to any devs out there, dont do this if your game mechanics are just grinding.
all i did was use a save editor to add money, i didnt mess with anything else because i dont want to do the lazy, no engagement money grinding. The other games by this dev team dont feel so bad because the hint system but i dont even know what im supposed to do or if i hit the end of the content. I dont even think there is a use for money.
Also yes or no both result in the game returning to the loading screen, it bad enough but instead it just breaks your save.
Dont shame your players for not enjoying bad gameplay, make better gameplay.
Also unrelated to that, if you have branching paths dont mock your players for choosing one path over the other; if you give her a warning when she is doing you get a currpt point, if you do the dishes you get a love point and get called an ass kisser and a tool by the dev. if you want only one path dont make it a choice.