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What is your preference for my 2025 Project ( search thread for "Poll 2025" to see details)

  • GAME 1 - Hex Academy

    Votes: 1,412 10.2%
  • GAME 2 - Arcane Academy: Goblin Uprising

    Votes: 2,247 16.2%
  • GAME 3 - Sexbot Rebellion

    Votes: 1,437 10.3%
  • GAME 4 - Dairy Dynasty

    Votes: 1,327 9.5%
  • GAME 5 - Space Journey X Continued

    Votes: 4,910 35.3%
  • Any above OK with me

    Votes: 2,328 16.7%
  • Something else

    Votes: 249 1.8%

  • Total voters
    13,910

22111333

New Member
Sep 7, 2022
7
1
102
I think they've only ever provided precursor cortexes and precursor-related items. There are no precursor-unique heads, torsos, arms, or legs in the game.
I still have version 220.022 here and I tested it; it does have the body part, but version 230.023 doesn't.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,885
5,579
703
I still have version 220.022 here and I tested it; it does have the body part, but version 230.023 doesn't.
inversion 2.30 I fixed a number of issues with the loot rolling system. Those were mostly bugs and shouldn't have affected what you observed. Registered the reported issue for analysis. Thanks for the report.
 
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Nov 24, 2018
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inversion 2.30 I fixed a number of issues with the loot rolling system. Those were mostly bugs and shouldn't have affected what you observed. Registered the reported issue for analysis. Thanks for the report.
I hope using the mouse wheel to reroll wasn't one of these "issues" fixed in the loot rolling system ;).

(Love the game, and helping the luck a bit by using RenPy features as "cheats" is half the fun. I hope I find some time to immerse myself in 2.30, for the last update I was limited and wasn't able to trigger any new content when I tried.)
 
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EroKala

Newbie
Jul 18, 2019
91
38
203
akasha hasnt offered me any gifts with this version

i had one affector installed but its a bug or i offended her in some way
Hey yv0751, I also am having zero activations of Akasha's Tendrils. I did a multiverse-pod import into a new save (Day 5 start, the point for when you can access the Multiverse pod), have had Akasha on the whole time, and have not had it activate EVER. and I've had 4 to 5 multiverse extenders on it. And I'm also already in Voron space.
I was going to ask if there's another requirement for Akasha to trigger, or if I'm just rolling really really badly on a 50% roll, but if someone else is reporting it, I figure I'd mention it too.
Let me know if you want my save. Scratch that, I'll add my save anyway. If you want it, this will save us some time. This is Day 82, with no activations.
 
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RemoraDFC

Active Member
Dec 7, 2017
513
405
239
Small bug:
I feel certain this may have been reported already. Just making sure.

When player does the sex scene with Dr.Moira at night (dressed like a pirate), at the conclusion he exits the room at 2300 says a small bit of dialogue about captain Starblaze being busy, and then the game goes to 0000 time. No crew anywhere on ship, player able to freely enter all the empty vacant bedrooms, nobody around, nothing locked. If player tries to sleep it naps them to 1800, skipping entire day.

I Suggest the scripted event of sleeping with the Doc as Starblaze should be fixed to stay at 2300 and not switch over to 0000 at end of MC dialogue.

1764557186988.png

The reason this is a Bug, apart from the player being able to move around during an 8hr period where no crew exist in the game. Is that it also entirely skips the end of day results and morning setting of roles. There is no end of day income report, or report on Bot training, etc. And no changing of crew clothing, tasks or discipline. Nothing. It is 0000 o'clock. And if player passes time until 0800, then the crew magically appear in their usual morning locations. But again, no opporunity to change things, and no report on earnings or anything. Just a complete lost day where no mechanics are calculated (ie: no income earned).

