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Melon

Member
Jun 7, 2017
165
212
Creates game.
Abandons it.

Creates game.
Abandons it?

Creates game
Will Mayhaps also abandon it.

How do you stop someone so unhinged?
 
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Kashei1979

Newbie
Nov 7, 2021
38
73
A very entertaining game, I look forward to further development of the game. I would like to wish the developers patience and bringing the game to a masterpiece of animated adult games.
 

youraccount69

Engaged Member
Donor
Dec 30, 2020
3,352
1,351
SluttySexLife-0.02Demo
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traplover19

Active Member
Nov 4, 2018
831
1,155
I swear I try to understand why (not just this one) developers make more than one game at the same time. Yes, many have already explained, but none convinced me. If the first game has a large amount of content in each update, that's fine, but that's not the case for many of them.
An example: I paid 15$ for a game, I had an average of 80 renderings (plus some animations) per month, which is relatively little. But since it was his first game, I encouraged him. But instead of bringing more content to the game, no, he started working on another game. In short, he lowered the amount of content for the main game. So I just stopped supporting it.
And please don't insult my intelligence by saying it doesn't interfere with anything. For every render-animation made for a second game, the same amount of content is less for the first game.
Just a thought from me, developer, don't take it personally, but things like that make me less and less willing to spend my hard-earned money on things like that. And many other things we see every day around here (these don't refer to you), milking, apologies, delays...
i hope it doesn't go the way like the previous game went now called parody sex life that is abandoned
as in that they start focusing on this and abandoning public sex life
 

Johntheloner

Newbie
Jun 14, 2017
90
355
i hope it doesn't go the way like the previous game went now called parody sex life that is abandoned
as in that they start focusing on this and abandoning public sex life
The really funny thing is that the UI for this is STILL full of copy-pasted code from another game, that he didn't even TRY to hide was copypasted. If you check the wardrobe, you can see that the 'descriptors' for a number of items are straight up lifted from Fixer still.

This doesn't bother some people, but to me it shows a lack of basic decency and standards, demo or not. If the guy had simply wound up coding something similar, that would be one thing, but when entire ui elements and their associated descriptions in-game are straight lifted, that's a different matter entirely. It's not about 'ree stolen', it's about 'wow, couldn't even be bothered to make his own, or do any personalization of his klepped code blocks'. Not only that, he earlier in the thread tried to justify doing this with a bunch of wishy-washy whataboutism and claims that he 'only took parts of the foundation'.Despite obvious wholesale lifting of the entire system's code and assets.

It's really disappointing, considering his previous game (public sex life) is doing pretty alright at doing and being it's own thing. Then you get this one, where he's doing the equivalent of asset-flipping for important parts of the game, but also can't even be bothered with really making changes or alterations to those assets.
 

traplover19

Active Member
Nov 4, 2018
831
1,155
The really funny thing is that the UI for this is STILL full of copy-pasted code from another game, that he didn't even TRY to hide was copypasted. If you check the wardrobe, you can see that the 'descriptors' for a number of items are straight up lifted from Fixer still.

This doesn't bother some people, but to me it shows a lack of basic decency and standards, demo or not. If the guy had simply wound up coding something similar, that would be one thing, but when entire ui elements and their associated descriptions in-game are straight lifted, that's a different matter entirely. It's not about 'ree stolen', it's about 'wow, couldn't even be bothered to make his own, or do any personalization of his klepped code blocks'. Not only that, he earlier in the thread tried to justify doing this with a bunch of wishy-washy whataboutism and claims that he 'only took parts of the foundation'.Despite obvious wholesale lifting of the entire system's code and assets.

It's really disappointing, considering his previous game (public sex life) is doing pretty alright at doing and being it's own thing. Then you get this one, where he's doing the equivalent of asset-flipping for important parts of the game, but also can't even be bothered with really making changes or alterations to those assets.
good thing we are pirates and not pay for it then
 

theraphosa

Member
Sep 10, 2020
191
473
The first update after 17 months.
Whether the game makes it another 17 months? It would be nice. It would be better if there were a few updates.
 

ParadiceZone

Active Member
Game Developer
Sep 7, 2019
532
3,009
The really funny thing is that the UI for this is STILL full of copy-pasted code from another game, that he didn't even TRY to hide was copypasted
Wait until you hear Sam and I stole assets from Honeyselect/Koikatsu

Gave him credit, subbed to him. His system is really good so I'm using it, not using his story, not using his assets, everything is it's own thing besides movement and Ui. Most games do this, but since everyone does it, so you just don't notice it. Someone used highlighted doors as way to move first, someone made you click a bag to open inventory first, someone made a diary system, and we all copied him, Just how it is man. Getting upset over Ui and not getting upset over Koikatsu/honeyselect model theft, just means your not being consistent here. Can't be okay with one theft and then upset over UI being similar, just doesn't make a strong argument.
 
