4.10 star(s) 7 Votes

ImFeelingGud

Newbie
Oct 18, 2019
92
315
soo what's the progress on this game? is it like 30% complete? 40%?
They are still working on optimizing the game and finishing the UI so they can later add mechanics without having to worry about breaking the whole game. And all areas rn are subject to change. Not even close to 10% completion, Sinistar 1 was a decent sized H-Game, This sequel should be bigger (hopefully, fingers crossed nothing bad happens to the devs).
 

Beyo

Active Member
Sep 6, 2017
882
795
The spiders are back, people.
 

ImFeelingGud

Newbie
Oct 18, 2019
92
315
I was about to say it, but yeah... spideys are back.
Someone's worst horros comes true, I'm still looking for the slugs.
Spiders are gonna look more horrifying, that one shown on the weekly report is the one from the first game. He is going to work on insect enemies after that.
 

texxy

Member
Aug 19, 2017
178
202
Kinda disappointed that the "Bobbit worm" didn't get much more attention. Just noms you, and done, no death CG, no animation, nada.
 
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alteros

Member
Jul 25, 2018
106
40
I hope there are even more extended loss scenes where losing repeatedly changes things like in the last game. I also really like that you can get stuck with certain statuses, I hope they persist and you can choose to get rid of some if you want or keep them. I also hope we can repair Lilia's clothes after they get damaged.

Aside from the bugginess of trying to load a save, my main issue was the hitboxes during the zombie boss, hopefully those get fixed. It was really annoying to swing point blank at an enemy and miss, and then end up being grabbed from far away.
 

lamemoth

New Member
Apr 19, 2022
10
1
Great job, I found the first game insanely enjoyable and thought the after game labatory was a good twist on the ending of the game, so uhhh woohoo
 

dw9000

Member
Nov 27, 2017
257
161
I hope there are even more extended loss scenes where losing repeatedly changes things like in the last game. I also really like that you can get stuck with certain statuses, I hope they persist and you can choose to get rid of some if you want or keep them. I also hope we can repair Lilia's clothes after they get damaged.

Aside from the bugginess of trying to load a save, my main issue was the hitboxes during the zombie boss, hopefully those get fixed. It was really annoying to swing point blank at an enemy and miss, and then end up being grabbed from far away.
I think there was with the breast creatures that suck mana, but it was basically two losses and that was it... your breasts increase in size and after that it just sucks away from you.

Zombie boss its active escape per say, you dont escape you become a zombie and then you're it's toy forever.

so i think the game is going the same way just adding other styles.
 
4.10 star(s) 7 Votes