Cirdon
Well-Known Member
- Nov 27, 2019
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Oh there's a definite market for wanting to be scared by their partner.I was also thinking the Infiltrator might just scare the shit out of anyone and no one would be willing to rent it.
Oh there's a definite market for wanting to be scared by their partner.I was also thinking the Infiltrator might just scare the shit out of anyone and no one would be willing to rent it.
A few pointers for bot building, have everything from same gen., including shell, and value is not everythingThanks, yea the combat encounters is what I was referring to for its use since everything else (I think) is just for story purposes. The WT states that "Bot unit stats are derived from bot type/class, level of bot, quality of body parts and average repair state", but I am unsure if the things that raise its value would be pertinent in current or future versions. So I'm trying to make the highest value one I can also sorta just for fun.
I've been messing around with the bot analyzer and I noticed that most things contribute to value based on multipliers. Some things don't effect a multiplier while others do. Its a work in progress. I figure out things slowly, but maybe you can help clarify one thing. I kept getting the trait combo Nympho/Perverted and got used to the multiplier. Then I had a bot that I thought was the same but the multiplier was different. Noticed the only difference was the names were switched. I want to say Perverted/Nympho was higher multiplier than Nympho/Perverted, but I can't recall exactly which was the higher one. I did notice that the third trait being purple didn't effect the combo multiplier tho. At least I'm pretty sure I seen one with Playful, but I know Pet doesn't add to it. Do you know of any third trait that can add to this combo? I usually just use Calculating because (I think) its considered a positive trait and it adds 30pts to IQ and even with highest base IQ I've made of 214 it doesn't push risk beyond what one mod can negate. That's also using Compliant tho and I haven't been using elite mods till now so I may try for higher IQ with them.A few pointers for bot building, have everything from same gen., including shell, and value is not everything
This one generally earns more
View attachment 5187761
than
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overnight
first is full gen 3 military, the second is actually full gen 3 elite.
That's weird, the max value accounted for in the earnings is 100,000,000 anything over that follows the same path as a bot worth 100,000,000A few pointers for bot building, have everything from same gen., including shell, and value is not everything
This one generally earns more
View attachment 5187761
than
View attachment 5187762
overnight
first is full gen 3 military, the second is actually full gen 3 elite.
Earnings is NOT only dependent of Military/Elite but also of the Skills values.A few pointers for bot building, have everything from same gen., including shell, and value is not everything
This one generally earns more
View attachment 5187761
than
View attachment 5187762
overnight
first is full gen 3 military, the second is actually full gen 3 elite.
nope since characters are usually naked when the sex happensDoes this contain elements of dress-up/clothes changing that persist in sex scenes?
Unless y.v. has changed something in the last few builds, the Arcade income is only related to the final value of the bot, regardless of which components are installed.Earnings is NOT only dependent of Military/Elite but also of the Skills values.
For example a full "Godness" should earn more than a "Siren" equivalent bot.
Don't forget that the best combo traits/personality is Nympho/Perverted/Playful (they uses multiplier).
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First of all the analyzer lags a bit behind the actual value calculations. No matter how you try, you won't get the value from multiplying the total parts and addons by the total multiplier you see there. The Traits Combo multiplier is not updated to include the third special trait (like pet, playful etc) and there is also a hidden skill _tier_ multiplier different from the shown skill multiplier and it is based on skill tiers you reach like Expert and so on, which for example makes going for a single or double Goddess (500+) much more profitable than let's say all skills at Siren (300+) despite having the same total skill.I've been messing around with the bot analyzer and I noticed that most things contribute to value based on multipliers. Some things don't effect a multiplier while others do. Its a work in progress. I figure out things slowly, but maybe you can help clarify one thing. I kept getting the trait combo Nympho/Perverted and got used to the multiplier. Then I had a bot that I thought was the same but the multiplier was different. Noticed the only difference was the names were switched. I want to say Perverted/Nympho was higher multiplier than Nympho/Perverted, but I can't recall exactly which was the higher one. I did notice that the third trait being purple didn't effect the combo multiplier tho. At least I'm pretty sure I seen one with Playful, but I know Pet doesn't add to it. Do you know of any third trait that can add to this combo? I usually just use Calculating because (I think) its considered a positive trait and it adds 30pts to IQ and even with highest base IQ I've made of 214 it doesn't push risk beyond what one mod can negate. That's also using Compliant tho and I haven't been using elite mods till now so I may try for higher IQ with them.
