doc and Ogr
Ogr has it down pat. SU is the only game the 'studio' has really made aside from Bend or Break 1 and that was made by SSR7 before all this iirc (correct me if wrong).
The Scooby Doo game was a flop and they gave it back to whoever the original creator was who is either starting over on it from scratch, starting over with art assets that don't necessarily mesh with the style of whoever the new guy is / will be, or the project is dead from the team being split. That's on GSG's heads.
BoB2 is their only other project I've heard of, and will speak ill of the dead as it were. idk facts of course, but all Locke Kosta had to show for this was the first 1 or 2 iterations of SU on the 'Rebuilt' new engine and a lot of time wasted here arguing with people and defending his team. If SSR7 had an animator he doesn't anymore, because they've moved away from animations.
The only thing we've all seen working well is the art, and we know because we've been told repeatedly that one man alone is responsible for it. Until I hear otherwise or see evidence to the contrary, dudehired his old college buddies in good faith and they haven't earned their keep. idk if his patreon levels justify taking on a team or not, prob not, but I think he needs to seriously re-evaluate and either get them on board proper, reorganize their schedule, or plain clean house to get things working again.
Regular releases with less bugs. This shit shouldn't be so janky. He knows our complains, he hears em every release, somewhere is a serious lack of work discipline fucking this up.