To celebrate the double red lines on my latest covid test - here's an update.
It's a small one this time (yeah, I know, that's what she said...), the next one is already in the works and it will be bigger (yeah, I know, that's also what she said...).
Changelog:
0.6b - 1.6.5:
- 2 new events that can trigger randomly when shopping at the Cat's Paw.
- First job at the studio
- fixed missing paper doll when getting dressed on the school roof
- fixed lockout when last outfit gets too slutty to wear at school roof
- set_clothes accepts *args and **kwargs - can be use like set_clothes('hat','sock') but set_clothes(['hat','sock']) still works
- several plot nodes cleaned up and divided into smaller chunks
- new paperdoll face
- removed old paperdoll face from some images (prologue, spa)
- nude and last outfit options added to the outfit panel
- reimplemented check_uniform() to be more reliable
- added day 2 morning uniform check
- fixed typos (credit to Overseer)
- added more smiles
- save cleanup (after day 5)
- parallax images restored on load
- remove_flag can take a set as an arguments for deleting multiple flags
- refactored modal callback (removed global)
- food properly removed on some nodes
- save version updated to 3
- fix to editor for finding quests
File checksum(SHA256):
F60A9AE58C488C9DCF961A73CDBF3810D8DEC5B59FC0147E131029E4D2D2E73C
Download links:
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