And lots of other odd behaviors, such as if player accesses computer and tries to call Vee for infractions, dialogue says it was already done (if player did it the day before sleeping with Dr.Moira). Trading drones have not gained any new damage, since they didnt deliver anything. etc. You cannot even give drinks or gifts to the crew, if you did so yesterday. Because the day was skipped, they all say they already received them. example: So it is 0800 and you are trying to give a Milkshake to Seraphine, but she wont accept a 2nd one on the same day? which was yesterday. And it is the same with all crew behaviors. Cannot ask for uniform inspections if they were performed yesterday, cannot ask for favours again, even though it is a new day (sorta). In this run, I am at the Quarry waiting for Vee to finish finding route to Precursor Site through Quarry. But the day didn't count. There was no end of day. Day 114 (in this game) was erased. or more accurately, Day 115 is the one erased, since tasks from 114 remain calculated pending day's end.

I hope this whole ordeal wont corrupt the background calculations in some way if I pass end of day normally. *shrug*

ps. another Typo report. When MC visits Dr.Moira to report T'Ris may need additional stress relief through tools, Dr.Moira says "A device I have been expermenting with for a while..." There is a missing i in expermenting (experimenting).
 
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yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,885
5,579
703
Small bug:
I feel certain this may have been reported already. Just making sure.

When player does the sex scene with Dr.Moira at night (dressed like a pirate), at the conclusion he exits the room at 2300 says a small bit of dialogue about captain Starblaze being busy, and then the game goes to 0000 time. No crew anywhere on ship, player able to freely enter all the empty vacant bedrooms, nobody around, nothing locked. If player tries to sleep it naps them to 1800, skipping entire day.

I Suggest the scripted event of sleeping with the Doc as Starblaze should be fixed to stay at 2300 and not switch over to 0000 at end of MC dialogue.

View attachment 5486853

The reason this is a Bug, apart from the player being able to move around during an 8hr period where no crew exist in the game. Is that it also entirely skips the end of day results and morning setting of roles. There is no end of day income report, or report on Bot training, etc. And no changing of crew clothing, tasks or discipline. Nothing. It is 0000 o'clock. And if player passes time until 0800, then the crew magically appear in their usual morning locations. But again, no opporunity to change things, and no report on earnings or anything. Just a complete lost day where no mechanics are calculated (ie: no income earned).

And lots of other odd behaviors, such as if player accesses computer and tries to call Vee for infractions, dialogue says it was already done (if player did it the day before sleeping with Dr.Moira). Trading drones have not gained any new damage, since they didnt deliver anything. etc. You cannot even give drinks or gifts to the crew, if you did so yesterday. Because the day was skipped, they all say they already received them. example: So it is 0800 and you are trying to give a Milkshake to Seraphine, but she wont accept a 2nd one on the same day? which was yesterday. And it is the same with all crew behaviors. Cannot ask for uniform inspections if they were performed yesterday, cannot ask for favours again, even though it is a new day (sorta). In this run, I am at the Quarry waiting for Vee to finish finding route to Precursor Site through Quarry. But the day didn't count. There was no end of day. Day 114 (in this game) was erased. or more accurately, Day 115 is the one erased, since tasks from 114 remain calculated pending day's end.

I hope this whole ordeal wont corrupt the background calculations in some way if I pass end of day normally. *shrug*

ps. another Typo report. When MC visits Dr.Moira to report T'Ris may need additional stress relief through tools, Dr.Moira says "A device I have been expermenting with for a while..." There is a missing i in expermenting (experimenting).
thanks for the report on the time management bug.
This has already been fixed in version 2.40. You can avoid the odd behaviour if you just actively go to sleep at any point.
The reason for the strange behaviour is that all the data housekeeping runs at the night passing routine and that's why you get the odd dialogues
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,885
5,579
703
Hey yv0751, I also am having zero activations of Akasha's Tendrils. I did a multiverse-pod import into a new save (Day 5 start, the point for when you can access the Multiverse pod), have had Akasha on the whole time, and have not had it activate EVER. and I've had 4 to 5 multiverse extenders on it. And I'm also already in Voron space.
I was going to ask if there's another requirement for Akasha to trigger, or if I'm just rolling really really badly on a 50% roll, but if someone else is reporting it, I figure I'd mention it too.
Let me know if you want my save. Scratch that, I'll add my save anyway. If you want it, this will save us some time. This is Day 82, with no activations.
sorry, I might have forgotten to add this to the documentation.
As I found the nightly interruptions annoying I now changed it in a way that you can activate it directly by using mysterious cubes on your cargo terminal.
It gas the advantage that you can use up cubes if you want, that you can do it any time you feel like it, and that it's not so intrusive
 
