destroyerofassholes

Well-Known Member
Oct 23, 2019
1,656
5,286
Nobody is paying anybody for a product. Some people choose to support a creator to... well, create. Don't like what the creator do with your support? Find another creator who deserves said support. It's very simple.

I'm supporting some devs in Patreon. I've changed my pledges according to my liking of their actual works, and also their work ethics.
you are literally paying for a product. this isn't a "if you pledge on patreon you get more shit" kind of a deal like supporting a youtuber or something, this game is literally supposed to be only for patreons, it's a product you pay and get access to. (unless you want the months old free build which is again an advertisement for the full version more than anything else)

you pay sunset and get the game in return, which he uses as funds to update the game. how in fuck is this transaction not paying someone for a product?

sugarcoating this by pretentiously calling it being a donor of the arts is dumb. i have no idea how you managed to make yourself believe what you said.

then again this is how these devs still have 16k dollars in support, right? all their patrons must have somehow convinced themselves that they aren't really paying for anything in return and that's how they're fine with months of nothing happening.

some massive sunk cost stuff
 
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anhkmorpork

Newbie
Jun 9, 2017
56
44
(unless you want the months old free build which is again an advertisement for the full version more than anything else)
Public Build is 2.2.6, patreon is 2.3.1, it's not that out of date (considering the slow rate of progress), and they (devs) update this forum regularly with the latest leak. Patreon is to stop them slowing down due to having to go to work at a normal job. The monthly payment on patreon IS about 3 times what they need, as they refuse to make big expantions to their dev team, but they do need around 3k per month to keep the game going. They have had (off me) what I consider the game to be worth, and when it makes a noticable improvement, they may get more.
That said, the main reason it takes so long to update is that they used the wrong engine for their coding style, and really should have started again from scratch ages ago.
 

thenewzorro

New Member
Oct 8, 2018
8
34
Is wonderwoman just never going to be finished? It's weird that one of the original DC icons is unfinished in favor of characters from TT, Young Justice, or even completely minor villain characters from the main universe being done before her.

Reee, finish wonderwoman. /end
So, this is my own speculation, but I think I've seen a few other people mention it before and I think it's got some weight to it.

There are a few popular characters that are being held out on (Ex: Wonderwoman, Starfire, Harley, etc.), because they can be used as an emergency chute of sorts. Should his Patreon ever really turn on him, and pledges start being reduced because of his delays/lack of content/bugs/etc., he can rip the chord on one of those characters and say:

"Listen guys, I'm really sorry for the lack of quality in that last update, but this next one will have [POPULAR CHARACTER THAT SHOULD HAVE BEEN COMPLETED YEARS AGO]! Aren't you excited for it! I promise this next one will be good!"

Then he'll actually get an update done on time for once, and everyone will be impressed for completing the bare minimum, before things return to the norm of month(s) long delays and obscure characters that were of low interest for most people.

I can't remember the exact timeline here, but if I remember correctly, this was roughly how Raven was finished. There was a backlash to one of his updates, his Patreon retracted instead of growing, and so he promptly put Raven into the next update which was on time, if not early, for once.

Someone may correct me if my Raven details are wrong, but I still think this is pretty on point for the last few years of his development, and why some characters have taken so long to be released.
 

Smokia

New Member
Jan 6, 2018
2
6
Some advice for the dev, a Murphism "Try to please everyone and everyone will hate you" do what you want fuck the haters
 

artorgias

Newbie
Jul 4, 2020
39
67
It being free doesnt mean it is untouchable. I can get mad that some film, or videogame, or fucking everything is getting delayed if it is obvious it could be avoided, or if it is due to excuses nobody believes.

Like yeah, you are kind of hard-riding SU dick right here, and people like you are the cause the game gets delayed every time, because you are sucking him so hard for a bunch of pixels you cant seem to see that he is doing ¿180k per year? which is actually double what fucking Hollow Knight cost to produce.

And all of you saying "you are pirating it, you cant get mad" no, we are not pirating it because the game is free. You know, because all the copyright issues that make it impossible to "sell" the game because is DC property, not his. I would gladly pay 15-20 euros for this (not more because it doesnt deserve so) but if i have to pay him in order to have the chance to say "what a shitload of bullshit this is" then something is wrong.
this game isnt free it costs 16k a month, so if your a 10$ patron and have been on and off every release boom you've paid more for this game than for any other and sorry if I expect to see something for my money ive been subbed a while and im pissed that 120$ goes to two or three updates tops, other devs pause a month or two if nothing happens and if they dont, they speak to the community or release non cannon art, three months per update is a long time but expected for this kind of project, but delays without something in return is a good way to get yourself on the bad side of many people quickly, im pissed they stopped the streams a month and a half ago, it ways the way of talking to the community and now its gone, you can always add more scenes to a finnished character, like a new arc where they go public with luthor. i just want blackfire finished or expanded since thats my fave character, financially they are good most people only make 2k-3k a month and manage so there is time to talk to the community, look the support a creator is just legal speak to avoid getting shutdown, but we are investing money into a project we like, but if we dont get anything in return we will stop, by in return i dont mean slaving away i mean communication or a specific roadmap, if you think they cant meet deadlines you havent worked in this space before
 

artorgias

Newbie
Jul 4, 2020
39
67
It being free doesnt mean it is untouchable. I can get mad that some film, or videogame, or fucking everything is getting delayed if it is obvious it could be avoided, or if it is due to excuses nobody believes.

