Yesterday I found many things to do, due to the animations, I was forced to rethink part of the character code, since with the interpolation of bodies I must have many things under control that I had not thought it necessary to do. I do not know if you have detected the error that the last animation has, if the woman has long hair, the hair crosses the left shoulder, and the man was not showing the hair color or the type of face correctly, then I proceeded to create another new animation, which although less interesting than the titjob, involved more things and new problems came to light. Which made me think that maybe adding more character customization themes could be counterproductive right now. therefore the idea that I had of new customization slots will be postponed until I am aware that no new problems will arise.
However, I added a new accessory slot, this will be painted in front of the whole face and hair, therefore it can be used for glasses and hats. therefore I will proceed to remove the hats / helmets from the hair slot, to this new slot
then I took the opportunity to solve the slot head once and for all. finally it matches the template. but i find all the haircuts are bad aling too, this means manually changing 3 parameters of the 70 hairs that the character already has -_- , I see that hair like mai's no longer present that strange void problem. but it took me a long time update all the haircuts, apart from the fact that I had to rearrange the tongue and teeth but the eyes are still pending to aling to the face.
In short, the idea of the new body will have to wait at least another week, I know that if I publish it you will start working on it, but I want to have more things resolved beforehand. It was not my intention to start doing these things in this demo, but since I started I will continue with it, I will take the opportunity to fix the issue of the size of the woman's hands and forearms. Therefore it will also take a little longer to make a new update with the last images that you have made