Jun 9, 2017
20
9
I like Ben tbh, I would like both stories where he dies (but I wanted his death to be more funny than the current one), and one where he is the pimp in shining armor saving our protagonist.
 

LTD

Member
Jul 30, 2017
140
134
I mentione it some 50 or 70 pages back - the idea behind Bens character is that he acts like a protagonists in a male protagonist VN turned into a NPC (his Whitch Trainer shirt should be a hint, but maybe people forgot about that game by this time? Akabur where's the update?!). You should hate Ben and I think he's very good at being hated on. If you guys really want him gone - I can help with making a mod for that, but nothing more.

I've also said earlier that it was perhaps a mistake to make the paperdoll with no feet :(
I love to hate Ben. It's great to have villains be villainous, you know? Not everyone is into that, though, and I respect that.

I can understand why you chose to make the paperdoll without feet. We get a nice view of her this way, with her basically cropped at the knees. She'd be much smaller on the screen if the camera, so to speak, were zoomed out enough that we could see her in tall heels. It might be neat if there were a way to adjust the size of the paperdoll on the fly, even have a "look at" or "examine" feature that zoomed in to various sections. Then we could get a better look at everything from her collar down to her shoes. That's just me spit balling, mind you. It sounds suspiciously close to needless feature creep even to me, and I can't even begin to imagine how much work that'd be for you! ;)
 

deluges

Well-Known Member
Dec 28, 2018
1,097
1,208
I'm on the same page and would love to see more female protag porn games which are explicitly consensual from start to finish, even if the MC is engaging in extreme or otherwise unusual sex practices and situations. And doesn't have to 'pay the price'.
My biggest issue with female protag corruption games is blackmail as the impetus. Hate it. It just feels so lazy. Instead of putting in the work to make relationships make sense let's just force them into situations because that's easy.
 

madchef

Well-Known Member
Jan 10, 2020
1,136
1,991
My biggest issue with female protag corruption games is blackmail as the impetus. Hate it. It just feels so lazy. Instead of putting in the work to make relationships make sense let's just force them into situations because that's easy.
Yeah, and it's funny that 'sexual corruption' is fetishized in porn games mainly, not so much in other forms of porn or real life. I wonder if it has anything to do with Japanese H-games influence, where female sexuality tends to be depicted as very passive, so women (usually starting as clueless virgins) need to be driven into sex by men, as by default they do not have their own sexual drives.

What we have here is a mixed bag. On one hand, there's this asshole Ben and other horny fellas looking to get into her panties (or the place where panties are supposed to be worn), but on the other, no one blackmailed Emily to take a naughty selfie in the first place or explore her body when taking a shower, or wave at the guy in the window. At the very least, she's curious. Plus her background suggests she already knows about the birds and the bees. Of course everything escalates quickly, but I don't mind the breakneck pace, quite the contrary, prefer it over slowburn games where you need to grind and grind and grind, spending two in-game weeks painting a basement in act 1, which we all know is going to become a BDSM dungeon in act 5.
 

lewdpirate

Newbie
Apr 15, 2019
96
101
I personally like blackmail scenarios, if they are well done. where you do have a choice, but saying no often gets you in further trouble. Like the scene where Emily strips naked in the library, after refusing to play Bens games, that one was fun!

I think that building relationships with characters up over a long period, when you know that the end goal is that you’re gonna boink them, can often feel a little weird to me, and I end up skipping through cringy dialogue that only serves to flesh out a character, that I’m supposed to like, but I don’t.

but we are all different people with different tastes and that is super okay. I get why some people are disappointed that the game wasn’t what they expected, but at least the game is easy to mod - change some of the dialogue, insert an extra scene and the flavour of the game can be changed quite easily.
 
