Okie doke, the first update is now live! We didn't get as much new story content in as originally planned this week because we tackled a ton of systems stuff instead, a lot of it quality-of-life features for players that we wanted to get rock-solid and bug-free early in development. Here's the full list of changes:
You don't have permission to view the spoiler content.
Log in or register now.
Last edited: