met4lsp4wn

Well-Known Member
May 5, 2017
1,143
288
Could you be a little more specific about what you mean? Like, when you attempt to save your game, does it crash? Do you get an error message of any kind?
No error message, Only I can't save into any of the slots, even if I tried to overwrite the existing saves it didn't work.

I even removed the saves in appdata and in the game folder but it still had the old saves after that.
 

duckandwolf

Quack Woof
Game Developer
Jun 18, 2020
17
33
No error message, Only I can't save into any of the slots, even if I tried to overwrite the existing saves it didn't work.

I even removed the saves in appdata and in the game folder but it still had the old saves after that.
Is there any chance you were trying to save over slots on the Autosave slots page? Those can't be manually saved to.

Is the A button at the bottom of the screen, above the "RETURN TO PAUSE MENU" button, highlighted?
 
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met4lsp4wn

Well-Known Member
May 5, 2017
1,143
288
Is there any chance you were trying to save over slots on the Autosave slots page? Those can't be manually saved to.

Is the A button at the bottom of the screen, above the "RETURN TO PAUSE MENU" button, highlighted?
No it wasn't on autosave, that one is empty it was on the first page
 

duckandwolf

Quack Woof
Game Developer
Jun 18, 2020
17
33
So when you click a save slot, literally nothing happens? Do they even light up at all when your mouse hovers over them? Are you using Windows, Mac or Linux?
 

duckandwolf

Quack Woof
Game Developer
Jun 18, 2020
17
33
Are you a shill for the developer, because my criticism was perfectly reasonable. They can either ignore my criticism because they don't care, whine about not receiving a blowjob from every player along with praise about how they're the best developer ever, or they can take it constructively and improve.

I'm not going to get good odds on which they will probably do.
I just don't see the purpose of spending any time polishing draft-quality, temporary images that were always intended to be replaced. This is just how real game development works, man. It's an iterative process.

And, I'm confused, did you see the before and after image in my post? Do you still think the after image looks like shit? Because if so, we just have to agree to disagree I guess. I definitely said, like, I understand some people will look at my work and think it is absolute shit no matter what I do, because it's just not to their taste, so if that sounds like whining I'm not getting a blowjob, I dunno man ¯\_(ツ)_/¯

Also, I just don't think denoiser is the silver bullet you seem to think so. I would rather just let my renders actually process. Denoising is just an intelligent blur. I think the plant and the wood floor in your denoiser example of our entryway look like dogshit, but since that whole image is going to be thrown in the trash when we properly prop out that entrance hall and actually render it correctly, and it's just been tinted neon yellow in the morning and dark purple at night solely to test the time-of-day feature is working properly, again I just don't understand why that's such a huge problem this early in development. It's not like I'm trying to sell this game in a box for 60 bucks. This is literally my work as it is in progress, that I'm just putting up online as I work on it, a week at a time, as a free download. Why is that a bad thing?
 
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CptValor

Member
Oct 8, 2017
324
454
duckandwolf thats on me i suppose! i didnt read the posts about the images being a work in progress (i mean its typically a given with indie game development), but i assumed it was part of the artistic style of the game and your game was also a version 1 demo so i dont usually freak out too much when a first edition has a bunch of bugs cause... well.. its a first edition! (not only that but you devs can probably make a better game than i can! im a writer and doing coding isnt in my skill set! LOL)

so anyway, guess by now youve noticed theres a bit of a grainy image error in some of your renders! (lol j/k) one other coment id like to mention... Nadia seems to have gotten excited by the fact that your touching up the images cause in the "after" image her nipples seem to be a bit more perky than "before"! dont ask how i noticed that... its just the first thing i noticed in the above .gif! :p
 
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CptValor

Member
Oct 8, 2017
324
454
cadwaladr i just dont see the point in getting all bent out of shape over a poor image quality! i see lots of indie game developers with a first edition that gets released and its so awful its not even playable! true the grainy images were a bit of a hurdle to get over at first but if you evaluate the complete product as a whole i think its a pretty solid work! ( i also enjoyed the story and liked how it was presented) so i was able to overlook a few minor nuances here and there!
 
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duckandwolf

Quack Woof
Game Developer
Jun 18, 2020
17
33
Happy Friday! Version 0.08 is now available!