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Johntheloner

Newbie
Jun 14, 2017
90
355
Wait until you hear Sam and I stole assets from Honeyselect/Koikatsu

Gave him credit, subbed to him. His system is really good so I'm using it, not using his story, not using his assets, everything is it's own thing besides movement and Ui. Most games do this, but since everyone does it, so you just don't notice it. Someone used highlighted doors as way to move first, someone made you click a bag to open inventory first, someone made a diary system, and we all copied him, Just how it is man. Getting upset over Ui and not getting upset over Koikatsu/honeyselect model theft, just means your not being consistent here. Can't be okay with one theft and then upset over UI being similar, just doesn't make a strong argument.
I see you are still pretending people are stupid enough to fall for this silly attempt at whataboutism.

God forbid someone point out that there is a big difference between 'I lifted code and art assets for the UI wholesale, including item descriptions I was too lazy to change' and 'oh, highlighting a door is a good way to show people you can click on it to interact'.

We aren't talking about general design of mechanics here. And you KNOW that. You are just playing dumb because you have no legitimate defense and you know it.

'can't be okay with one theft and then upset over another'? When they are on a different scale. you absolutely can. Using Illusion or 3DCG as a base still requires posing and often animating, unless one is being particularly lazy and just using the canned animations. This, as far as I'm concerned, is borderline transformative, as it requires creativity and effort. Copy-pasting someone else's code wholesale then pretending that isn't what you did, and that there is no lack of integrity and basic decency in doing so, is a WHOLE nother deal.

Again, you don't have a valid argument yourself, hence you are trying to rely on various forms of sophistry to try to handwave criticism.

It says all we need to know about you as a person, that you go 'gave him credit, subbed on patreon' as if that somehow nullifies crtiticism over you lazily copy/pasting someone else's work wholesale, making no attempt to change it, to the point where periphery information (things like clothing descriptions and even map location names) is identical. My criticism isn't about 'stolen assets'. It's about the lack of effort, general laziness, and lack of decency it demonstrates to do that. But of course, you have to actively pretend that isn't what my criticism is in order to have something to argue against.
 

ParadiceZone

Active Member
Game Developer
Sep 7, 2019
532
3,009
I see you are still pretending people are stupid enough to fall for this silly attempt at whataboutism.

God forbid someone point out that there is a big difference between 'I lifted code and art assets for the UI wholesale, including item descriptions I was too lazy to change' and 'oh, highlighting a door is a good way to show people you can click on it to interact'.

We aren't talking about general design of mechanics here. And you KNOW that. You are just playing dumb because you have no legitimate defense and you know it.

'can't be okay with one theft and then upset over another'? When they are on a different scale. you absolutely can. Using Illusion or 3DCG as a base still requires posing and often animating, unless one is being particularly lazy and just using the canned animations. This, as far as I'm concerned, is borderline transformative, as it requires creativity and effort. Copy-pasting someone else's code wholesale then pretending that isn't what you did, and that there is no lack of integrity and basic decency in doing so, is a WHOLE nother deal.

Again, you don't have a valid argument yourself, hence you are trying to rely on various forms of sophistry to try to handwave criticism.

It says all we need to know about you as a person, that you go 'gave him credit, subbed on patreon' as if that somehow nullifies crtiticism over you lazily copy/pasting someone else's work wholesale, making no attempt to change it, to the point where periphery information (things like clothing descriptions and even map location names) is identical. My criticism isn't about 'stolen assets'. It's about the lack of effort, general laziness, and lack of decency it demonstrates to do that. But of course, you have to actively pretend that isn't what my criticism is in order to have something to argue against.
Can't argue with someone whos made up their mind I guess lmao


To downplay taking illusion models in order to try to have an argument just destroys your argument dude. We don't pose or animate man. We don't, The people who made illusion did that, and we select "pose 1" to get the pose. It's as lazy as lazy can be, that's why so many people use honey select, because it's easy to use and put in games. THAT is 95 percent of the game, and 95 percent of Sam's game, but It's just a small part?, no lol you just need it to be a small part to make an argument here, but it fails because it is absolutely not a small part. You take out the illusion models, there is no game, period.

You can argue all you want, but if you don't have the same opinion about us taking illusion models, it's just not being consistent, and I can't take it seriously. You can't say It's bad to take code, and at the same time condone stealing models. If this was in a coding forum, it wouldn't even be an issue, coders steal code all the time, it's socially accepted in those circles. But for some reason on a pirate site, it's not? It's just weird given what site we are on lol

Also didn't take his art assets, if you going to criticize at least don't make things up.
 
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pidarblyat609

Newbie
Jul 3, 2018
15
15
why did you decide to start this game if the other is not finished?
Anyway it looks very promising.

