Looking forward to it. Can't wait to try it out with female protagonist.In future versions it will be possible to play entirely as a female character
Looking forward to it. Can't wait to try it out with female protagonist.In future versions it will be possible to play entirely as a female character
Hmm... I imagined a situation where the MC says, "I want my dick to get bigger" and thanks to his trait it worksI think MC need thicker/bigger cock, otherwise it is good.
Played it aswell, managed to get to a somewhat? ending (message that I reached the content ending for the version), but I did understand nothing at all. This game seems to be all over the place with little to no explanation. Reading this post now, after playing, it seems that it is probably wise to wait until this game is finished to understand at least a small bit. I hope you got your story already figured out, dev? If not, you probably should, before it gets more confusing as it already is. Good luck dev, see you when you finished.Thank you for your kind words! It means a lot to me! About the translation, I agree. But by the end of April there will be a full new English translation, a friend of mine from America is helping me with the translation now.
So I hope you'll like it even more when it comes out and know what you died of hehehe
Btw! About the integrity of the picture and the overall understanding of the story. Only 2 storylines out of 6 have come out so far, and no finale. With each new storyline a bunch of content is added and a bunch of answers to different questions, so I think it's hard to understand anything specific at this point, but I can assure you that closer to version 1.0 the puzzle will come together into a bigger picture. For example until Spirit of Destruction (v0.5) was released, there were some MC life stories not known, as well as some spoilers that I just won't post here xD And this will happen after every major update, so.... Just have to be patient But I think the most attentive can still understand the whole story, too bad only at the moment English is really bad. Let's wait for April 22
I understand my plot very well and clearly see what I have to do next to unravel it. I have a schedule for every next update in my notebook (v0.65-v1.0). Some people may not understand what the narrative is about, that's fine. This is because there are currently no other storylines in the game that can shed light on the various mysteries that interest you. Now and in the future, I recommend playing all of the storylines because each one has information that the others won't have. That information is part of one big puzzle.Played it aswell, managed to get to a somewhat? ending (message that I reached the content ending for the version), but I did understand nothing at all. This game seems to be all over the place with little to no explanation. Reading this post now, after playing, it seems that it is probably wise to wait until this game is finished to understand at least a small bit. I hope you got your story already figured out, dev? If not, you probably should, before it gets more confusing as it already is. Good luck dev, see you when you finished.
That would be nice way to put it into game.Hmm... I imagined a situation where the MC says, "I want my dick to get bigger" and thanks to his trait it works
You can fuck another girl while in a relationshipWhat's the cheating content in the game?
Thank you for your kind words! It's okay, I understand everything. The complete revision of English will be released on April 22Renders are nice, animations are good, girls are pretty, but the English - just awful! I couldn't even make it past the 5 minute mark it's so bad. Props to the dev for doing something I cannot. I'm not trying to be mean, but I can't play this.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 382, in __call__
renpy.save(fn, extra_info=save_name)
Exception: Not saved - no valid save locations.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 382, in __call__
renpy.save(fn, extra_info=save_name)
File "renpy/loadsave.py", line 435, in save
location.save(slotname, sr)
File "renpy/savelocation.py", line 435, in save
raise Exception("Not saved - no valid save locations.")
Exception: Not saved - no valid save locations.
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Sat Apr 16 14:11:32 2022
Thank u Dev! Really appreciated it.Guys, I made an Android version. Write to me if there is any problem. Good luck!
Was this implemented in this version?... I have plans to improve the system of hints and help the player with the story... I'm working on it, hopefully by the next update it will be ready! ...
Not in this update. The next big step to help the player with the story will be in 0.65Was this implemented in this version?
I will try to look into this problem for the next updateCan't save Uncompressed version
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 382, in __call__ renpy.save(fn, extra_info=save_name) Exception: Not saved - no valid save locations. -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 382, in __call__ renpy.save(fn, extra_info=save_name) File "renpy/loadsave.py", line 435, in save location.save(slotname, sr) File "renpy/savelocation.py", line 435, in save raise Exception("Not saved - no valid save locations.") Exception: Not saved - no valid save locations. Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Sat Apr 16 14:11:32 2022
It's weird because I was creating an infinite link. But I'll be sure to update it, and here's the discord link!I need to say the link to join discord on this game is expired please renew the link to share or just do create it permanently, this because i cannot join this game discord hopefully others feel the same here anyway