Like yeah, you are kind of hard-riding SU dick right here, and people like you are the cause the game gets delayed every time, because you are sucking him so hard for a bunch of pixels you cant seem to see that he is doing ¿180k per year? which is actually double what fucking Hollow Knight cost to produce.

And all of you saying "you are pirating it, you cant get mad" no, we are not pirating it because the game is free. You know, because all the copyright issues that make it impossible to "sell" the game because is DC property, not his. I would gladly pay 15-20 euros for this (not more because it doesnt deserve so) but if i have to pay him in order to have the chance to say "what a shitload of bullshit this is" then something is wrong.
this game isnt free it costs 16k a month, so if your a 10$ patron and have been on and off every release boom you've paid more for this game than for any other and sorry if I expect to see something for my money ive been subbed a while and im pissed that 120$ goes to two or three updates tops, other devs pause a month or two if nothing happens and if they dont, they speak to the community or release non cannon art, three months per update is a long time but expected for this kind of project, but delays without something in return is a good way to get yourself on the bad side of many people quickly, im pissed they stopped the streams a month and a half ago, it ways the way of talking to the community and now its gone, you can always add more scenes to a finnished character, like a new arc where they go public with luthor. i just want blackfire finished or expanded since thats my fave character, financially they are good most people only make 2k-3k a month and manage so there is time to talk to the community, look the support a creator is just legal speak to avoid getting shutdown, but we are investing money into a project we like, but if we dont get anything in return we will stop, by in return i dont mean slaving away i mean communication or a specific roadmap, if you think they cant meet deadlines you havent worked in this space before
 
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ogr blanc

Active Member
May 15, 2019
938
1,580
by the way, did the devs say anything about what's next? i checked the patreon and it seems like the last post was more than a week ago.
 

IAmRatchet

Newbie
Sep 10, 2017
34
106
The monthly payment on patreon IS about 3 times what they need, as they refuse to make big expantions to their dev team, but they do need around 3k per month to keep the game going.
That's probably the worst thing about it and yet you can't really blame them for pocketing all that extra cash. It just makes them look like major assholes for making way more than they're worth and still having the gall to screw their customers. The argument that they can't hire a shadow to clean up or help Sunset with his art and also someone to work on code with that amount of moolah has always been ridiculous to me and just comes off as excuses to keep it all. I can't blame them but they're pissing in people's ears and calling it rain.
 

Idfk123456789

New Member
Aug 9, 2019
3
3
The reason people are upset is that sunset is continuously taking longer and longer to complete these updates, with no communication (or limited communication) as to what’s taking so long. I personally reckon he should start some kind of weekly update, even if that update is “nothing to report everything is going smoothly”, it’s better than silence.
 
May 31, 2020
123
106
The reason people are upset is that sunset is continuously taking longer and longer to complete these updates, with no communication (or limited communication) as to what’s taking so long. I personally reckon he should start some kind of weekly update, even if that update is “nothing to report everything is going smoothly”, it’s better than silence.
And also they stopped making animated scenes
'cuz they take More time than none animated scenes.
 
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IAmRatchet

Newbie
Sep 10, 2017
34
106
And also they stopped making animated scenes
'cuz they take More time than none animated scenes.
Not gonna lie, I greatly enjoyed the animated scenes we got. Even Tala’s flipbook-esque BJ scene was more engaging than 90% of the still images we’ve been seeing. Sometimes Sunset put forth the effort to do something like that (Terra’s anal scene) but most of the time it’s a boring still frame with cum added in at the end. The art is still good so it’s never a negative but they started out with more engaging content and that could have been continued with a stronger dev team that wasn’t SR7 and Smoke going it alone. They’ve lost all momentum to make the game truly great because the gravy train is excessively generous.
 

TheGreenCat

Newbie
Nov 6, 2017
26
179
Is sunset open to offers of work?

I've been doing some work with Unity lately and looking at the way that Something Unlimited is coded (from an external point of view), I swear I could probably throw together a better framework for the game in a month or two max.

