First, I totally agree with you in the losing the original gameplay loop; I was kind of hoping to see the metabordello and stuff like that really fleshed out, with lots of new stripping scenes, costumes, etc. Instead of going deeper, they went wider and the whole experience lacks the immersion of the early iterations.Yeah, immersion was always a grey zone as far as how realistic the premise was. But since their was a JLU episode to base it on where Lex and Roulette picked a fight club instead of a bordello, it was fine.
Updates like this (bar the horrible downward trend the art has made) break whatever believabilty the plot had.
So the whole idea was that the devices make it so that the girls not remember what happens during their nighttime in Lex's dungeon, ok, so far so good.
Now, Lex brings Barbara as his date to the villains ball at night. Its fine she will not remember it during her waking hours and the JL and Batman ar non the wiser. However, Barbara can interact with both her father and Bruce, there are even moments where Lex is busy in his booth with whomever of the other ladies so Babs is free to wander. What is stopping Babs from spilling the entire thing to har father or Bruce, since while at night, she is aware of it all?
Second, I think this game is a good example of a game that was good in the early nascent days of the WEG scene. Almost 10 years ago, it was basically Princess Trainer and a whole bunch of crap. Anything that seemed remotely/slightly higher quality was put on a pedestal. I first learned about SU on ULMF before F95 came into existence, and SU seemed head and shoulders above its contemporaries as far as art quality and content went. Now there are numerous high quality projects out there, and SSR7's art seems all samey (and you can even just make art in his style with the right LORA off of CivitAI now). Everything that made this game special is in the past, and the devs have no idea how to stay relevant.