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deluges

Well-Known Member
Dec 28, 2018
1,097
1,208
Yeah, and it's funny that 'sexual corruption' is fetishized in porn games mainly, not so much in other forms of porn or real life. I wonder if it has anything to do with Japanese H-games influence, where female sexuality tends to be depicted as very passive, so women (usually starting as clueless virgins) need to be driven into sex by men, as by default they do not have their own sexual drives.

What we have here is a mixed bag. On one hand, there's this asshole Ben and other horny fellas looking to get into her panties (or the place where panties are supposed to be worn), but on the other, no one blackmailed Emily to take a naughty selfie in the first place or explore her body when taking a shower, or wave at the guy in the window. At the very least, she's curious. Plus her background suggests she already knows about the birds and the bees. Of course everything escalates quickly, but I don't mind the breakneck pace, quite the contrary, prefer it over slowburn games where you need to grind and grind and grind, spending two in-game weeks painting a basement in act 1, which we all know is going to become a BDSM dungeon in act 5.
Eh, yes and no. I think most of us dislike slow burn games for the same reason; it takes the devs months to get to something good (depending on the dev, it could be even longer). If the games were already completed we could appreciate a more realistic drawn-out approach. Hard to maintain the same level of appreciation when you're on a month to month cycle. But yeah, for this specific game I think the pacing works well.
 

madchef

Well-Known Member
Jan 10, 2020
1,136
1,991
I personally like blackmail scenarios, if they are well done. where you do have a choice, but saying no often gets you in further trouble. Like the scene where Emily strips naked in the library, after refusing to play Bens games, that one was fun!
I haven't seen this particular scene, instead the one where Ben has some rezun speaking in broken Cyrillics sent after Emily to make sure she does not wear any underwear at school the following day. At the end of the exchange of 'pleasantries' you have no choice but to comply. Not fun at all, if you ask me.
 
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madchef

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Jan 10, 2020
1,136
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Eh, yes and no. I think most of us dislike slow burn games for the same reason; it takes the devs months to get to something good (depending on the dev, it could be even longer). If the games were already completed we could appreciate a more realistic drawn-out approach. Hard to maintain the same level of appreciation when you're on a month to month cycle. But yeah, for this specific game I think the pacing works well.
Problem is 99.99% of completed games available here are Japanese H-RPGMs and 99.99% of those are carbon copies of the same trope of virgin schoolgirl at day / magical girl at night who walks into a forest full of goblins one time too many.

The other projects availailble are monthly subscription based half-baked products whereby it's in their devs' best interest to never bring the story to conclusion, instead prolong the development and tease the patrons out of their monies by introducing as many subplots, fetishes and characters as possible, none of which are to be completed or truly original.

From what I've seen so far in SlutEd, and I hope I'm not wrong, it's one of those rare cases of a game which is intended to be finished within forseeable future,with a finite main storyline and - upon completion thereof - the option to free-roam the 'realm' or add new events as DLC.
 
Nov 15, 2021
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847
I feel like I get into an awkward position where I want to defend individual games but fully agree about the lack of variety in general. I think SlutEd is doing what it does very well, I just wish there were other games out there that took a different direction.

I think what it comes down to is that protagonists are written in two main ways. They're either a vehicle for the player to act out their fantasies through, or they're an object to act out fantasies upon. Since they're written for a mostly straight male audience that means male protagonists are growing the power to fuck the women around them, and female protagonists are falling victim to the male fantasies around them. And I'm not making a moral point here before anyone thinks I'm getting political or something, I'm just saying it's a limitation in the type of content created. You end up in a way not really playing as the female protagonist, but as the men around her deciding what they'll do to her. As opposed to playing male roles where you're deciding what to do to others.

You get the same thing with sissy/trans story lines (which I also enjoy) where inevitably the MC becomes a passive actor who starts to enjoy their passive role, and never having a real dominant path.

It'd be nice to play one of the "harem" type games where a female protagonist thinks "You know what, I bet I could take over the entire town" and becomes "corrupted" in that sense.
 
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madchef

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Jan 10, 2020
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Since they're written for a mostly straight male audience that means...
Exactly! Here - as the Germans say - is where the dog is buried.

