That update looks awesomeGame got updated to 0.5:
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Lol, figures people just immediately jump to making crypto accusations. Personally since its Unity, I assume it's just the game pre-caching customization options ahead of time so that way my RAM doesn't run off on me once I start touching sliders - like a few other Unity games I knew with Character customization. My CPU is totally fine, as is the rest of the hardware. It was just startling to see my RAM go from 42% to 98% on startup, but it settled down to orbit at 85% later.We had this topic a few pages ago:
https://f95zone.to/threads/solas-city-heroes-v0-4f-mr-zed-mrzgames.102161/page-12
Mostly likely, unity and your hardware do not like each other.
Change the lights to red and you've got a 'That's the real shit' meme.Okay, played it at length for a good while and I noted a few things to bring up. Others might've mentioned them too.
1. When fighting someone, if you block and then try to press any attack keys a moment after unblocking, the game will transmit them as another 'fake' block that neither prevents damage nor damages the enemies. Kind of disrupts the flow of combat when it happens.
2. If you press keys in a conversation too quickly to progress, the game will mix up the text fading cues. Every new line will IMMEDIATELY fade out, but will still look for your prompt to continue. This results in a conversation you can't actually read, not sure what it does to choices. You can double/triple press a progression key to revert it, but only for that line.
3. Second style of eyeless masks are straight HEADLIGHTS HIGH BEAMS mode. Not a huge deal, just thought it was funny when I saw it.
Here's the list; I've lovingly(?) inspected every single enemy. This was made with active male VS passive female, while hands are bound in the back (tested with linked cuffs). My main criterion is "what are they doing with their hands?", from a logical standpoint.I reckon that the issues usually pop on handjob and boobplay positions, and some sex positions to a much smaller degree. But nonetheless, having a list could help.
Patent-free, feel free to use and modify as you wish. Don't tell John though (Hey your description for the super strap is great! I'm so happy someone reads the codex!
And if you remember that, you have been following the project for a while! heh!
I like that idea. Enemies have 2-3 fixed moves, and the remaining 1-2 are based on your Weakness.It's perfectly alright for enemies to start off the stage with only 4 momves, but their movepool could vary according to circumstances.
thanks for the catch on n°1, I forgot about it!Okay, played it at length for a good while and I noted a few things to bring up. Others might've mentioned them too.
1. When fighting someone, if you block and then try to press any attack keys a moment after unblocking, the game will transmit them as another 'fake' block that neither prevents damage nor damages the enemies. Kind of disrupts the flow of combat when it happens.
2. If you press keys in a conversation too quickly to progress, the game will mix up the text fading cues. Every new line will IMMEDIATELY fade out, but will still look for your prompt to continue. This results in a conversation you can't actually read, not sure what it does to choices. You can double/triple press a progression key to revert it, but only for that line.
3. Second style of eyeless masks are straight HEADLIGHTS HIGH BEAMS mode. Not a huge deal, just thought it was funny when I saw it.
Damn that's a nice table, looks even better than mine's heh.Bugs on the side:
Boob lick(worker) is actually Standing Kiss.
Trap breast fondle(Police officeR) is actually Standing Kiss.
Trap breast fondle(Gordon) is actually Standing Kiss.
Sitting doggystyle(Hooker) is Doggystyle 1?
As a bonus, this list shows all moves actually implemented in the game. Each item not a "-" is an individual multiple-frame animation. If anyone calls you lazy, you could throw it at 'em! xD
That's a cool idea, however I don't plan on touching this part for a while, at least until I have other two things finished: the threesomes and the possibility for the player to "discover" new weaknesses and fetishes. In my design document it could be possible for the player to eventually get up to 7 weaknesses (so basically,everything except one type of sex position are their favorites!) so this could scale very weirdly hahahaI like that idea. Enemies have 2-3 fixed moves, and the remaining 1-2 are based on your Weakness.
Hm, either FZone swallowed part of my response, or I was simply too tired yesterday.That's a cool idea, however I don't plan on touching this part for a while, at least until I have other two things finished
Damn... I could've figured that Nipple tweaking seems popular in Japan... But yes, Japan :shrugOne thing about the animation that swap to standing kiss. Those animations require the target to have boobs, if the target doesn't have boobs it swaps to that one. However, sitting doggystyle into doggystile one seems like a bug!
Also I'm from Argentina, so you may see some wonky stuff in spanish from time to time heh.
You can just turn restraints off if you don't like them. You can pick and choose which ones you want to have active during gameplay too.Is there anyway to NOT have arm restrains at all? I just don't like how the positions look when arms are restrained, most just break and have characters grab onto nothing and it kind of kills the mood.
That could be a temporary stopgap.Is there anyway to NOT have arm restrains at all? I just don't like how the positions look when arms are restrained, most just break and have characters grab onto nothing and it kind of kills the mood.
shoots up your GPU clock and usage to 100%
Anyway, would it kill you guys, preferably others in a similar case, to kindly inform us, and the dev, of your specs?committed 10GB of memory on start up. Whats up with that?
I love restraints, but I don't like animations turning bad because suddenly my characters hands are behind / in frontYou can just turn restraints off if you don't like them. You can pick and choose which ones you want to have active during gameplay too.
What's with the sad reaction?I'v found a 0.5 solas city link. Hope you enjoy it
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