Gunsmoke Games

Something Unlimited
Game Developer
Sep 5, 2018
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A roadmap with milestones,they already do art streams
Erebus69 you are correct, however we haven't done art streams for a while (they will be resuming). But I want to build on the why we don't share future content if I may.

A huge part of our players, including this thread enjoy the curiosity aspect of SU. Where is the content, and what did we just deliver. For many on this thread it's the same, there is a vocal group who wait so they can say we're shit. But for both groups equally it's the anticipation, of the content. We don't want to remove that curiosity aspect by spoiling it early.
 

Sacra_Umbra

Newbie
Oct 7, 2019
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Поверь, была бы моя воля, я бы так на пасты не исходил лол
Слушай, с твоей колокольни такие пасты так раз имеют смысл! Просто в живую сам диалог лично мне показался очень неоднозначным и одновременно забавным. Да и вообще такое периодически классно читать - банально узнаешь больше контекста у происходящего сыр-бора.
Anyway, I just realised that this thread shares it's creation date with MGSV release date and currently thread is 9 y.o.
1679930121.jpg
 
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Lynx123

Newbie
Jun 4, 2019
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Can you clarify intentionally inconsistent? I'm uncertain to what you're meaning.

As for learning python, we have had a python programmer on staff since 2021. Converting the Android to PC would involve re-exporting many images to a higher quality, which would take a significant amount of time as I believe Donna and Cassie is about 146 images alone.
Basically, I am referring to your words about Unity's release schedule becoming unclear, which implies it might be inconsistent, doesn't mean much to me, I prefer to judge on evidence, your next few releases will demonstrate how successful your current plan is.
You may have brought on a Python programmer, but it would still benefit GG, if everyone that could picked it up too. As for converting from Android to PC, re-exporting images is a 1 time lengthy task, spending 14 days in Unity every dev cycle seems like a way bigger cost.
 

Erebus69

Active Member
Mar 28, 2019
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Erebus69 you are correct, however we haven't done art streams for a while (they will be resuming).
How ironic someone was trying to use the art streams to disprove AI content. So AI content is back in discussion. You hacks!

I prefer in game content to not to be shared so its less of a spoil. Now hints to hidden content and bonus content is different.
 
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Arkzet

New Member
Sep 14, 2021
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Full v2.4.5 save for the Slot 1
All the new scenes unlocked in the Vault - Event Scenes.

Extract the archive, double click the .reg file to import saves. Beware, this will replace your current saves for the slot 1.

Not a bug. Girls can't be in a few places at the same time. In my saves they are all in the cells.
To put them in the club or in the bordello from there you need to reset their devices first.
To reset device:
Lexcorp - Labs - Labs - Devices - Upgrade - Choose a girl - Reset - Reset
Note that when you're resetting a device you reset its level, and you need to upgrade its level to do more explicit stuff in the Club/Bordello.
update 2.4.8 pls?
 

Gunsmoke Games

Something Unlimited
Game Developer
Sep 5, 2018
483
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Basically, I am referring to your words about Unity's release schedule becoming unclear, which implies it might be inconsistent, doesn't mean much to me, I prefer to judge on evidence, your next few releases will demonstrate how successful your current plan is.
You may have brought on a Python programmer, but it would still benefit GG, if everyone that could picked it up too. As for converting from Android to PC, re-exporting images is a 1 time lengthy task, spending 14 days in Unity every dev cycle seems like a way bigger cost.
Ok, thanks for the clarification. Around here people take things literally if it fits their story, so when you said we're intentionally inconsistent I was hoping for the response you gave.

That is a good point, and something we visited a while ago, and maybe it's time we revisit it again.

How ironic someone was trying to use the art streams to disprove AI content. So AI content is back in discussion. You hacks!

I prefer in game content to not to be shared so its less of a spoil. Now hints to hidden content and bonus content is different.
Kinda sad any artist has to disprove AI these days, especially when the Lora's are made from the artists work. But it was something I had been telling many other devs for a while now. The accusations will get even more frequent as AI art gets better at consistency.