No matter how good an author is at depicting women and their psyche in porn, porn is mostly written by males in order to sexually arouse.... other males. And ultimately porn caters to male sexual needs, even if women can enjoy a raunchy novel or movie too. However, in the creative process, the porn author almost never thinks what the collective she (too bad English does not differentiate between masculine and non-masculine plural pronouns) would like to read or see. It's almost always 'hey, guys! Did you see/hear about...' And it is the guys' not the girls' opinion that matters the most to the author.

At best, what we can have is porn written by female authors who - while still catering to mainly male audience - will add a bit or two of genuine feminine touch. Just not too much, so it doesn't become yet another romantic novel.

Having said that, there still room for porn with sex-positive female characters, who do not have to be blackmailed/hypnotized/corrupted/forced to engage in some pretty kinky stuff. Been there, done that.
 

lewdpirate

Newbie
Apr 15, 2019
96
101
At the same time, you can’t expect male authors to write “feminine”, and you can’t force female authors to write porn games, rather than “romance novels” - I know I’m exaggerating a bit.

most of the people doing porn games, are doing it because they feel like it, and they make what they feel like making. Sure the audience are considered, but in the end, people do what they want to do. I agree that there is an overabundance of porn games with dub-con, non-con themes, but I think that has a lot to do with what we expect from games vs. What we expect from novels.
 
Nov 15, 2021
433
847
It's not so much wanting people to "write feminine" as it just throwing out different angles that writers might use. Given these games are mostly passion projects I don't expect people to get too wild with new ideas for an already niche market, but there's always the hope that throwing these ideas out there might change how someone views their next project. I might try it myself if I knew the first thing about how to make a game and weren't so cripplingly lazy.

It's just simple scenarios. Imagine a woman luring her boss into sex so she could blackmail him. Doesn't need for a whole lot of insight into women to write that. And then, sure, maybe it ends up being written as a man's view of a woman but I'm not looking to get deeply feminist about it. My angle is just that I think it would be fun to play that kind of character.
 

LTD

Member
Jul 30, 2017
140
134
My biggest issue with female protag corruption games is blackmail as the impetus. Hate it. It just feels so lazy. Instead of putting in the work to make relationships make sense let's just force them into situations because that's easy.
Blackmail and coercion aren't inherently lazy. Think about it for just a moment and you'll quickly come to realize that they bring their own set of complications and challenges. At least if they are done well. As a fan of this sort of thing, nothing puts me off faster than when it doesn't make sense, like when there's simply no good reason for the MC to have not gone straight to the police or some other authority figure. The author does have to sell that fear of the consequences of doing so or there's no weight to it and it comes off as forced (and not the good kind of forced for these games). That is not satisfying for those of us who are into blackmail/coercion. I think Shark has done a pretty solid job here.

...

It's just simple scenarios. Imagine a woman luring her boss into sex so she could blackmail him. Doesn't need for a whole lot of insight into women to write that. And then, sure, maybe it ends up being written as a man's view of a woman but I'm not looking to get deeply feminist about it. My angle is just that I think it would be fun to play that kind of character.
While that's not something I would likely care to play (with certain other tags maybe, but if it's too vanilla I'm not interested), I agree with you completely. I think there's a lot of room for games with a more proactive female MC, from a happy, sex loving woman (I think the game "In Her Own Hands"(?) is a decent example of that), to a conniving, even femme fatale style of character who weaponizes her sexuality.

Someone just has to write it.
 

JeffroHoneydew

New Member
Jul 15, 2022
2
0
My problem with Ben is that if you end up obeying and taking it further with him he's still an asshole to you like your previous choices don't matter. Would be cool to see you become ben's slutty sidekick rather then ben's blackmailed slave and would also be making him a lot more bearable.