Well that just made things more complicated. However, I do sincerely appreciate your response and information. I suppose it will just take more time to wrap my brain around a lot of this. I only today figured out what savescumming is. Quite useful but also quite tedious. Still, I find the bots portion of this game quite enjoyable. However, I do think that the values should be greatly reduced by percentage so money earned in the beginning isn't effected very much, but money earned later on would be. I like to have an incentive, but I passed the point where I need to earn money so now I just do it for enjoyment.First of all the analyzer lags a bit behind the actual value calculations. No matter how you try, you won't get the value from multiplying the total parts and addons by the total multiplier you see there. The Traits Combo multiplier is not updated to include the third special trait (like pet, playful etc) and there is also a hidden skill _tier_ multiplier different from the shown skill multiplier and it is based on skill tiers you reach like Expert and so on, which for example makes going for a single or double Goddess (500+) much more profitable than let's say all skills at Siren (300+) despite having the same total skill.
Also notice that for the trait combo multiplier it is important how high you have the skills trained. For Nympho/Perverted all skills are equal, but for example if you analyze any infiltrator you can see the traits combo multiplier increasing significantly if you train anal, to a lesser extent if you train bondage and other skills don't affect this multiplier at all (but total skills and skill tiers multipliers are still affected).
So for your Perverted/Nympho vs Nympho/Perverted you most likely had different trained skill values affecting the combo multiplier, while the third trait like Pet or Playful doesn't impact the shown multiplier but still affects the bot value.
Tris has to be wearing her "Revealing" uniform and you happen to run into her in the lift. Try changing levels at a time of day when Tris isn't in a known location.Any ideas?
thanks for pointing out that I did not update the bot analyser with some of the later valuation changes. I forgot about that.First of all the analyzer lags a bit behind the actual value calculations. No matter how you try, you won't get the value from multiplying the total parts and addons by the total multiplier you see there. The Traits Combo multiplier is not updated to include the third special trait (like pet, playful etc) and there is also a hidden skill _tier_ multiplier different from the shown skill multiplier and it is based on skill tiers you reach like Expert and so on, which for example makes going for a single or double Goddess (500+) much more profitable than let's say all skills at Siren (300+) despite having the same total skill.
Also notice that for the trait combo multiplier it is important how high you have the skills trained. For Nympho/Perverted all skills are equal, but for example if you analyze any infiltrator you can see the traits combo multiplier increasing significantly if you train anal, to a lesser extent if you train bondage and other skills don't affect this multiplier at all (but total skills and skill tiers multipliers are still affected).
So for your Perverted/Nympho vs Nympho/Perverted you most likely had different trained skill values affecting the combo multiplier, while the third trait like Pet or Playful doesn't impact the shown multiplier but still affects the bot value.
No more magic academy please .... there are already too manyJust want to thank the dev. This game basically ticks every box for me: nudity as a mandatory uniform, pole dancing, milking, the "I will fuck the MC because I'm a professional" attitude of some girls, actual gameplay, not much of meaningless text. It's great. I really love the game very much. My hat's off for you, the developer! P.S. I know there is a poll and all, but I REALLY believe that the dev's style whould be perfect for some kind of "Headmaster" ask academy management simulator. Rules, uniforms, punishments - ideal match
The third trait was indeed not pulled for the analyzer (fixed) but it was applied in reality.I've been messing around with the bot analyzer and I noticed that most things contribute to value based on multipliers. Some things don't effect a multiplier while others do. Its a work in progress. I figure out things slowly, but maybe you can help clarify one thing. I kept getting the trait combo Nympho/Perverted and got used to the multiplier. Then I had a bot that I thought was the same but the multiplier was different. Noticed the only difference was the names were switched. I want to say Perverted/Nympho was higher multiplier than Nympho/Perverted, but I can't recall exactly which was the higher one. I did notice that the third trait being purple didn't effect the combo multiplier tho. At least I'm pretty sure I seen one with Playful, but I know Pet doesn't add to it. Do you know of any third trait that can add to this combo? I usually just use Calculating because (I think) its considered a positive trait and it adds 30pts to IQ and even with highest base IQ I've made of 214 it doesn't push risk beyond what one mod can negate. That's also using Compliant tho and I haven't been using elite mods till now so I may try for higher IQ with them.
I wasnt demanding anything from the dev, just though that the style is good for that type of game. Btw, can you name the "too many" games? Not being sarcastic, maybe I missed some of them. Most are abandoned or really shoddy sadly. Oh, and I didn't say anything about MAGIC academy. It could be a Space Cadets College or somethingNo more magic academy please .... there are already too many
Most disappointing aspect of this game.nope since characters are usually naked when the sex happens