Unreal Engine Sin Spire [v0.0.3] [Krasue Games]

4.50 star(s) 31 Votes

Juez

New Member
Jun 25, 2020
1
0
Dude, this game is amazing. the graphics and the movement and all is just top notch. straight 10/10 right there. I wish you could play as a girl though and the roles were reversed :)
 

Zilcho

Member
Sep 19, 2024
242
234
All the elements for a great game are here, but it needs a lot more time to cook and some serious adjustments.

For starters, get rid of the pre-Tomb sections of the game entirely. The maze and the forest are a giant waste of time, and the tutorial progression is ruined because of it. Next, make proper tutorials. A lot is explained in the pages and lore, which is good, but before a player can even get there, they should be familiar with the basics of the game. Create a more stream-lined tutorial section that properly explains the game mechanics and describes the resources the player can have (health, sanity, lust, stamina), as well as what effect being low on those resources can have. Some of this is explained later, but it should be explained in the beginning. Most players won't even get that far with the current state of the game.

There are also some important corrections to make regarding some of the mechanics. It's explained that blocking with a "non-combat" item significantly reduces that item's durability. Correct me if I'm wrong, but by "non-combat", the dev probably means "non-melee". That's an important difference, as blocking with guns is a bad idea. The compass, which for some reason isn't explained in the beginner sections of the tutorial, also requires correction. The compass does not "flash" when a threat is near, instead it spins wildly. It's also not explained if headshots matter, I think they do.

The dungeons should be better designed, in my opinion. It's far too easy to get bottlenecked and trapped. Escape routes ought to be available from nearly every room, unless the room is big enough to maneuver in. Returning with enough money to do any good is incredibly difficult - it requires traversing all previous floors again to get back to the starting floor, which is made even more difficult with the Stalker element chasing you down. There is currently a perk that let's you keep half of your coins, but good luck getting that also.

Other than that, fucking lady monsters is pretty awesome. Good luck, Kras, looking forward to more.
 

EarNipple

New Member
Apr 29, 2019
3
0
Little tips for players here. If you go through the dungeon like everyone else and defeat enemies it will be a pain in the ass from the start. I suggest to run and don't attack anyone get all the orbs and go straight to the boss fight. You get a free weapon from a vendor that's a shiv. The boss is extremely easy to fight, killed her with a shiv only, wait for her projectile attacks and parry. It takes some time but it's easy if you stay close to her. After defeat sell the gem and grind her for a few times again.
Then you can enjoy the game
 

Spillthebeans

Active Member
Jun 21, 2017
778
1,310
The compass, which for some reason isn't explained in the beginner sections of the tutorial, also requires correction. The compass does not "flash" when a threat is near, instead it spins wildly. It's also not explained if headshots matter, I think they do.
The compass, as far as I know, goes wild when your sanity reaches the half way point, maybe I haven't been paying enough attention to it. One of the loading screen tips says that headshots do more damage but I haven't used them enough to say if it's a significant ammo saver.

I recall one of the tutorial pages mentioning that looking at your map with low sanity would sometimes come with a "nasty surprise", has anyone ran into that?
 
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ji280896

Newbie
Mar 5, 2019
25
31
When I realised this was the same dev as Halls Of The Pale Widow, I knew this was gonna slap. looking forward to the future of this project.
 
Nov 13, 2017
380
410
The compass, as far as I know, goes wild when your sanity reaches the half way point, maybe I haven't been paying enough attention to it. One of the loading screen tips says that headshots do more damage but I haven't used them enough to say if it's a significant ammo saver.

I recall one of the tutorial pages mentioning that looking at your map with low sanity would sometimes come with a "nasty surprise", has anyone ran into that?
It's a very brief (a few frames) jumpscare of the monster you ran into at the start. Also, anyone knows what each of the stats do?
 
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Spillthebeans

Active Member
Jun 21, 2017
778
1,310
It's a very brief (a few frames) jumpscare of the monster you ran into at the start. Also, anyone knows what each of the stats do?
Vitality = health
Mind = sanity
Strength = damage
Stamina = stamina
Agility = walk/run speed(?)
Infusion = increases consumable potency(?)
Libido = lust
Handling = increased weapon durability(?)

It was said earlier in the thread that handing increases weapon durability but I've pumped up handling and didn't see a difference while testing stat changes on the first boss using a katana. I was left with the same amount of durability more or less every time so either it takes a lot of points, doesn't actually increase durability, or the katana doesn't scale well with it. Something else to note is that with high enough lust you don't need half a bar of lust to have sex with a downed enemy like one of the tutorial pages states. With 35 in libido I only need about 25% of a full bar to initiate which means you can sex 4 downed enemies instead of 2 at zero libido before having to wait for lust to come back.
 

Misitav

Newbie
Jan 7, 2018
15
135
Krasue did an excellent job with the game. Definitely buy it when the full version is released
 

Fardier

New Member
Dec 14, 2018
6
1
Krasue made a pretty good job on this one. The gameplay is plesant, the retro visual is great, the story look pretty cool. Gonna buy it when released.
 

Zaenyx

Newbie
Mar 15, 2019
24
7
it's just a Bug fix no new content has been added yet
just wait for an update for 0.0.3 or add new content
Some of the bugs are quite frustrating, especially the one where the enemies get stuck in doorways and I was thinking that maybe this version fixes some/most of them. Either way, thanks for the reply.
 

omp123

Member
Sep 25, 2017
442
1,105
This game is pretty damn fun, I like the old school aesthetic, and I'll actually buy it on release.
 
4.50 star(s) 31 Votes