This update introduces the Active Skill Battle system and the first minigame to use it: 9-ball billiards!



It's pretty rough around the edges but we'd love your initial feedback re: these new gameplay mechanics.

CHANGELOG V0.08.00 (Released 2020/08/07 @ 16:20 CDT):
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@CptValor: hey man, I thought it was pretty big of you to try to give us the benefit of the doubt and think maybe those rough images were an artistic choice! :p Glad to hear you're enjoying the project so far.
 

CptValor

Member
Oct 8, 2017
324
454
@duckandwolf like i said, your game is still early in development and the grainy backgrounds realy werent a game breaking issue. the controls were nice, the game saved properly and the story and concept was well laid out (as best as can be in a non finished demo)! ive tried a bit of coding back in school, but they were teaching us that "if" "then" statements and that jazz gets to be tiring after a while, so i know writing code is probably a tedious task so i have respect for indie game developers who do all this stuff on their own.

(id personally like to put a few of my stories into a game/ VN format but i dont know how hard it would be to learn to develop)

anyway, good to see the new version has come out and ill be giving it a look later tonight! (ill have to sneak downstairs while the kids are asleep! kinda funny how im the parent now but i still have to sneak around to check out adult material! LOL)
 

CptValor

Member
Oct 8, 2017
324
454
so i had a chance to look at the new version and the renders still do look a touch grainy but its mostly the backgrounds of the original renders from the intro! the characters look crisp and sharp during the portions where you have models talking to each other in a dialogue (ex in front of the house telling your parents goodbye)! also the renders of Jessica and the pizzeria guy (sorry forgot his name) were pretty clean as well! your city map was still small and i was confused for a few minutes aas to where to go after the story content ended until i realized the name of the "stick and suds" wasnt there before and the text was clickable ( might put a generic building there for a placeholder or something so people know its a location that can visited just in case theyre a blonde like myself and dont notice it at first). once the mini game started i loved that you used the final fantasy 7 battle theme for the pool game, that was awesome! using Squall as the character model for both player and opponent characters (while amusing and cool to see that sprite) might be better replaced with the MC as the players character model and leave Squall as the opponent would make it work a bit better.

the probability of winning that mini game seemed to be slim as i played it a few times and got my ass handed to me by Lil John all day long! lol i kid! but that sound byte had me rollin as the CPU kept hittin "oh yeah!" after "oh yeah!" so often i thought i was battling the cool aid man! ...but seriously all joking aside, i hope you can bring your pool skill up in later builds of the game cause my chances at winning were slim and none! it was a nice concept and once the AI /CPU is balanced a bit more i could probably have fun with that. maybe making it a way to make some extra cash by placing bets on games and things like that!

i found the new mini game to be pretty nice, didnt come across any game breaking bugs, just the fact that the AI is kinda in god mode right now was a bit of a bummer! The question has to be put out there, when do we expect to see some "sexy time" content? Jessica showin the goods was nice, but she still didnt pay for that pizza! LOL overall im enjoying what your putting out there and if i had the extra funds id love to be able to support you by thrown a few dollars your way! unfortunately im just starting classes to for a new job and im tapped out! i hope my following you on here and other social media is enough! keep on keepin on brother (and sister. hi mrs.duck!)!
 

DH4444

Newbie
Apr 14, 2019
95
174
The version numbering system for this game seems to indicate about how many minutes of game play there is. Version 4 to 9 but the extended game play came from restarting the game because the most recent saves from version 4 were bad.
These are the WORST "minigames" I've seen in over a year. Maybe put the minigame time & effort into a story & action.
 

Qoo-Rilla

Active Member
Jun 14, 2018
503
1,313
Hopefully that "great" mini-game system isn't mandatory because I'm not going to go play billiards or do any other mini-games. If there are forced mini-games, NTR, Real Porn in the game, then they go under the ignore button.
 

drhotrod

Active Member
Aug 18, 2019
693
503
The pool minigame is totally shit. First game played I only got two balls in , but since I got the last ball I won the game. in the second game I got most of the balls in, but the opponent got the last ball in and got the win. What kind of shit programming is this? And also what was the point of this update, nothing new happened in the story.
 
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4.00 star(s) 3 Votes