I've been wanting to make my own game with a female protaginst leaning much more on the consensual and sweet side but also having a different more dark path for those that are into it, but I am unsure on porn clips/pics permissions and I don't wanna end up in trouble over something like that. (so any advice or links about that is appreciated)
As other people stated, a lot of people play porn games for porn not for the plot, so you have to really find a balance.
Only one game has grabbed me enough to actually crave to play it without wanting a wank and thats How to Fix the Future, imo its really well done (not finished yet though) and really doesn't take away power from women without that being there fetish and all kinda fetish stuff is avoidable, along with it being super sweet and absolutely hilarious at times, its a really good balance with a actually decent plot so far. Games like in your own hands just end up being too grindy which takes away from the overall enjoyability and you end up skipping most the dialouge.
 

Tenstorm

Member
Jul 16, 2021
112
50
I personally don't care how asshole or not Ben is :p What I like the most is to piss him off to see what would happened to MC. For example, the bondage. That one was a totally hot.
 
Nov 15, 2021
433
847
While that's not something I would likely care to play (with certain other tags maybe, but if it's too vanilla I'm not interested), I agree with you completely. I think there's a lot of room for games with a more proactive female MC, from a happy, sex loving woman (I think the game "In Her Own Hands"(?) is a decent example of that), to a conniving, even femme fatale style of character who weaponizes her sexuality.

Someone just has to write it.
If I ever write a game, which I almost certainly won't, the one thing it will not be is vanilla.
 

deluges

Well-Known Member
Dec 28, 2018
1,097
1,208
Blackmail and coercion aren't inherently lazy. Think about it for just a moment and you'll quickly come to realize that they bring their own set of complications and challenges. At least if they are done well. As a fan of this sort of thing, nothing puts me off faster than when it doesn't make sense, like when there's simply no good reason for the MC to have not gone straight to the police or some other authority figure. The author does have to sell that fear of the consequences of doing so or there's no weight to it and it comes off as forced (and not the good kind of forced for these games). That is not satisfying for those of us who are into blackmail/coercion. I think Shark has done a pretty solid job here.


While that's not something I would likely care to play (with certain other tags maybe, but if it's too vanilla I'm not interested), I agree with you completely. I think there's a lot of room for games with a more proactive female MC, from a happy, sex loving woman (I think the game "In Her Own Hands"(?) is a decent example of that), to a conniving, even femme fatale style of character who weaponizes her sexuality.

Someone just has to write it.
The problem becomes when over 50% of female protag corruption games feature blackmail as a plot device. That is absolutely lazy. Again, I'm not laying that on shark with this game as you can easily avoid that. Japanese games tend to lean far too heavily on this trope.

It seems either feast or famine. Either your female protag is chaste and needs to be blackmailed into sexy times or she's already sexual so the corruption is pretty stupid and pointless. Our Red String does a great job of having a sexual female protag, she doesn't need to be coerced into sexy time, but you can choose whether she's committed to a specific individual or just wants to bang anyone. That is a very rare feat for a dev to pull off convincingly.
 

deluges

Well-Known Member
Dec 28, 2018
1,097
1,208
Problem is 99.99% of completed games available here are Japanese H-RPGMs and 99.99% of those are carbon copies of the same trope of virgin schoolgirl at day / magical girl at night who walks into a forest full of goblins one time too many.

The other projects availailble are monthly subscription based half-baked products whereby it's in their devs' best interest to never bring the story to conclusion, instead prolong the development and tease the patrons out of their monies by introducing as many subplots, fetishes and characters as possible, none of which are to be completed or truly original.

From what I've seen so far in SlutEd, and I hope I'm not wrong, it's one of those rare cases of a game which is intended to be finished within forseeable future,with a finite main storyline and - upon completion thereof - the option to free-roam the 'realm' or add new events as DLC.
You're not wrong. Japanese games tend to be the ones that are actually completed... and yes, they tend to be damn near identical copies of the same game (though broader than what you chose to exemplify). Female protag corruption games are usually extremely formulaic.
 
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