Sorry, I expressed myself badly. I meant that I am open to new possibilities and if I have an inspiration or find a way to create my own art easily, I will definitely continue to make adult games. But right now, I'm not thinking about it, and I don't have anything planned for a future game (except for what I said about maybe using Daz Studio).
The problem is that I feel a little out of place because I think the adult games audience wants more mature things. And I don't know how to do anything serious. House Arrest should be my mature game and in the second scene Joel is shooting in the microwave, and there is that classic scene where Mary and Alanna fight half naked while Joel doesn't even care because he is watching an Adam Sandler movie.
I know there are people who love this kind of thing, but it's definitely not what most people want in their games. A few months ago I tried the game Melody, which is super successful. I honestly couldn't understand any reason why people like that game, and this is really bad... I've been creating adult games for 2 and a half years and when I see a successful game, I can't identify anything in it that I can say: "Oh! That's why this game is so loved by players!". I don't know if I managed to make my point clear, but it's like I'm unable to understand what people really want.
Not that it discourages me. I have so much fun making my games and the support I have on Patreon is incredible. So I'm happy and I want to finish Solvalley, HS Tutor in the best possible way.
Note: I liked the Melody's library girl, however. I thought she was the only charismatic character in the game but the sex scene with her was kind of disappointing because things in that game look very robotic.