- May 4, 2017
- 734
- 2,105
Zee95
Chapter-1.rpy
Line 3738: z "All right. She can take her stuff, too..."
Should be shar instead of z.
And I'll never understand why you always define each of your characters with the same what_outlines, who_outlines and what_size. I would be easier to do it once in the gui.rpy
Something like:
These changes directly in the define character should be reserved for occasional changes, like the who_color which defer for each character (personal opinion inside).
And it would be easier to change for the ones who prefer an other size or a different outline
Chapter-1.rpy
Line 3738: z "All right. She can take her stuff, too..."
Should be shar instead of z.
And I'll never understand why you always define each of your characters with the same what_outlines, who_outlines and what_size. I would be easier to do it once in the gui.rpy
Something like:
Python:
## The size of normal dialogue text.
define gui.text_size = 18 #22
define gui.text_outlines = [ (absolute(2), "#00104020", absolute(2), absolute(2)), (absolute(1), "#00104080", absolute(1), absolute(1)) ]
## The size of character names.
define gui.name_text_size = 30
define gui.name_text_outlines = [ (absolute(3), "#00104020", absolute(3), absolute(3)), (absolute(2), "#00104050", absolute(2), absolute(2)), (absolute(1), "#00104080", absolute(1), absolute(1)) ]
And it would be easier to change for the ones who prefer an other size or a different outline