but locking everything to maximum sluttiness removes one of the cool parts of the game that I haven't seen anywhere else
Yeah, I know. That's why I sometimes return to personality, trying to fix it, and then "nah, I dont have so much time".
Just an example: there are 3 types of hole tightness:
- Tightness to penetrate (hidden under "summarising") that limits how long it take to "penetrate" hole.
- Tightness to slide-in (that limits max penetration speed)
- Hole depth (that limits maximum depth)
last two are parts of crotch/ass/mouth groups.
If you have small depth (but not to small) and low value in some gene related to "pain management"(too low - wont work, too high - screams of pain), the hole gets spring effect - when hole bottom reached, player's hips will automatically move out.
And this effect can be achieved only with specific configuration of genes in multiple groups. And randomness just kills that. Like mechanics that only available if some hidden variables match together. It may be rewarding, but it's not easily reproducible with randomness and that suck