with me therefore better don't listen to me about that one. But I got suddenly an idea for another trait: "deepthroat expert" or something like that, so they are able to work better in your glory hole rooms.
<--- added all game traits which I found fast and we didn't mention before
 
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delta00

Member
Jun 30, 2017
261
214
The biggest lazy penalty is that you can't use it because it doesn't work in the original game. My idea is to remove that terrible penalty for a more "softer" one.
 

( o )( o )

Member
May 12, 2019
442
259
Rhea doesn't wear dreadlocks, but you are free to edit and make a B version.
Oh I've meant in general, not on Rhea. ^^" So far we only got that Edsel Dope hair style as dreads. But cool if you like that idea too then I will try to make some. By the way: were did you get the male clothing template? Was thinking about a coat, Austin Powers and pimp look for male charas. X)
 

delta00

Member
Jun 30, 2017
261
214
I created it. having the body you can create the clothes you want as long as it exceeds the template.
 

( o )( o )

Member
May 12, 2019
442
259
Well, don't have to be 100% correctly anyways if you ask me... just close enough so people start to laugh. X)
 
4.00 star(s) 2 Votes