A small suggestion: maybe one can start with 1 trait (ie bimbo) and then earn others. traits should make decisions, dialoge and scenes differ from each other, for now this doesnt seem the case.
probably because PSL-H didn't bring enough money and separating the fem protag part into a different game sounds lucrative...
 

Highland_Hunter

Well-Known Member
Aug 26, 2019
1,349
560
@ParadiceZone

Just wanted to say, Nice work, on the re-work of the images . 100% Better.

Also, I came here due to it's similar "look", (the wardrobe set-up), to "The Fixer", but obviously, has it's own style, and story to tell .

:cool:
 

Johntheloner

Newbie
Jun 14, 2017
90
355
Can't argue with someone whos made up their mind I guess lmao


To downplay taking illusion models in order to try to have an argument just destroys your argument dude. We don't pose or animate man. We don't, The people who made illusion did that, and we select "pose 1" to get the pose. It's as lazy as lazy can be, that's why so many people use honey select, because it's easy to use and put in games. THAT is 95 percent of the game, and 95 percent of Sam's game, but It's just a small part?, no lol you just need it to be a small part to make an argument here, but it fails because it is absolutely not a small part. You take out the illusion models, there is no game, period.

You can argue all you want, but if you don't have the same opinion about us taking illusion models, it's just not being consistent, and I can't take it seriously. You can't say It's bad to take code, and at the same time condone stealing models. If this was in a coding forum, it wouldn't even be an issue, coders steal code all the time, it's socially accepted in those circles. But for some reason on a pirate site, it's not? It's just weird given what site we are on lol

Also didn't take his art assets, if you going to criticize at least don't make things up.
Literally all you are doing is further doubling down on false equivalence alongside a false dichotomy. 'If you don't treat two different things as the same thing, you aren't being reasonable' is hardly a valid argument.
Oh, and refusing to address the argument I actually made (because you DON'T have a valid counterargument) in order to attack a strawman of this being just about stolen assets.
There absolutely is a difference between 'I don't know how to 3D model, so I use illusion's studio that comes with assets to pose and animate for my needs' and 'I think wholesale code copy-paste of another individuals code from their commercial product in my commercial product is reasonable'.

Then there is the claim of 'we don't pose or animate'. That says more about your lack of honesty (or incompetence) than anything else. Most people who are using Illusion and making a game using it's models aren't just using the presets. People don't use Illusionsoft for the preset poses (if they were using for preset poses, they'd be using 3DCM or 3DCM2, which has a lot more options in that regard), they use it because it provides decent quality 3D models that they can customize without having to know how to 3D model themselves, with a robust mod community that can add further.

Also, code posted to a code forum publically cannot be stolen, because it was put up there knowing people would see and use it. As opposed to code that is part of a game release, which in fact is not intended to be used by others in such a way. All you are doing, when you repeatedly try to justify such behavior, is show off how lazy and slimy you are as a person.

Once again: It's not that you stole the underlying code. It's that you couldn't even be bothered to customize it to actually fit your game, couldn't even be bothered to change description strings to apply to your game, resulting in in-game locations, cloting labels and descriptions, and I'm sure if I did a deeper look, other things, still referrring directly to things from The Fixer.
 

ParadiceZone

Active Member
Game Developer
Sep 7, 2019
532
3,009
Literally all you are doing is further doubling down on false equivalence alongside a false dichotomy. 'If you don't treat two different things as the same thing, you aren't being reasonable' is hardly a valid argument.
Have a good one man, can't convince a someone who wants to be outraged. Never works. I made my points, you can choose to accept or not accept it, you do you.
 

nuqqur

Member
Donor
May 8, 2018
140
169
I think what sticks out in this case is not using the same game mechanics or using the same overall UI layout, it's that some the icons are exactly the same, and the flavor text to a bunch of things is also exactly the same. I'd say icons count as assets, and copying whole sentences of flavor text (status descriptions, perk descriptions, etc) seems in bad taste as well.

Copying a lot of the game mechanics itself is fine, it's extremely common, and I don't see a big deal anyway. For example the countless Stardew Valley clones copy almost all mechanics one to one. The whole MOBA or hero shooter or battle royale "genres" are not real genres, they're "let's copy 95% of mechanics" rather than more general concepts that game genres used to mean, such as RTS or RPG. It can be jarring at times, but you can't really be mad at specific titles without at the same time condemning most of the big names in game industry as well. But one thing you see is that most clones in the gaming industry make sure to not use any art or any text directly from another game.
 

Johntheloner

Newbie
Jun 14, 2017
90
355
Have a good one man, can't convince a someone who wants to be outraged. Never works. I made my points, you can choose to accept or not accept it, you do you.
Except for the part where you literally didn't make a single point, or in any way respond to what the other party said. Instead you just labeled the criticism as 'not valid' and now try to label the other party unreasonable for not blindly accepting your bullshit.
 
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