- Sep 7, 2019
- 532
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Please check the credits page in the game.
It's made pretty clear that I'm using systems from the Fixer, and I've given him credit for that. As well as supporting him, financially as a thank you. I'm not exactly hiding it lol
There's a difference between stealing every asset and only just utilizing parts as a foundation. I've made every effort to make sure I'm not using any of his assets, and the Gameplay/Story is going to be different enough to set it apart. All I've taken is the customization and location system, and decided to make a game from it. Pretty much every female sandbox Renpy game has this system, as well as those HTML games. You walk around, random events appear, and you make choices on how your character gets corrupted. Sam Tail just made the most efficient and amazing way to work this system into Renpy, that I don't think anyone can ever match how efficient he was with how he does this system on renpy.
The reason why I think it's justified is pretty easy, Both Sam and I, are stealing assets from another game that isn't ours. Honey Select and Koikatsu. Why aren't people upset at that? We're using their models? Real people made effort into making those games, but we are just taking it from them and utilizing parts of their game into our game. But no one's up in arms over us stealing stuff for their game?
The reason is because we make it our own game, it's different enough, and without using Honey Select, we don't have the artist ability (At least I don't), to make a game in the first place. So we have to utilize stuff from other games to make up for it. I really don't see how it's that much different from taking Honey Select models. As long as I make it different enough.
I've always made games with this simple idea, I don't make games for people, I just make games that I've always wanted to play. I've always wanted to play a game where you can customize everything about your character, and have it appear in all scenes, including the clothing. Every game that does that is super limited, and usually has to only have 1 position with clothing, and do some tricks for other scenes. So I decided to make a game that doesn't do that, and instead has clothing appear in every scene. Sorry if the only way I was able to achieve that, was using a system someone else made, but I just wanted to make that game, I did the same thing when I decided to use Honey select, because my stick figure drawings aren't good enough.
If people like it, awesome. It encourages me to work on it more, if people don't, then I guess it wasn't such a cool idea. Simple as that man. That's why I do so many "unpopular" decisions that don't make sense. It's mainly because I just want to make a game how I want.
It's made pretty clear that I'm using systems from the Fixer, and I've given him credit for that. As well as supporting him, financially as a thank you. I'm not exactly hiding it lol
There's a difference between stealing every asset and only just utilizing parts as a foundation. I've made every effort to make sure I'm not using any of his assets, and the Gameplay/Story is going to be different enough to set it apart. All I've taken is the customization and location system, and decided to make a game from it. Pretty much every female sandbox Renpy game has this system, as well as those HTML games. You walk around, random events appear, and you make choices on how your character gets corrupted. Sam Tail just made the most efficient and amazing way to work this system into Renpy, that I don't think anyone can ever match how efficient he was with how he does this system on renpy.
The reason why I think it's justified is pretty easy, Both Sam and I, are stealing assets from another game that isn't ours. Honey Select and Koikatsu. Why aren't people upset at that? We're using their models? Real people made effort into making those games, but we are just taking it from them and utilizing parts of their game into our game. But no one's up in arms over us stealing stuff for their game?
The reason is because we make it our own game, it's different enough, and without using Honey Select, we don't have the artist ability (At least I don't), to make a game in the first place. So we have to utilize stuff from other games to make up for it. I really don't see how it's that much different from taking Honey Select models. As long as I make it different enough.
I've always made games with this simple idea, I don't make games for people, I just make games that I've always wanted to play. I've always wanted to play a game where you can customize everything about your character, and have it appear in all scenes, including the clothing. Every game that does that is super limited, and usually has to only have 1 position with clothing, and do some tricks for other scenes. So I decided to make a game that doesn't do that, and instead has clothing appear in every scene. Sorry if the only way I was able to achieve that, was using a system someone else made, but I just wanted to make that game, I did the same thing when I decided to use Honey select, because my stick figure drawings aren't good enough.
If people like it, awesome. It encourages me to work on it more, if people don't, then I guess it wasn't such a cool idea. Simple as that man. That's why I do so many "unpopular" decisions that don't make sense. It's mainly because I just want to make a game how I want.