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May 30, 2020
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sorry, I might have forgotten to add this to the documentation.
As I found the nightly interruptions annoying I now changed it in a way that you can activate it directly by using mysterious cubes on your cargo terminal.
It gas the advantage that you can use up cubes if you want, that you can do it any time you feel like it, and that it's not so intrusive
a thing you paid for to give you free stuff now makes you pay

unplayable
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,885
5,579
703
  • Underverse Bot Frame parts
  • Upgradeable Premium Shells
how do i get these ingame?
You need to loot the renegade bot hideouts for that.
The walkthrough describes how to kick off the quest

The shells you can upgrade by using enigmatic cubes. There is a little icon in the parts manager in the laboratory in case you have such cubes. Please be aware that this is a reroll and not an upgrade only.
 
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EroKala

Newbie
Jul 18, 2019
91
38
203
How do i activate the nephilim missile launcher special ability to get the mines of enemy ships return to sender?
If I recall correctly, there was an earlier report that there's a known issue with the Nephilim launcher, in that drones that hit enemies, also do subsystem damage to YOU. So not currently viable.

But to answer your actual question, the special ability is basically tacked on to the AoE when you use the launcher. so, I think it's the impact point of your torpedo, +1 hex? And any drone in that AoE then attack enemy ships.
 

EroKala

Newbie
Jul 18, 2019
91
38
203
yv0751
I've got a weird pacing issue in v2.30.
I'm just about done with Iltari Station's quest to get them to allow Krell Pets. Moira's done her science bio thing, I've seen the scene where Krogneath came to Iltari Station, and I just slept so I can talk to him in the morning to close out this stage. But the first thing I get in the morning is Moira saying "Hey, we're at Iltari, shouldn't you go talk to the Station guys about how to get them to allow Krell pets?"

This is probably a trigger looking for "just spent the night at Iltari, remind Player to do this thing", but it's weird it's bugging me about it after I've almost completed it.
 
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Test279

Newbie
Sep 4, 2019
27
29
81
Hey yv0751, in the end, what's happening with the Galaxina quest?

How do you return the Galaxina prototype to get episode 13? I have two in my inventory since I replicated one in the waystation system.
I also can't get the event for episode 14 or 15.


I got episodes 17 and 18 from Quthor, which was fine.

I've attached my saved game (on save safe screen) in case it's useful to have a look. I've read walkthrough 230_02 but haven't managed to find a way forward.


Side question: How do you achieve expert-level disciplining - krell outfit? I've disciplined the crew while they are wearing the krell outfit as per the walkthrough, but no achievement apart from Krell Disipline II.

Many thanks :D
 

ferkronos

Newbie
Oct 15, 2019
62
192
212
i have vee in 6 app but she doesn't want to change her clothes, I go to her room, give her the new clothes, and nothing happens. its buged or I'm doing something wrong.?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,885
5,579
703
Hey yv0751, in the end, what's happening with the Galaxina quest?

How do you return the Galaxina prototype to get episode 13? I have two in my inventory since I replicated one in the waystation system.
I also can't get the event for episode 14 or 15.


I got episodes 17 and 18 from Quthor, which was fine.

I've attached my saved game (on save safe screen) in case it's useful to have a look. I've read walkthrough 230_02 but haven't managed to find a way forward.


Side question: How do you achieve expert-level disciplining - krell outfit? I've disciplined the crew while they are wearing the krell outfit as per the walkthrough, but no achievement apart from Krell Disipline II.

Many thanks :D
You need to ask Nimhe to reseal one before returning it. I think I described it in the walkthrough.
 
4.20 star(s) 165 Votes