Thanks for letting us know that, and it's now a core part of what we do. I think we have a good teaser system, and we will stick to that. We will be looking to clue in sites like this when we get closer to release.
 

Bakugan5988

Newbie
Feb 8, 2019
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Ok, thanks for the clarification. Around here people take things literally if it fits their story, so when you said we're intentionally inconsistent I was hoping for the response you gave.

That is a good point, and something we visited a while ago, and maybe it's time we revisit it again.



Kinda sad any artist has to disprove AI these days, especially when the Lora's are made from the artists work. But it was something I had been telling many other devs for a while now. The accusations will get even more frequent as AI art gets better at consistency.

Thanks for letting us know that, and it's now a core part of what we do. I think we have a good teaser system, and we will stick to that. We will be looking to clue in sites like this when we get closer to release.
I don't mind ai art, as long as it's good cuz I've seen good AI art and I've seen bad AI art but at times nothing beats hand drawn art I used to watch Dragon Ball Z actually still do but I'm not a fan of the new graphics in super I just can't get used to it I like the rougher drawings of the original series and I like the original artwork of the DCAU and to tell you the truth I'm not a fan of the ReUse body proportions especially for the Amazons I understand that they're supposed to be strong muscular women and not that I mind but I wish there was more variety in their body shapes and to tell you the truth I'm not really a fan of the big muscular Diana I think either huntresses or vixens body shape would be better in my opinion
 
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aeleg93

Member
Nov 10, 2022
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I don't mind ai art, as long as it's good cuz I've seen good AI art and I've seen bad AI art but at times nothing beats hand drawn art I used to watch Dragon Ball Z actually still do but I'm not a fan of the new graphics in super I just can't get used to it I like the rougher drawings of the original series and I like the original artwork of the DCAU and to tell you the truth I'm not a fan of the ReUse body proportions especially for the Amazons I understand that they're supposed to be strong muscular women and not that I mind but I wish there was more variety in their body shapes and to tell you the truth I'm not really a fan of the big muscular Diana I think either huntresses or vixens body shape would be better in my opinion
Cry baby
 

Erebus69

Active Member
Mar 28, 2019
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Kinda sad any artist has to disprove AI these days, especially when the Lora's are made from the artists work. But it was something I had been telling many other devs for a while now. The accusations will get even more frequent as AI art gets better at consistency.
To be honest I still think you might be, just not the finished images. Yall have a large enough of an image library to prototype the sketches and storylines.

I'm still not sure what failure caused this monstrosity
https://f95zone.to/threads/something-unlimited-v2-4-8-gunsmoke-games.326/post-14136733
 

Gunsmoke Games

Something Unlimited
Game Developer
Sep 5, 2018
483
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To be honest I still think you might be, just not the finished images. Yall have a large enough of an image library to prototype the sketches and storylines.

I'm still not sure what failure caused this monstrosity
https://f95zone.to/threads/something-unlimited-v2-4-8-gunsmoke-games.326/post-14136733
Erebus69 may I ask why you think we might be? Also what benefit would it be for us to hide it? Especially when we came out and said we were exploring it's use cases, and our messaging hasn't changed.

If your answer is that AI art looks like SR7's, then I ask what was the AI art trained on?

LLM's have shown promise, but we only use it for productivity things, like editing blog posts, drafting internal documents (gdds, summarizing brainstorming sessions, etc). We haven't used it for any plot/story line things. However I want to toss a script into NotebookLM and prompt it to find possible plot holes, and or fun side stories.
 
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Erebus69

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Mar 28, 2019
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Erebus69 may I ask why you think we might be? Also what benefit would it be for us to hide it? Especially when we came out and said we were exploring it's use cases, and our messaging hasn't changed.

If your answer is that AI art looks like SR7's, then I ask what was the AI art trained on?

LLM's have shown promise, but we only use it for productivity things, like editing blog posts, drafting internal documents (gdds, summarizing brainstorming sessions, etc). We haven't used it for any plot/story line things. However I want to toss a script into NotebookLM and prompt it to find possible plot holes, and or fun side stories.
There's been some art that seems odd, like what I linked.

