- Dec 29, 2017
- 3,209
- 5,571
Overview:
SLR Translator is a tool I've been developing over the past few years to translate RPGM games at a high enough standard to be able to finish them without getting stuck, without being dependent on online services.
You can find countless examples in my main translation thread.
If you've ever used Translator++ before, then the tool will immediately feel familiar, because I am using it's UI licensed under GPLv3.
But the actual translation process is very different from Dreamsavior's stuff.
Most outside credit there actually goes to Reddo9999, his code helped me a lot.
(We don't know each other, but his code is also licensed under GPLv3.)
Important Notes:
Press F1 with the tool open for tutorials on how to use this.
This tool will only function if you have a working SugoiV4 server running locally on port 14366.
(The standard setting.)
If you want to use the SugoiLevi model as backup option it needs to run on port 14370.
You can visit
You must be registered to see the links
, or the F95 Sugoi thread to find out more about Sugoi.The V9-V9.4 Toolkits are not compatible with SLR, but 9.5 works again.
If you'd like to support development of this tool or my work in general you can donate here:
You must be registered to see the links
Thread Updated: 2024-12-21
Release Date: 2024-05-19
Developer: Shisaye
Version: 1.123
System Requirements: Windows (64bit), At least 8GB of RAM, Decent cooling.
Installation:
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Q: A game is not working correctly after translation, or the translator has problems during the translation of a game, what do I do?
A: Please post the DLsite code of the game (or it's full name), a screenshot of the problem, and a description when exactly the problem occured. If appropriate please also include a save file to reproduce the issue in-game.
Please do not include any rule breaking content in your post.
Q: So this is just another way to run Sugoi on a game?
A: No, Sugoi is only used for basic dialogue. Most scripts, noises, menu buttons, etc., have pre-defined translations from a dictionary I've built. There's also hundreds of regex patterns fixing common quirks and issues with Sugoi.
Q: Translator++ is terrible and constantly crashes stuff, so this does the same?
A: This is not using T++ parsing or converting. I'm just using its UI. Even old VX/Ace converts and exports correctly in SLR Translator, and as a result this does not have the crashing issues T++ has.
Q: When I use SLR on a cell why do some parts remain Japanese?
A: That means those parts have preset translations. Just click the "Fix cells and check for errors" button and the Japanese will be replaced. (Only works in the Initial Translations column to prevent it from touching manual edits.)
DOWNLOAD
SLR Translator
SHA-256 of the archive:
12f2fac269f410b87c3966672251d07562aaf767b4b71181aec989dfd421133e
Additional Tools:
(Extractors, Editors, etc. Also includes a minimalist Sugoi Repack.)
(I did not make any of these.)
SHA-256 of the archive:
61bfb54dc700ecd875a0d28fd10d032058db4b901bc191ddbd2257008c926f3b
SLR Translator
You must be registered to see the links
You must be registered to see the links
SHA-256 of the archive:
12f2fac269f410b87c3966672251d07562aaf767b4b71181aec989dfd421133e
Additional Tools:
(Extractors, Editors, etc. Also includes a minimalist Sugoi Repack.)
(I did not make any of these.)
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
SHA-256 of the archive:
61bfb54dc700ecd875a0d28fd10d032058db4b901bc191ddbd2257008c926f3b
Last edited: