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Arkanae

Member
May 29, 2018
174
291
131
... and Viktor Black are some of the best in general when it comes to updates and communication.
You mean, the folks who didn't finish The Last Barbarian, but are already making a remake? Those ones?
:ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO:

Or was that some sort of subtle sarcasm I entirely missed?
 

Gan_fald

Member
Jun 16, 2017
184
466
265
WASD controls feel twitchy, you "jolt" into movement. Or perhaps its a problem with the camera. Suggest implementing inertia/acceleration - when the player pushes a direction, instead of moving at full speed instantly, ramp up speed over a short time frame.
 

Nayenezgani

Member
Jan 5, 2024
179
414
149
WASD controls feel twitchy, you "jolt" into movement. Or perhaps its a problem with the camera. Suggest implementing inertia/acceleration - when the player pushes a direction, instead of moving at full speed instantly, ramp up speed over a short time frame.
It was supposed to be cartoony movement, but I will look into it and experiment more, thanks!
 

Nayenezgani

Member
Jan 5, 2024
179
414
149
Dude don't listen to that guy. I've been heavily following almost every 3d fem protagonist game here, and you're one of the most consistent devs. You also release updates in a timely manner.

I mean hell... The dev of delta zone hasn't released content since June or July? And his big update is just adding grenades and a hand blade lol.

You, the dev of HardStuck, and Viktor Black are some of the best in general when it comes to updates and communication.

I hate that your game is stuck at 2 and a half stars because of the issues at the beginning. I hope that changes as your game gets more popular
Thanks for the sweet words ! I'm addressing every criticism even negative reviews, but it's a bit funny nowadays that ( I guess some youtubers made it popular while criticizing games), some people think you can buy an asset, slap it in game engine and it works, when in reality for a very old unreleased project I had (around 2018), I bought KinematicController and had to spent months building on top of it to get a good movement, abilities system, IK and so on working and it if I show you video of it now, it looks so bad in comparison xD. Then from that base I built the controller of Melany + third person shooter + abilities system (some of it was already pre-made, but not functional), so it's easily over a year spent on that and over a decade of experience in unity.
 
2.80 star(s) 20 Votes