Evangelion-01
Devoted Member
- Apr 12, 2018
- 11,387
- 7,752
But this would make you stuck with Volorian gear (Launcher, Canon and shield) since any better technology is unique.I was thinking about a simple system:
- you can stack existing cannons (on defense module) and shields (on shield module)
- depending on how many and good ones you have equipped attacks on your base will be deflected
- if you have none stuff gets stolen
- sometimes shields or cannons get destroyed
would open a slight maintenance management task and a possibility to use all the gear you find
Wouldn't want to install unique items on the assumption it get's destroyed afterall.
limiting the destruction of equipment to situations where your base defence got actually ovehelmed in a raid maybe, but if the player can't improve defences in time it would likely still prevent people on useing any unique stuff.
Seems tricky in that regard... certainly a money sinker in late game if you have to buy Volrian Cannons from Bellit and Launchers and shields from the Volorians themselfes to improve base defences
EDIT:
Here a bit of an ambitious idea... what if MC, Nhime and Khelara could repair damaged turrets IF they remain in the base for a few days and their Tech skill is high enough?
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