Hey, the game doesn't have a ton of content so far for a big part of your development be focused on reworking scenes.
I'm not trying to lecture you or anything, but maybe focusing more on expanding the content and upon the systems you already have in place would be good.
For example, as soon as you get the job in the bar, you are presented with several things to expect in the following weeks, but all the content as of now is focused on a character that, on the dialog we had, didn't really expand a lot into what the player should expect.
Maybe focus on expanding the bar and what we are presented at the start of the game instead of going the modeling route and now some events at the park.
I really do like the game a lot tho, and at the end of the day, this is just a suggestion