No. The developers are korean. You get sent to jail if you make/distribute smut in Korea.does any of the eTIRUe guy's games have adult/sex scenes content? is it like sin spire at all?
No. The developers are korean. You get sent to jail if you make/distribute smut in Korea.does any of the eTIRUe guy's games have adult/sex scenes content? is it like sin spire at all?
Damn that really fucking sucks, for them I feel bad. they go to jail for gooningNo. The developers are korean. You get sent to jail if you make/distribute smut in Korea.
A bit off-topic so I'll keep it short.Damn that really fucking sucks, for them I feel bad. they go to jail for gooning
doors on first dungeon. Insert two orbs and boss location (witch) ll be available . U need to clear dungeon at least twice (two orbs) for it.How do you even defeat the witch? And I speed ran upto 10 dungeon and even cleared it, but it sent me back to first dungeon.
I wonder if they made them 18+ games but released them when they were outside Korea would they still go to jail, even if they like sold it on dlsite, was just a curiosity I hadNo. The developers are korean. You get sent to jail if you make/distribute smut in Korea.
see my post or use save editedthe games great, needs to be balanced more though/ imo would be better if it didn't have soul mechanics honestly no reason except edgy punishment and time sink. also did anyone have a decent or full game save?
The timer being gone is intended as the boss is no longer in existence after you defeat them. The timer is strictly tied to them as a way to make it harder until you beat the floor. Then, if you for some reason can't progress in the later floors, you can fall back and farm the previous floor with no fear of an unbeatable stalker killing your run.Okay... Finally got around and played this game.
Balance is all over the place, mind you I only played the first dungeon, you either play the way it's intended by using the first shard and pull your hair out in the first dungeon because you have nothing/shitty weapons OR you sell the first shard and breeze through it with the shotgun.
Once that got out of the way, you get to the boss (a joke btw in contrast of doing the first dungeon "naked").
My question is: Why is there no timer inside the dungeon anymore once you beat the boss? Is this intended? I mean I get why story wise, but gameplay wise seems like a bit lame.
If it is the intended way, why is there a stalker and a timer to begin with? You can just speedrun through the 10 floors twice (effectively never crossing path with the stalker), beat the boss and then farm the dungeon again with no fear of the stalker.
I get that it's EA and subject to change, and I hope so, because if right now the gameplay loop is: speedrun x number of time each dungeon, beat the boss and then the game becomes a shooting gallery, that's just... yeah. I loved the stealth, hide and seek gameplay of the first game.
Really hope the dev look into that timer/stalker system, the way it's implemented now is not it. And once you beat the boss, it should still roam the dungeon, maybe in a ghost form idk.
and I'm fine. , fast running + for getting the keys, I passed, yes it's easy difficult to beat the records in time, I'm sorry that you can't go into the room again to fight against the BOSS, + 3 girls with the same pose, a girl with long claws, a maid, and a schoolgirl, + little tanker there is only one girl Tanker with an axe, I would also raise the shotgun above the TOP with easy damage + reload speed, so that it would be comfortable, oh yeah and the speed of the swing melee weaponOkay... Finally got around and played this game.
Balance is all over the place, mind you I only played the first dungeon, you either play the way it's intended by using the first shard and pull your hair out in the first dungeon because you have nothing/shitty weapons OR you sell the first shard and breeze through it with the shotgun.
Once that got out of the way, you get to the boss (a joke btw in contrast of doing the first dungeon "naked").
My question is: Why is there no timer inside the dungeon anymore once you beat the boss? Is this intended? I mean I get why story wise, but gameplay wise seems like a bit lame.
If it is the intended way, why is there a stalker and a timer to begin with? You can just speedrun through the 10 floors twice (effectively never crossing path with the stalker), beat the boss and then farm the dungeon again with no fear of the stalker.
I get that it's EA and subject to change, and I hope so, because if right now the gameplay loop is: speedrun x number of time each dungeon, beat the boss and then the game becomes a shooting gallery, that's just... yeah. I loved the stealth, hide and seek gameplay of the first game.
Really hope the dev look into that timer/stalker system, the way it's implemented now is not it. And once you beat the boss, it should still roam the dungeon, maybe in a ghost form idk.
There is definitely some humour in the fact that the most optimal way to play is to completely avoid the porn lmao, it's a good game though, simple but enjoyable.Balance is all over the place, mind you I only played the first dungeon, you either play the way it's intended by using the first shard and pull your hair out in the first dungeon because you have nothing/shitty weapons OR you sell the first shard and breeze through it with the shotgun.
Once that got out of the way, you get to the boss (a joke btw in contrast of doing the first dungeon "naked").
I've done the second dungeon, thought at first with the obsidian keys system it would somehow make a difference and slow down a bit the speedrunning method, but it doesn't. You can pretty much stock up obsidian keys from Savina and loot the ones that are the road (if RNG is on your side).As to the speed run comment, that is a viable strat for the first boss as you can simply reflect her to death with a melee weapon if you have enough durability. However, the bosses become increasingly harder with each dungeon as experienced so far. If you speed run to duchess, you most likely won't have the guns, ammo or consumables to handle the fight. Speed running also leaves you at the mercy of the few chests you will come across in the rushed path, one of those chests you skip could have another shard in it you could sell for money for stats or equipment.
Oh definitely, I've been enjoying my time playing the game. I would have preferred a slower experience though, like exploring each floors and looting.There is definitely some humour in the fact that the most optimal way to play is to completely avoid the porn lmao, it's a good game though, simple but enjoyable.
The world will rue the day a porn game incentivizes the porn in a porn gameThere is definitely some humour in the fact that the most optimal way to play is to completely avoid the porn lmao, it's a good game though, simple but enjoyable.
Got a funny bug (probably more unintended behavior) today too, while sprinting through the first dungeon I went into a dead end room to loot a couple chests I saw. Closed the door on the way in, and found I couldn't open it and get out. Why? Because the monsters that were following blocked the door just standing there haha. For some reason enemies will not open doors sometimes (usually after you close them yourself) so there I was just getting stared at by a half dozen mobs trapped in my little prison. Also sometimes dungeon makes 'fake' paths, dunno if that's intentional. (see pic)
Also those UE fatal error crashes that pop up on occasion are worrying. Only ever got them on loading/exiting the spire/dungeon themselves but they're often indicative of something being wrong on your own system. Hopefully they're just game bugs.
boss rush mode in extra menu optionIs there a way to revisit the bosses?
in a random case, a fairly common case, not necessarily a Silver or GOLD case, a fairly common case, in a common case you can find any type of weapon, any type of ammo, any type of potion, any type of keybtw where to find that green pendant thing ?