Obviously, I couldn't do anything about the art, but at the very least I'm fairly certain I could create a decent modular framework that would let him drop in the completed assets in a way that wouldn't take ages, and that would leave progress up to story writing and art.

I mean, if nothing else, I could set up a quick rig that should be able to convert a quick script into scenes as long as art is provided.

I have admittedly less experience with getting unity working on android, but I do have some (mainly VR) so it shouldn't be that much of a problem.
Interesting. Since you want to rebuild the whole thing, is there any reason to still go for Unity and not renpy ? I guess there's a reason the Dev went with Unity but I really don't get it, all the game's functionalities seem easily doable in renpy.

Also, the you can rip the assets out of the game yourself or use the final scenes that are in the HQ assets packs, it's mostly up to date. Also the HQ assets packs are higher quality, that's what I use when I do character edits for fun.

If you do rebuild the game, it would be nice to add a way for us to mod it. I don't know how that would work in Unity but it would be greatly appreciated.
 

Mizzen

Newbie
Apr 9, 2018
44
10
Interesting. Since you want to rebuild the whole thing, is there any reason to still go for Unity and not renpy ? I guess there's a reason the Dev went with Unity but I really don't get it, all the game's functionalities seem easily doable in renpy.

Also, the you can rip the assets out of the game yourself or use the final scenes that are in the HQ assets packs, it's mostly up to date. Also the HQ assets packs are higher quality, that's what I use when I do character edits for fun.

If you do rebuild the game, it would be nice to add a way for us to mod it. I don't know how that would work in Unity but it would be greatly appreciated.
Honestly, I don't know? I suppose it might be easier for me in unity, since I have more experience with it, and the editor is a bit cleaner.

As for mod support...

Well I'm not sure how easy it would be to include new images (It's been a while since I messed around with packages or assetbundles, and I don't know precisely how annoying it would be to import anything but a raw textfile - that should be fairly straightforward), but I can see ways of importing new storylines fairly easily - so adding more text with existing images and backgrounds would be fairly simple. I was already considering a way of implementing branching storylines with - admittedly reused - assets and making the story more interesting. If nothing else, I'd like to make it so that the 'one off' sex scenes are a bit more repeatable, and so that you actually get the text in the vault scenes.

I might take a peek at renpy again and see how hard it would be to implement, but I do have experience with unity and I'm not sure how much effort I would want for a proof of concept.
 
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TheGreenCat

Newbie
Nov 6, 2017
26
179
Honestly, I don't know? I suppose it might be easier for me in unity, since I have more experience with it, and the editor is a bit cleaner.

As for mod support...

Well I'm not sure how easy it would be to include new images (It's been a while since I messed around with packages or assetbundles, and I don't know precisely how annoying it would be to import anything but a raw textfile - that should be fairly straightforward), but I can see ways of importing new storylines fairly easily - so adding more text with existing images and backgrounds would be fairly simple. I was already considering a way of implementing branching storylines with - admittedly reused - assets and making the story more interesting. If nothing else, I'd like to make it so that the 'one off' sex scenes are a bit more repeatable, and so that you actually get the text in the vault scenes.

I might take a peek at renpy again and see how hard it would be to implement, but I do have experience with unity and I'm not sure how much effort I would want for a proof of concept.
Makes sense. I've personally tried my hand at renpy for the first time yesterday (never programmed a VN before) and honestly I'm pretty amazed at how easy it is. Admittedly, I've worked with Python before for way more complicated things than a porn visual novel, but still I think it's pretty straightforward. Then again, I haven't tried to do an exact copy of this game yet, so I'm not sure I know how to implement every aspect but it looks to me like it could work well. Plus renpy seems way easier to mod.

Well good luck with your work anyway, I'll be interested to see how that goes.
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,656
5,286
Not gonna lie, I greatly enjoyed the animated scenes we got. Even Tala’s flipbook-esque BJ scene was more engaging than 90% of the still images we’ve been seeing. Sometimes Sunset put forth the effort to do something like that (Terra’s anal scene) but most of the time it’s a boring still frame with cum added in at the end. The art is still good so it’s never a negative but they started out with more engaging content and that could have been continued with a stronger dev team that wasn’t SR7 and Smoke going it alone. They’ve lost all momentum to make the game truly great because the gravy train is excessively generous.
I plain don't agree, I think most of the animations looked terrible. They're mostly just 1 frame made to move through software to begin with, hard to even consider them an animation.

I'd prefer still frames and still do if the animations are just gonna look like whatever early SU was.
 
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TheSinful

Member
Jun 11, 2018
458
606
I plain don't agree, I think most of the animations looked terrible. They're mostly just 1 frame made to move through software to begin with, hard to even consider them an animation.

I'd prefer still frames and still do if the animations are just gonna look like whatever early SU was.
Rather flipbook. Cuz while I'd like animations, theirs are terrible.
 
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