Why hide it? AI stigma, hiding possible creator burnout, subscriber backlash, admission now would incite a shit storm hypocritical comments, engagement ;)

"AI art looks like SR7's, then I ask what was the AI art trained on?" this is a chicken and egg argument/defense. Just because others can do it doesn't stop yall from doing the same. With yall having all the original art having a private model of only your art work doesn't seem like too far of a stretch. Especially for generating linework heads, bodys, poses, feet (for Liefeld ), etc

I think AI can be a great tool, when used appropriately. I have been experimenting with Grok, since it allows multiple file inputs such as character files, locations, etc and some of the results based story output it will give. One of the problems I have is its bias towards moral outcomes without specific prompting. Not sure if I trust the "vibe coders" who use AI though
 
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kfy

Member
Apr 27, 2017
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Damn, as much as I have mixed feelings about the game I respect the devs for coming back here knowing what they have in store for them.

I do have a question I'm not sure has been answered: will the bordello, glamour slam, cells, all of those pretty much be on pause for the forseeable future until the main events are complete? The Bordello was one of my favorite parts of the game so I'm just curious if any of that style of content, even if separate from the Unity overworld in these Ren'Py events will be worked on in any capacity. Something akin to visits to those places with some content in a linear story-type thing as part of these bigger events would count in what I'm asking.
 

Gunsmoke Games

Something Unlimited
Game Developer
Sep 5, 2018
483
3,744
356
Erebus69, thank you for responding to my question. I have asked several questions of users here with zero answers so this is great to begin some constructive dialogue. I do want to preface that I'm not calling you a liar, and my only intention here is to build on your statements so you and I exist in the same factual reality. Then we can both understand both peoples perspectives.

There's been some art that seems odd, like what I linked.

Why hide it? AI stigma, hiding possible creator burnout, subscriber backlash, admission now would incite a shit storm hypocritical comments, engagement ;)
The art you linked isn't AI.

All your statements around why to hide usage are true. But, I ask you then what happens if you're transparent? I believe you mitigate every single one of your risks, and can actually turn them into an upside.

AI isn't where it needs to be, and I don't think it will ever have the ability at the consistency level needed for what we do. However it's great at getting single images, just not building out scenes.


"AI art looks like SR7's, then I ask what was the AI art trained on?" this is a chicken and egg argument/defense. Just because others can do it doesn't stop yall from doing the same. With yall having all the original art having a private model of only your art work doesn't seem like too far of a stretch. Especially for generating linework heads, bodys, poses, feet (for Liefeld ), etc

I think AI can be a great tool, when used appropriately. I have been experimenting with Grok, since it allows multiple file inputs such as character files, locations, etc and some of the results based story output it will give. One of the problems I have is its bias towards moral outcomes without specific prompting. Not sure if I trust the "vibe coders" who use AI though
In my opinion if your stance relies on someone being deceitful in order for you to be correct, then there is nothing I can say to change your mind. But I will entertain some of your statements so maybe someone else avoids this logic trap.

I wasn't being defensive, as I didn't believe you were accusing us (I hope you weren't) I was explaining the AI workflow.

Artists hand draws boobies -> Anon take picture trains AI -> adds prompts "more big boobs" -> AI gens picture with 6 fingers and 3 arms -> Anon gens 3000 pictures -> wow great pic "must upload" -> Erebus69 sees boob pic "wow that looks like SR7s art" -> GG drops new update -> Erebus69 "damn pic looks like AI, SR7 AI user!".

That is how it works, the egg comes before the chicken, unless you believe that because chickens lay eggs, than the chicken must come before the egg.

I will reiterate, that AI is not there for gen art if you need consistency. If you use it you will need to work around it's shortcomings, it's not good for shoe horning it into a workflow. There just isn't a great use case right now, and I really don't think ever tbh.

Most fan art edits are leagues ahead of gen AI art tbh. With them, it's much quicker to get something passable using all SR7s actual art, and manipulating it, than asking a comp to redraw it. One of the major complaints on this thread is "same body different head", which gets tons of love on the Fan art thread.
 
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